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41. [Request] Bombs for Aerial Vehicles - in Feedback/Requests [original thread]
Mobius Kaethis wrote: Okay dumb bombs with a dedicated bomber on dropships (you would need to refill your bombs at a supply depot after use thus limiting your mayham capacity). As far as fitting them only to smaller vehicles (ie fighters) I fee...
- by slypie11 - at 2013.05.21 00:55:00
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42. Conquest design flaws - in Feedback/Requests [original thread]
Really, PC is essentially just random matches on the same maps every time with lots of lag and a fancy title
- by slypie11 - at 2013.05.21 00:54:00
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43. Laser Rifle Sights - in Feedback/Requests [original thread]
It needs an AGOC scope
- by slypie11 - at 2013.05.20 23:41:00
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44. Feedback MLT weapons - in Feedback/Requests [original thread]
I've tried using militia gear in its current state with no skills invested, just to see how a noob feels with no skills. Trust me, it is near impossible to get a kill, especially with all the proto gear running around. Now I might be able to go fo...
- by slypie11 - at 2013.05.20 23:39:00
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45. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
shaman oga wrote: If you think that an AV nade is as big as standard locus and it does all that damage, then you will ask yourself: why my locus is so under powered? then you realize that locus are not under powered, they are fine, and in a log...
- by slypie11 - at 2013.05.20 23:17:00
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46. Looking for a bigger and helpful corperation. - in Corporation Recruitment [original thread]
you are correct. On The Brink is his corp and CRONOS is his corp's alliance.
- by slypie11 - at 2013.05.19 23:58:00
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47. Plasma Cannon variety. - in Feedback/Requests [original thread]
I would think it would be the opposite. Breach for higher damage output but larger charge time, for AV, and assault(notice the word assault) with higher clip size and RoF but lower damage for AI.
- by slypie11 - at 2013.05.19 23:57:00
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48. CCP, please consider removing KDR as a statistic. - in Feedback/Requests [original thread]
I think there should be KDR, WPM, and then a breakdown of where those WP came from, like kills, hacks, assists, etc.
- by slypie11 - at 2013.05.19 23:16:00
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49. Pro Hic Immortalis [.PHI] - in Corporation Recruitment [original thread]
Zarr Du'Kar wrote: slypie11 wrote: Any age or commitment reqs? We only require a level of maturity regarding commitment, as long as you are active in the game and forums. We understand there will be times where you wont be able to play or...
- by slypie11 - at 2013.05.19 21:29:00
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50. What happened - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Dust 514 from 2009 is a different engine with the same concept. PS3 couldn't handle it. but it had so many cool features like vehicles, attachments, moving and pilotable MCCs, installation drops, and Skirmish 1.0. Wh...
- by slypie11 - at 2013.05.19 21:26:00
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51. Request: Remove objective spawning in Skirmish - in Feedback/Requests [original thread]
It also makes dropships important
- by slypie11 - at 2013.05.19 21:18:00
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52. Armor Tanking Viability - in The Council's Chamber [original thread]
Zero Avis wrote: Armor Tanking is a Viable way to play there are a number of benefits for running armor over shields Armor>Shield Pros 1 Higher total HP 2 Ability to fit damage mods with out HP loss 3 Reduced damaged from majority of the...
- by slypie11 - at 2013.05.19 20:37:00
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53. new feature : Field commander - in Feedback/Requests [original thread]
Everyone has had the idea for a field commander of sorts, but the equipment options you added are very cool. A couple of things to add: 1. The ability for the field commander to see the POV of any soldier 2. a compass for everyone so the commande...
- by slypie11 - at 2013.05.19 20:30:00
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54. On The Brink - in Corporation Recruitment [original thread]
Imp Smash wrote: slypie11 wrote: Are there age or commitment requirements? Can everyone participate in PC? An age requirement is not in the post. There are plenty of 25 year olds that whine and rage like 7 year olds. Your maturity level an...
- by slypie11 - at 2013.05.19 17:55:00
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55. D.A.T.S. - in General Discussions [original thread]
Iron Wolf Saber wrote: Oh its in, people typically turn it off because it does weird things like track dead people. I can shoot dead people
- by slypie11 - at 2013.05.19 17:49:00
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56. What exactly is the purpose/point of the HMG? - in General Discussions [original thread]
slypie11 wrote: Laheon wrote: SoTa ReGnUM PoP wrote: ... "My ideal one would be a slow moving tank" Unfortunately, should you be granted the role you want (i.e. slow, but hard to kill) you would be a one man team. Not great for balanc...
- by slypie11 - at 2013.05.19 17:47:00
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57. D.A.T.S. - in General Discussions [original thread]
. . . . . .. . . . . . . . . . . ,.-GÇÿGÇ¥. . . . . . . . . .``~., . . . . . . . .. . . . . .,.-GÇ¥. . . . . . . . . . . . . . . . . .GÇ£-., . . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . . . . . . . GÇ¥:, . . . . . . . .. .,?. . . . ....
- by slypie11 - at 2013.05.19 17:46:00
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58. Iron Sights in a Futuristic Game Like Dust?... Really?... - in General Discussions [original thread]
Iron Wolf Saber wrote: EMP sucks as do computer hacks. Some of the best Special Forces in New Eden before the clones arrived had a large selection of Minmatar weaponry available. Oh yeah, in Templar one all of the black eagle team's weaponr...
- by slypie11 - at 2013.05.19 17:45:00
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59. Iron Sights in a Futuristic Game Like Dust?... Really?... - in General Discussions [original thread]
Sloth9230 wrote: What we need is V.A.T.S., Vault-Tec Assisted Targeting System No. Just no.
- by slypie11 - at 2013.05.19 17:43:00
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60. On The Brink - in Corporation Recruitment [original thread]
Thin Sight wrote: slypie11 wrote: Thin Sight wrote: Ages aslong as you are around the age 18. With Commitment, we know people have a life so you don't have to be on 24 hours but be on enough to get to know the lads. On planetary you will ...
- by slypie11 - at 2013.05.19 17:33:00
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