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481. Is Server Swarm Saturday Going on now? - in General Discussions [original thread]
got booted and can't connect now either. sitting in queue. looks bad so far. played about 2 minutes of "swarm" time. hope that's enough to get the suits. couldn't finish a match though.
- by Stinker Butt - at 2012.12.01 19:19:00
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482. Game doesn't exit out of SQUAD / Can't Play cause of SQUAD - in Technical Support/Bugs [original thread]
i didn't see this post before, but I was having similar issues. kept getting bumped, but "still in squad" so had to reset. starting my own squad and going solo worked for me. I would still get bumped, but it let me join another match. I was still...
- by Stinker Butt - at 2012.12.01 16:53:00
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483. [bug] playstation move - weapons, aiming - in Technical Support/Bugs [original thread]
I know the PS move is a gimmick. i don't care, I love it. It's why I chose dust over other MMOFPS (or whatever you want to classify this game). I know only a minority of people use it, but I hope there is a developer that at least tries it, becaus...
- by Stinker Butt - at 2012.12.01 16:44:00
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484. LAV rocket launcher aim is wonky - in Technical Support/Bugs [original thread]
As far as I know, this was changed to make the missile turrets "less" powerful. They decreased direct damage, decreased splash damage, and increased spread (decreased accuracy). in my opinion, they went too far. I personally can't find a good use ...
- by Stinker Butt - at 2012.12.01 15:55:00
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485. gamed failed to payout - in Technical Support/Bugs [original thread]
if you leave a match, then join another (but unintentionally joined the opposite side) then you will get 0 sp and isk. kinda sad for these corps to let you fight, lose your suits, and give you nothing, but it may be just a bug. On disconnect (or ...
- by Stinker Butt - at 2012.12.01 15:48:00
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486. get rid of free LAV's - in General Discussions [original thread]
Sleepy Zan wrote: Noc Tempre wrote: The free lav should be 4 seats, no gun, no modules. The paid lavs should have freaking roofs. Any roadkill should do equal damage back, potentially leading to awesome stand your ground moments with heavies...
- by Stinker Butt - at 2012.11.02 00:56:00
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487. Sniping with the mouse? - in General Discussions [original thread]
right now aiming and turn speed are far superior on a mouse. even a cheap one. but anything can change, and probably will
- by Stinker Butt - at 2012.10.30 23:26:00
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488. Playstation MOVE - in Feedback/Requests [original thread]
Mobius Wyvern wrote: gangsta stephan wrote: Last Could you clarify that statement for us? lmao But it's true. The move is unlikely to be any priority, and it is probably a lot of work. Sony is more likely to assist than gorilla games...
- by Stinker Butt - at 2012.10.30 01:39:00
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489. Spawn safety timers - in General Discussions [original thread]
it has been posted, but I think it's good that you keep posting it. Eventually something will change. In the meantime, I destroy the enemy drop uplinks as soon as I see them - including if my own team is already there camping. They may get pisse...
- by Stinker Butt - at 2012.10.28 16:28:00
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490. Level System Updated - in General Discussions [original thread]
dent 308 wrote: Terrible thread, what if some actually read this? don't worry. 1% of people might read it, but only .01% can understand it.
- by Stinker Butt - at 2012.10.28 16:18:00
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491. Spawn Point Campers - in General Discussions [original thread]
Knightshade Belladonna wrote: I'm not sure if it is posible with the engine they are using. But couldn't they implement a safety for when spawning, like say you just spawned and for the next 3-5 seconds you are invuln, but only if you do not fi...
- by Stinker Butt - at 2012.10.28 13:51:00
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492. Spawn Point Campers - in General Discussions [original thread]
Shijima Kuraimaru wrote: Shaunicus Colus wrote: Exactly, there is then no incentive to continue with the match. CCP will then probably find large numbers of gamers simply quitting the match because there's no point continuing. Especially ...
- by Stinker Butt - at 2012.10.28 13:41:00
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493. Playstation MOVE - in Feedback/Requests [original thread]
Thirded
- by Stinker Butt - at 2012.10.25 00:10:00
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494. CCP already violated their rules for tourny - in General Discussions [original thread]
I would guess that the teams chosen had less to do with being first, but more to do with matching US players to EU players. It seems the only logical reason for wanting so much information up front. I really wouldn't blame them for doing it that w...
- by Stinker Butt - at 2012.10.24 23:40:00
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495. Despite all the problems, the one thing i hate the most in Dust 514 is when .. - in General Discussions [original thread]
And if the red kills you, then the blue who stood there and watched is a jerk for not helping, right?
- by Stinker Butt - at 2012.10.24 22:38:00
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496. [Request] Give some aim assist to the Move/Sharpshooter, it is not in line with ... - in Feedback/Requests [original thread]
and please make it so that you can check your calibration before you go to battle. sucks finding out that your far off after you spawn in. Move players are very handicapped right now, but they're playable if you just play for fun instead of tryin...
- by Stinker Butt - at 2012.10.23 00:52:00
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497. [Request] Give some aim assist to the Move/Sharpshooter, it is not in line with ... - in Feedback/Requests [original thread]
sharpshooter is awesome, but you can't hit much in dust. Just like the OP, I've emptied entire clips into people at medium to far distance and can't hit them at all. they eventually see me and kill me and I have no way of hitting back. but truth i...
- by Stinker Butt - at 2012.10.22 23:59:00
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498. [Feedback] Move/Sharpshooter - some scope views still need help - in Feedback/Requests [original thread]
Nice post. I agree completely. I also think that hit detection may be low when zoomed in with the assault rifle. Shots that I know I can make with the mouse and kb just miss or do very little damage when using the move. Up close seems fine, but m...
- by Stinker Butt - at 2012.10.14 11:54:00
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499. This game is going to tank. - in General Discussions [original thread]
2 or 3 seconds of invincibility upon spawning would give you a chance to load your screen, get your footing and possibly even defend yourself
- by Stinker Butt - at 2012.10.10 23:53:00
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500. MOST IMPORTANT DUST TOPIC REGARDING STB - in General Discussions [original thread]
Ruthra V25 wrote: Congrats Bro. level 0 Mercs are fun, around level 13 or so they think they can solo the map. But thats what a good squad lead is for, keep them inline. Have fun man, only leaderboard that really counts is the one they hold. ...
- by Stinker Butt - at 2012.10.09 14:27:00
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