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        1021. HAV price - in Feedback/Requests [original thread] 
          yup 
          - by shaman oga - at 2015.03.14 15:05:00 
          
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        1022. Active module mechanics - in Feedback/Requests [original thread] 
          Seems fair. 
          - by shaman oga - at 2015.03.14 15:04:00 
          
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        1023. It seems the community is split apart - in General Discussions [original thread] 
          I'm pro jumps, but i also agree in limiting myo to 3. In the fitting i've made 3 are perfect to have a very good mobility, they literally open new roads, without being able to touch the sky.  But i would like if everyone could jump freely, there s... 
          - by shaman oga - at 2015.03.14 14:47:00 
          
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        1024. AHMG efficiency - in Feedback/Requests [original thread] 
          I've tried on a CRU just out of curiosity and damage against shield was 101%, could not see the damage agaist armor cause people hacked it.  Is it supposed to be that good against shields? 
          - by shaman oga - at 2015.03.14 09:26:00 
          
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        1025. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread] 
            CCP Rattati wrote:    shaman oga wrote:  Any chance to have a little AoE back (2-3 meters) with large rails? Increased heat build up is a very huge nerf, heat sink are on high slots wich means less HP-regen-hardener, i think a little AoE would i... 
          - by shaman oga - at 2015.03.14 09:18:00 
          
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        1026. HAV price - in Feedback/Requests [original thread] 
          Currently price of each tier is:  STD: 97.500 ADV: 195.000 (97.500*2) PRO: 682.500 (97.500*7)  SInce the difference between them is only PG/CPU buff, i don't see the reason why PRO tanks should cost that much. I suggest to make them cheaper and ad... 
          - by shaman oga - at 2015.03.13 09:59:00 
          
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        1027. Sticky:Hotfix Echo - tweaks - in Feedback/Requests [original thread] 
          Any chance to have a little AoE back (2-3 meters) with large rails? Increased heat build up is a very huge nerf, heat sink are on high slots wich means less HP-regen-hardener, i think a little AoE would improve our experience. 
          - by shaman oga - at 2015.03.13 09:42:00 
          
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        1028. I'm not even mad. This is amazing. - in General Discussions [original thread] 
          Agreed, every fit that can't jump seems weird to me now. 
          - by shaman oga - at 2015.03.12 22:07:00 
          
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        1029. Have fun with jumps while it last - in General Discussions [original thread] 
          You are just not used to it, flying mercs are relatively easy targets. 
          - by shaman oga - at 2015.03.12 18:54:00 
          
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        1030. Things I want to see . . . - in General Discussions [original thread] 
          Myos are not worth on sentinels, at least for me. 
          - by shaman oga - at 2015.03.12 18:49:00 
          
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        1031. AM assault completely removes ASCR's drawback - in General Discussions [original thread] 
            CCP Rattati wrote:  I played around with it for a few matches, my KDR dropped from ARR and ACR. Still has problems with armor.  Let's see how it performs using real data.   Isn't it supposed to have problem with armor? 
          - by shaman oga - at 2015.03.12 18:43:00 
          
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        1032. Large rail turret - in Feedback/Requests [original thread] 
          No splash? It has been nerfed with heat build up, we should get something to defend ourselves against infantry. 
          - by shaman oga - at 2015.03.12 18:14:00 
          
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        1033. Vehicle shield regulator - in Feedback/Requests [original thread] 
          Why is it high slot?  I thought it was going to go on low slots to have variety. I'm a bit disappointed by that. 
          - by shaman oga - at 2015.03.12 18:09:00 
          
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        1034. Have fun with jumps while it last - in General Discussions [original thread] 
          That was my first impression. Despite being new to this kind of gameplay, i think they are fine, once you are mid air you are an easy target. Raise fast and fall slow.  People will get used to them in a week or two. People then will complain and a... 
          - by shaman oga - at 2015.03.12 13:41:00 
          
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        1035. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread] 
          Since basic frame are the road to take to specialization, i don't see anything wrong in giving them 2 equipment slot, players will have the "taste" of how a logi/assault will be. Especially because they don't have fitting reduction. 
          - by shaman oga - at 2015.03.12 13:01:00 
          
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        1036. Have fun with jumps while it last - in General Discussions [original thread] 
          I feel it's going to be nerfed soon. But is like it very much.  INB4 jumpnerfQQ 
          - by shaman oga - at 2015.03.12 12:24:00 
          
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        1037. LOL HAV Operation skill! ))) - in General Discussions [original thread] 
          Then you should give negative SP to all the people who has capped some weeks ago and received additional 750k SP for no reason (somebody received something like 4 millions with boosters). What you have done with HAV skill is fine, but i think ther... 
          - by shaman oga - at 2015.03.12 11:54:00 
          
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        1038. Personal dot on minimap - in Technical Support/Bugs [original thread] 
          Sometimes it disappear, it seems to be tied with change suit at the depot. 
          - by shaman oga - at 2015.03.11 22:48:00 
          
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        1039. Add "pong"or "tetris" while waiting for FW - in General Discussions [original thread] 
            KEROSIINI-TERO wrote:  Or the game of SLAY!   dat game  
          - by shaman oga - at 2015.03.11 21:17:00 
          
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        1040. Add "pong"or "tetris" while waiting for FW - in General Discussions [original thread] 
            TooMany Names AlreadyTaken wrote:  Your smartphone exists for a reason, m8...   New games sucks. I wish i had a 3330 with snake, space impact and limitless battery. 
          - by shaman oga - at 2015.03.11 21:12:00 
          
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