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81. What do you think of Heavies + LAVs? - in General Discussions [original thread]
Logi Bro wrote: Dropping from a dropship will either make you take fall damage, partially crippling your combat effectiveness, or you will be forced to activate dampeners, which both make a loud noise and also immobilize you for a second or tw...
- by Stinker Butt - at 2013.12.29 21:51:00
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82. What do you think of Heavies + LAVs? - in General Discussions [original thread]
Logi Bro wrote: Stinker Butt wrote: turn up your volume. you can hear an LAV coming from a mile away. look at where it is before it gets to you, take aim at the driver side door and get ready for a fight. I don't get killed, I am the one...
- by Stinker Butt - at 2013.12.29 21:41:00
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83. What do you think of Heavies + LAVs? - in General Discussions [original thread]
turn up your volume. you can hear an LAV coming from a mile away. look at where it is before it gets to you, take aim at the driver side door and get ready for a fight.
- by Stinker Butt - at 2013.12.29 21:26:00
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84. What do you think of Heavies + LAVs? - in General Discussions [original thread]
Logi Bro wrote: Alright, I get that you are trying to be reasonable, but that's incorrect. The Baloch has base armor of 2450, and PRO swarms do 220 per missile with 6 missiles in one volley. That means, assuming your flux takes out the 650 shie...
- by Stinker Butt - at 2013.12.29 21:05:00
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85. What do you think of Heavies + LAVs? - in General Discussions [original thread]
Logi Bro wrote: Takahiro Kashuken wrote: Its fine Its not like he can drive the LAV through the door and up the stairs and across the footbridge just to get out and kill you and there is counters you lazy infantry **** Yes, I suppose ...
- by Stinker Butt - at 2013.12.29 20:45:00
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86. What do you think of Heavies + LAVs? - in General Discussions [original thread]
it doesn't seem reasonable to nerf the heavy and nobody else. hmg is still not as good as the rail rifle, so if you're going to nerf the heavy, you need to do it to all the suits. besides, isn't the LAV meant for quick transport of your troops? if...
- by Stinker Butt - at 2013.12.29 20:35:00
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87. Idiot AVers - in General Discussions [original thread]
Knight Soiaire wrote: LT SHANKS wrote: He is not an idiot AVer. He was playing his role by shooting at a target in hopes of either destroying it or making it retreat. Did he know you were trying to set up REs? I doubt he did. He might not ha...
- by Stinker Butt - at 2013.12.29 00:03:00
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88. Idiot AVers - in General Discussions [original thread]
I can't speak for his intelligence, but he has a forge gun and he's not supposed to shoot the tank? I'm glad I don't play FW.
- by Stinker Butt - at 2013.12.28 23:54:00
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89. The Keyboard/mouse MYTH and it's underlying problems - in General Discussions [original thread]
The turn speed and movement with a mouse is many times faster and has more precision than the DS3. It's more difficult to make fine movements quickly with a DS3 than a mouse. I use a move controller. But on the rare occasion that I'm not using t...
- by Stinker Butt - at 2013.12.28 23:40:00
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90. How do people feel about the Jihad jeep? - in General Discussions [original thread]
Freshticles wrote: Before I start and or rant, any mention of htfu or the like will simply be ignored. I'm stating my free opinion and asking for other people's opinions, not an argument. I don't mind AV, and am in favour of a buff (I'd sugges...
- by Stinker Butt - at 2013.12.28 23:29:00
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91. Who use the playstation move and eye camera? - in General Discussions [original thread]
Thanks Ryno! I do use the move. I like it a lot. I wish this game had more support for it. It takes some getting used to. It doesn't have the aim assist of the regular controller and you can't turn as fast as with the move, but I've become better...
- by Stinker Butt - at 2013.12.28 21:35:00
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92. Tanks, CCP are you going to do something ? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Tanks aren't the problem. ****** AV players that refuse to adapt are. I made a thread yesterday on how I went on a tank hunting spree with a nanohive and some standard AV grenades. There was no "tactics and strategy"...
- by Stinker Butt - at 2013.12.28 18:18:00
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93. Tanks, CCP are you going to do something ? - in General Discussions [original thread]
Necandi Brasil wrote: Because otherwise I will just move on... Infantry combat is useless right now, just spam tanks first and you will win ! I'm with you. Just waiting for some word from CCP, but there must be some kind of gag order. I ass...
- by Stinker Butt - at 2013.12.28 17:34:00
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94. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
Heals Vaginas wrote: Yup Rail tanks should be out in the feild for CQC, where their long range weapon works best. Snipers should be in the mix of things, hiding from the non stop scanner spam, and the kill you before you can even scope in assu...
- by Stinker Butt - at 2013.12.27 23:04:00
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95. Unallocated SP? How much and saving it for what? - in General Discussions [original thread]
5 mil unallocated on my main (30 mil total). Dedicated heavy, so waiting for something else to come around for Heavy. around 4 mil unallocated for my alt. don't know what I'm waiting for.
- by Stinker Butt - at 2013.12.27 22:48:00
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96. lav - in General Discussions [original thread]
CCP has stated that our current setup for the lav is temporary. I believe the plan is to implement a vehicle lock system that is specific to either you alone, your squad, or your team. They haven't given any specifics though. So we're just waiting...
- by Stinker Butt - at 2013.12.27 22:10:00
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97. Redline Activities Should Result in Zero WP Gain - in General Discussions [original thread]
There have been threads made about it in the Request section. I think it's a great idea and it should definitely work both ways. No points or kills awarded to either side for a redline kill. It would definitely make people try harder to get an o...
- by Stinker Butt - at 2013.12.27 21:58:00
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98. Tanks for listening - in Feedback/Requests [original thread]
Fox Gaden wrote: Too many radical changes will just take tanks from being OP to being completely useless. We need to look at smaller steps. 1) Reduce tank spam by making Tanks less viable for people who donGÇÖt specialise in tanks. Nerf vehic...
- by Stinker Butt - at 2013.12.25 06:33:00
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99. Request: One hit kill weapon for AV infantry to use against vehicles - in Feedback/Requests [original thread]
Kharga Lum wrote: I stopped using my tank alt in this build. It became very boring. Proto breach forge with lvl 5 spec and 3 complex damage mods will bring a tank to within an inch of is life. If the tank starts looking for me, it dies. If it r...
- by Stinker Butt - at 2013.12.25 06:21:00
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100. Request: One hit kill weapon for AV infantry to use against vehicles - in Feedback/Requests [original thread]
On 1.6 and before I could one hit kill a poorly built militia tank with a breach forge gun. It didn't happen often, but when it did it was very gratifying. Alas, my breach forge has been placed on the shelf alongside the flaylock pistol and laser ...
- by Stinker Butt - at 2013.12.24 14:37:00
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