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101. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
DUST Fiend wrote: This thread honestly surprises me. I feel wicked OP in my fat suit HMG's (not burst) need to overheat just a little bit faster. As it is right now, even before investing in the HMG operation (3% reduced heat build up each l...
- by Stinker Butt - at 2013.01.16 22:26:00
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102. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Marston VC wrote: truthfully i think they need a buff, i rarely lose to a heavy anymore, and i dont know if its because of a lack of teamwork or..... idk. Maybe give them an extra high or low slot, bring up there total EHP, lol maybe even give ...
- by Stinker Butt - at 2013.01.16 21:01:00
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103. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Drommy Hood wrote: If anything they need a boost. My hmg vs standard assault rifle at say 50m and even with my superior Hp and my aurum gun I can still go down first if neither of us are missing shots That is probably more gun related than ...
- by Stinker Butt - at 2013.01.16 20:51:00
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104. re: Cmdr Wangs post about heavies - in Feedback/Requests [original thread]
Quote: [FEEDBACK] Re-adjusting heavy dropsuitsUpdate: Balancing work on dropsuits are ongoing, and we will keep you posted with future updates on the results.-á https://forums.dust514.com/default.aspx?g=posts&m=471627#post471627 This...
- by Stinker Butt - at 2013.01.16 20:40:00
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105. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
Breakin Stuff wrote: Stinker Butt wrote: So in short, for those of us with ADD, Same daily cap we have now with up to a weeks worth of stored rollover sp (much like rollover minutes for your cell phone). I like it. +1 personally, I am anti...
- by Stinker Butt - at 2013.01.11 18:58:00
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106. [Proposal] New SENSIBLE SP cap mechanic - in Feedback/Requests [original thread]
So in short, for those of us with ADD, Same daily cap we have now with up to a weeks worth of stored rollover sp (much like rollover minutes for your cell phone). I like it. +1 personally, I am anti-diminished returns and I hope that they stay gone
- by Stinker Butt - at 2013.01.11 13:21:00
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107. [Suggestion] Replacement idea for the SP cap - in Feedback/Requests [original thread]
InsertCoinHere wrote: I wish I woulda kknown about this before I activated my 30 day boost. Way to stick it to a new guy trying your game out.............. Don't get upset. If we get wiped, you will get it back, unharmed.
- by Stinker Butt - at 2013.01.07 19:46:00
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108. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
sky spawing would be cool if there was no lag. Right now I would expect many mercs to go "splat" before their eyes completely open.
- by Stinker Butt - at 2013.01.05 14:43:00
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109. [Suggestion] Replacement idea for the SP cap - in Feedback/Requests [original thread]
does anybody know how the skill cap is supposed to be?
- by Stinker Butt - at 2013.01.04 23:57:00
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110. Booster Revamping [Request] - in Feedback/Requests [original thread]
I like your idea. But I don't think you're aggressive enough. I don't think the cap should be different for anyone. The booster which is paid for by aurum should only increase the rate at which you reach that cap. So more sp per match with booster...
- by Stinker Butt - at 2012.12.16 00:23:00
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111. [REQ] Vehicle Locks - in Feedback/Requests [original thread]
Talnos Nosslu wrote: I made a thread about this yesterday. That's alright. It's been posted before, but we have to keep reminding ccp until it's changed. ^^ And I agree with others that HAV > LAV, but since I only drive LAVs I gave the...
- by Stinker Butt - at 2012.12.11 02:42:00
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112. Readjusting Heavies - in Feedback/Requests [original thread]
so you think that assaults should have as much hp as a heavy? but you feel it's balanced because of the hmg? i don't know. duvolle assault rifles rip through me like I have no armor. I think assualt characters should be well rounded, but not be ...
- by Stinker Butt - at 2012.12.09 14:55:00
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113. [REQ] Vehicle Locks - in Feedback/Requests [original thread]
That's why I'd love the self destruct module which I know will never happen except in my mind. It pains me to see my mercedes LAV treated like a 1978 gremlin and all I can do is sit there and stare at the keys which apparently do nothing. It w...
- by Stinker Butt - at 2012.12.09 14:07:00
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114. Readjusting Heavies - in Feedback/Requests [original thread]
It should take more than one clip from a militia assault rifle to kill a prototype heavy, but I wonder if this is the case. I don't see many assaults with more armor, but they do get a ton of shields, which are the best anyway. If you get my clon...
- by Stinker Butt - at 2012.12.09 13:55:00
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115. [REQ] Vehicle Locks - in Feedback/Requests [original thread]
I can't choose who is on the team, but I should be able to choose who drives a vehicle that costs isk. I'd also love a self destruct module for when a teammate steals my lav - that would be so amazing! but I'll settle for the locks.
- by Stinker Butt - at 2012.12.08 20:15:00
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116. How I'd fix the skill points system - in Feedback/Requests [original thread]
I like it. 3 to 4 hours a day is a long time for non hardcore players though. If you want to cover that on the weekend it's still 28 hours of gameplay to try and make up.
- by Stinker Butt - at 2012.12.02 14:16:00
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117. Readjusting Heavies - in Feedback/Requests [original thread]
Are there any heavies with prototype armor this build? Maybe because there is no incentive. After spending that money, you'll die just as often as with your type II suit. Maybe more since you'll be a target for those high isk payouts. I wouldn't ...
- by Stinker Butt - at 2012.12.02 13:57:00
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118. Did you really make it possible to play with mouse and gamepad in the same match... - in Feedback/Requests [original thread]
Garrett Blacknova wrote: OK, once again... I've used BOTH control options on a fairly regular basis over many years, both in DUST and other FPS games (with experience going back as far as Wolfenstein 3D and Doom). The single core advantage to...
- by Stinker Butt - at 2012.12.02 13:30:00
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119. Playstation MOVE - in Feedback/Requests [original thread]
Mobius Wyvern wrote: gangsta stephan wrote: Last Could you clarify that statement for us? lmao But it's true. The move is unlikely to be any priority, and it is probably a lot of work. Sony is more likely to assist than gorilla games...
- by Stinker Butt - at 2012.10.30 01:39:00
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120. Playstation MOVE - in Feedback/Requests [original thread]
Thirded
- by Stinker Butt - at 2012.10.25 00:10:00
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