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1421. Free isk. - in General Discussions [original thread]
K i would like to have 5isk for the cigarettes.
- by shaman oga - at 2015.01.15 13:58:00
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1422. Announcement:Announcing new Officer Dropsuits and Sdearms! - in Announcement and Events [original thread]
I think the commando need one more more high slot, nade slot should be in all commando suit.
- by shaman oga - at 2015.01.15 11:55:00
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1423. Can you help me with OSX and SMB? - in The Locker Room [original thread]
Thanks, i will try the next time i will find a Mac :D
- by shaman oga - at 2015.01.14 20:09:00
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1424. [Draw your Logi and Commando] Oga's Design Contest - in General Discussions [original thread]
Nobody want to win?
- by shaman oga - at 2015.01.14 19:03:00
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1425. Can you help me with OSX and SMB? - in The Locker Room [original thread]
Yes, please. It was a kyocera FS-6525 MFP, i don't have problem with windows, but this was the first time i was working on a iMac. I followed some online instructions. So i've created the folder on HD and then gave the read/write rights to everyb...
- by shaman oga - at 2015.01.14 18:44:00
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1426. Why do people want to be able to change the APEX? - in General Discussions [original thread]
Some just want to change some modules with other STD modules or weapons. I don't see the problem in that.
- by shaman oga - at 2015.01.14 18:01:00
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1427. Can you help me with OSX and SMB? - in The Locker Room [original thread]
Thanks, i've already found a workaround. It's using FTP, but it works.
- by shaman oga - at 2015.01.14 17:44:00
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1428. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Justicar Karnellia wrote: This. I'd say eventually they'll take a step back and remove the recall timer under fire and just let you risk the RDV come and pick up your vehicle. If the rdv dies, your vehicle stays (and probably dies too). It was...
- by shaman oga - at 2015.01.14 13:44:00
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1429. HAV revamp proposal - in General Discussions [original thread]
Breakin Stuff wrote: shaman oga wrote: I'm not the best with numbers all toghether, my suggestion is to work before on vehicles only and then balance AV on them, since AV primary function is to counter vehicles and when we have fixed vehicle...
- by shaman oga - at 2015.01.14 13:07:00
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1430. HAV revamp proposal - in General Discussions [original thread]
I'm not the best with numbers all toghether, my suggestion is to work before on vehicles only and then balance AV on them, since AV primary function is to counter vehicles and when we have fixed vehicles number it will be rather easy to balance AV...
- by shaman oga - at 2015.01.14 12:41:00
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1431. Rage Quit - in General Discussions [original thread]
At 19:00 / 19:30 i always dinner-quit
- by shaman oga - at 2015.01.14 11:41:00
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1432. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Soraya Xel wrote: shaman oga wrote: Vehicle player has always be treaten in a bad manner, both from CCP and from other players. Because this is that self-entitlement showing. Vehicle players have actually always been the spoiled children ...
- by shaman oga - at 2015.01.13 23:49:00
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1433. Get Rid of Atmospheric effects. - in Feedback/Requests [original thread]
Smoke nades in GRFS didn't cause framerate drop. But i agree, if less graphic quality mean better performance.
- by shaman oga - at 2015.01.13 22:44:00
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1434. Vehicle recall time (too much) - in Feedback/Requests [original thread]
I would like to have a serious system, logical or lore based, with RDV or vehicle decomposed in nanites, but you must understand that the game must flow to be enjoyable, vehicle recall and switch currently is a wasted time. Vehicle player has alw...
- by shaman oga - at 2015.01.13 22:41:00
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1435. Vehicle recall time (too much) - in Feedback/Requests [original thread]
Soraya Xel wrote: A recall should infact entail an RDV retrieving your vehicle. It just makes sense. And then yes, it could be a shorter recall timer you have to hold, before the vehicle is just waiting for the RDV, but you can go on with your ...
- by shaman oga - at 2015.01.13 20:08:00
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1436. Sticky:[Feedback] Warbarge Designs - in Feedback/Requests [original thread]
This also mean new build name! How will it be called? Let's start the game of guess it. BTW, like always everything seem to be very cool, but we will never know what to expect from it, we only discover it when it came out.
- by shaman oga - at 2015.01.13 18:34:00
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1437. Vehicle recall time (too much) - in Feedback/Requests [original thread]
It takes way to much to recall a vehicle, while it takes very short to switch suit at the depot. Sometime vehicle players need to switch to another vehicle for different reasons and since AV is pretty nasty we should be treated as infantry. I unde...
- by shaman oga - at 2015.01.13 14:10:00
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1438. New Type of Grenade - in Feedback/Requests [original thread]
Peyote nade?
- by shaman oga - at 2015.01.13 00:03:00
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1439. It's unbelieveable - in General Discussions [original thread]
JIMvc2 wrote: In all my tanking I've done in Dust 514, that has never happen to me. EVER. That sucks. Go under a casual structure in a socket and tap up arrow, if it does not work just move a few meters. Enjoy your trip then
- by shaman oga - at 2015.01.13 00:01:00
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1440. It's unbelieveable - in General Discussions [original thread]
Breakin Stuff wrote: map diving? Fall through the map with a vehicle if you open the map overview under a building or generally inside a socket structure.
- by shaman oga - at 2015.01.12 22:27:00
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