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4981. Time for Hacking enemy vehicles - in Feedback/Requests [original thread]
copied and pasted
- by shaman oga - at 2013.06.23 08:37:00
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4982. Time for Hacking enemy vehicles - in Feedback/Requests [original thread]
Hacking should take different time from vehicle to vehicle, for example a MLT LAV should take more time than a STD or ADV LAV. Same for the HAV and DS. Hacking time should be based on meta level and value of the vehicle. Expensive cars are safer t...
- by shaman oga - at 2013.06.23 08:04:00
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4983. [BUG] Dropship on fire - Scripted? - in Technical Support/Bugs [original thread]
I've tried this with my MLT DS. I had activated the repairer on my DS and then i landed badly, the DS was on fire. The repairer brought the DS to half armor but after a short time, it exploded. If the DS catch fire it always explodes, is it a scri...
- by shaman oga - at 2013.06.23 07:01:00
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4984. [Request] Active Scanner SP Gain - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=796161 This is the topic i was talking about.
- by shaman oga - at 2013.06.23 06:44:00
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4985. Tactical Swarm Launcher - in Feedback/Requests [original thread]
when swarms will be visibile...
- by shaman oga - at 2013.06.22 22:33:00
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4986. [Forum Request] Notifaction when your post is quoted. - in Feedback/Requests [original thread]
and jump to first unread too!!!!
- by shaman oga - at 2013.06.22 12:23:00
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4987. Fitting Sub System - in Feedback/Requests [original thread]
For each module slot there should be a slot in the sub-system In sub-system slots you put the modifiers, these modifiers do not cost PG and CPU. The modifiers are of two types: Active (+): improves the characteristics of the module, but increases...
- by shaman oga - at 2013.06.22 12:17:00
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4988. Numbers of PC??? - in General Discussions [original thread]
The mechanics are prohibitive that's why a lot of people do not play PC, nobody is against it, but tell me: how a little corp can afford to spend xx millions of Isk to attack a district? They can't or if they can, after one day, they will lose the...
- by shaman oga - at 2013.06.22 09:36:00
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4989. [Request] Active Scanner SP Gain - in Feedback/Requests [original thread]
They said they will add WP gain for this, in an old post, of course, SOON....
- by shaman oga - at 2013.06.22 08:59:00
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4990. Numbers of PC??? - in General Discussions [original thread]
Dustin TheTrash wrote: I made a video expressing the OP's Concerns Please leave comment if you agree. Thanks At least change the video, it's always the same or seems the same every time i see it.
- by shaman oga - at 2013.06.22 08:54:00
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4991. Numbers of PC??? - in General Discussions [original thread]
XeroTheBigBoss wrote: shaman oga wrote: I'm curious how many players are actively involved in PC? I'm asking because i see that the devs are pushing on this side of the game, but i feel like 1/10 of the players are actually involved in PC. ...
- by shaman oga - at 2013.06.21 13:43:00
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4992. Numbers of PC??? - in General Discussions [original thread]
I have no problems with PC, i'm in the large majority who don't play PC, but all these efforts from CCP for an assumed 5% of players is too much.
- by shaman oga - at 2013.06.21 12:11:00
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4993. Numbers of PC??? - in General Discussions [original thread]
I'm curious how many players are actively involved in PC? I'm asking because i see that the devs are pushing on this side of the game, but i feel like 1/10 of the players are actually involved in PC.
- by shaman oga - at 2013.06.21 11:37:00
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4994. Two things Plasma Launchers need to be good - in Feedback/Requests [original thread]
or because they are quite useless the way they are now?
- by shaman oga - at 2013.06.21 10:35:00
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4995. So You've Decided To Become A Tanker [A Guide For The Fresh-Faced And Foolha... - in Rookie Training Grounds [original thread]
The real secret is: have a good squad. Your tank will force the enemy to switch to AV, if your infantry is good enough it will not be so difficult for them to kill the AVers and for you to kill the others, of course you need to be coordinated. In ...
- by shaman oga - at 2013.06.21 10:31:00
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4996. Two things Plasma Launchers need to be good - in Feedback/Requests [original thread]
They must have failed in something, if it's for CQ engagements... I've never been killed by one, they should change this weapon from CQ to a mortar to be useful.
- by shaman oga - at 2013.06.21 10:13:00
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4997. Spiked Stripe - Equipment - in Feedback/Requests [original thread]
Something like this to stop LAVs.
- by shaman oga - at 2013.06.21 09:58:00
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4998. Two things Plasma Launchers need to be good - in Feedback/Requests [original thread]
I did not try the Plasma Launcher yet, but i think it should have 2 different fire modes. Normal fire mode Like now ( with all the buff/nerf you are suggesting, idk , i had never use it) Mortar like fire mode When you crouch, you lay your w...
- by shaman oga - at 2013.06.21 09:48:00
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4999. LOL anti air tank??? - in Feedback/Requests [original thread]
Godin Thekiller wrote: The same ******* turrets we have now. -_- You must be new with piloting, or not a pilot. Peace, Godin How can you know? That is what you expect. Turrets should be different, the only effective turret on dropship ...
- by shaman oga - at 2013.06.21 09:36:00
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5000. LOL anti air tank??? - in Feedback/Requests [original thread]
I suppose that anti air will be fine against troops, if we will be able to aim with our turret. Another question is: what kind of turret there will be on them?
- by shaman oga - at 2013.06.21 07:54:00
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