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821. [Feedback] Tanks Vs Forge Gun - in Feedback/Requests [original thread]
I think their was a thread a bout this before. Rail guns and rocket turrets need a huge buff. They're terrible.
- by slypie11 - at 2013.03.29 15:04:00
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822. [Ideas] Deployable shields - in Feedback/Requests [original thread]
Brasidas Kriegen wrote: Yeah the wall shield idea can simply extend your 6m etc from the point it is placed; either extending in front of the person deploying it (as a means of determining direction) otherwise allow players to choose direction ...
- by slypie11 - at 2013.03.29 15:02:00
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823. [Ideas] Deployable shields - in Feedback/Requests [original thread]
sounds cool, although you may want to use the deployable cover in halo as an example and use one point of transmission for the wall shield.
- by slypie11 - at 2013.03.29 13:25:00
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824. Crossbows - in Feedback/Requests [original thread]
ill be daryl dixon. Bring on the zombies.
- by slypie11 - at 2013.03.29 13:19:00
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825. News Tab in Neocom - in Feedback/Requests [original thread]
Yeah maybe on the starmap, it could show arrows between districts, and the arrow points at the defender.
- by slypie11 - at 2013.03.29 13:18:00
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826. News Tab in Neocom - in Feedback/Requests [original thread]
Bump
- by slypie11 - at 2013.03.29 04:07:00
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827. News Tab in Neocom - in Feedback/Requests [original thread]
Indubitably
- by slypie11 - at 2013.03.29 03:39:00
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828. News Tab in Neocom - in Feedback/Requests [original thread]
Si
- by slypie11 - at 2013.03.29 03:38:00
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829. News Tab in Neocom - in Feedback/Requests [original thread]
Exactly. "Wow, looks like that corp just took out 3 of the best corps in the system. Better make sure to stay on their good side."
- by slypie11 - at 2013.03.29 03:26:00
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830. News Tab in Neocom - in Feedback/Requests [original thread]
Well like who is seriously screwing over who, whether it be by attrition or by a large scale infiltration. That way, people can see where the balance of power lies on a day to day basis
- by slypie11 - at 2013.03.29 03:10:00
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831. News Tab in Neocom - in Feedback/Requests [original thread]
Sure, and front page could showcase system wide grudge matches with large factions, or large updates
- by slypie11 - at 2013.03.29 02:43:00
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832. Feedback: Corp E-mails - in Feedback/Requests [original thread]
So that's why
- by slypie11 - at 2013.03.29 02:41:00
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833. Controller vs KBM - in Feedback/Requests [original thread]
SPRAY AND PRAY
- by slypie11 - at 2013.03.29 02:40:00
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834. Controller vs KBM - in Feedback/Requests [original thread]
That why I, SPRAY AND PRAY MADAfAKA WHOOOOO!!!!!!!!!!!
- by slypie11 - at 2013.03.29 02:37:00
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835. Controller vs KBM - in Feedback/Requests [original thread]
Why is KBM better? I do fine with controller
- by slypie11 - at 2013.03.29 02:24:00
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836. News Tab in Neocom - in Feedback/Requests [original thread]
Once PC comes, there definatly needs to be something that says what district have been taken or are being fought over
- by slypie11 - at 2013.03.29 02:23:00
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837. This game is not worth playing. - in Feedback/Requests [original thread]
Have you only played one match? Maps are minuscule, and even on larger ones, after the first 40 seconds or so, you can barely move 3 feet without getting shot at. Maybe your not moving to where the enemy is, or maybe your continually spawning far ...
- by slypie11 - at 2013.03.29 01:41:00
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838. [Request] Make Breach weapons anti-vehicle - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: slypie11 wrote: DeadlyAztec11 wrote: slypie11 wrote: read this https://forums.dust514.com/default.aspx?g=posts&t=65921&find=unread I disagree about it using the equipment slot. It should be a secondar...
- by slypie11 - at 2013.03.29 01:36:00
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839. The ability to drag downed teammates - in Feedback/Requests [original thread]
+1, maybe use sidearm with one hand and drag with the other
- by slypie11 - at 2013.03.29 01:24:00
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840. On the subject of HMG range - in Feedback/Requests [original thread]
I've seen this too, which is why I quit using HMGs
- by slypie11 - at 2013.03.29 01:23:00
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