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4661. [Request] MOAR weapon upgrades - in Feedback/Requests [original thread]
There should be a weapon modification system or weapon fitting. Not all the weapon will be able to mount all the modules because all the weapons are different and there should be a specific module for a single weapon or class of weapons. Weapon ve...
- by shaman oga - at 2013.08.06 12:45:00
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4662. 400 warpoints to leave the academy - in General Discussions [original thread]
They realised that academy is populated only by our Alts why not add a mlt only gamemode???
- by shaman oga - at 2013.08.06 12:35:00
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4663. Clarification on wording for logi bonus... - in General Discussions [original thread]
The assault have the shield recharge as class bonus, wouldn't it be better to have something like speed reloading or something related to their primary weapon? Now only shield tankers have a real advantage with that class bonus, +5 repair for logi...
- by shaman oga - at 2013.08.06 12:30:00
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4664. Missilistic turrets damage values - in Feedback/Requests [original thread]
it's not about shield or armor and i know that the increasing it can not be linear but it's strange, if they want to keep this values they should invert the damage bonus, 156 from std to adv and 312 from adv to pro.
- by shaman oga - at 2013.08.04 18:58:00
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4665. Missilistic turrets damage values - in Feedback/Requests [original thread]
Missilistic turret damage have a strange increase passing from STD to ADV to PRO. ST-201 Missile Launcher 390*4=1560 AT-201 Missile Launcher 468*4=1872 XT-201 Missile Launcher 507*4=2028 From STD to ADV 1872-1560=312 From ADV to PRO 2...
- by shaman oga - at 2013.08.03 09:07:00
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4666. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
Defending MD is like defending the core flaylock before 1.3. People use AR because it's the most normal weapon, AR is adaptable to various situations, this make it the most used weapon and the AR can't hit you behind corners.
- by shaman oga - at 2013.08.03 08:56:00
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4667. Putting a Bounty on Myself - in General Discussions [original thread]
Dare to dare, good luck to you
- by shaman oga - at 2013.08.02 18:29:00
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4668. Flaylocks still OP, Nothing happened to Mass drivers. - in Feedback/Requests [original thread]
I can agree on the fact that MD is a noob tube, don't tell me to try it, i've tried it at basic level and it's deadly, i do not spec on it only because i have certain other priorities. Flaylocks are fine now.
- by shaman oga - at 2013.08.02 16:16:00
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4669. [Feedback/Requests] Enforcer HAV - in Feedback/Requests [original thread]
Give to a tank for long range engagement, a bonus on blaster, is not very logic, does it works? Somobody have at least level 3 gallente enforcer skill? Another question/ think: specialistic dropsuits cost less than their basic frame counterpart, w...
- by shaman oga - at 2013.08.02 16:10:00
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4670. Flaylocks and Headshots - in General Discussions [original thread]
missiles can do headshots for the rest idk
- by shaman oga - at 2013.08.02 15:39:00
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4671. Falchion FTW - in General Discussions [original thread]
Harpyja wrote: I don't know what's up with you but almost every game I call my missile Falchion into the game I become a glaring target for AV. I've even stopped calling it in (even though I got 100 for free) because I am losing too many too f...
- by shaman oga - at 2013.08.02 14:07:00
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4672. Let's meet up in GTA V online. - in General Discussions [original thread]
The real question is: why all the people playing R* games are incredibly ignorant? When i switched from RDR to Dust, i've found competitive players but they are way more relaxed, try to message someone who is playing a R* game and the answer will ...
- by shaman oga - at 2013.08.02 13:34:00
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4673. Let's meet up in GTA V online. - in General Discussions [original thread]
I already have a registered crew on R* social club, but for what concerns GTA online, be prepared for a bunch of cheaters and glitchers, like you have never seen before.
- by shaman oga - at 2013.08.02 13:19:00
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4674. [Request/Equipment] Proto Axis repair tool - in Feedback/Requests [original thread]
I would like to have an "AXIS" version of a proto repair tool. The only AXIS version is the advanced, spec into proto, give only a little advantage. (i)= infantry repair rate (v)= vehicle repair rate BDR-5 Axis Repair Tool ----(i)24HP/s---(v)11...
- by shaman oga - at 2013.08.02 13:14:00
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4675. BPO isk Prices? - in General Discussions [original thread]
i will buy a Toxin/Sindycate SMG bpo for isk, when open market will be avaiable, so if someone want to sell me he can contact me and we will start the negotiations :D
- by shaman oga - at 2013.08.02 12:54:00
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4676. Falchion FTW - in General Discussions [original thread]
Gunners with repair tools on a falchion? it's always good have active gunners, but with about 1000 hp or armor, 90% of time, if they are able to take aways your shields even with 2 repair tools on you, they will out DPS you. That bring to another ...
- by shaman oga - at 2013.08.02 12:47:00
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4677. Again, when will we get the actual SP system? - in General Discussions [original thread]
i don't see how a system with a SP pool will have a negative influence on boosters, i mean, they only have to change the way of how the boosters work to make them suitable with a new SP system. Daily cap with a weekly pool and if you buy a booster...
- by shaman oga - at 2013.08.02 12:31:00
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4678. Things that i did not expect from, but.... - in General Discussions [original thread]
Maybe it takes more time but balancing one thing at time have good results. The TAR: it was OP now it fill its role, if you are good with it, you will have satisfaction. The flaylock: it's the same, if you are good with it, you will kill. Contact ...
- by shaman oga - at 2013.08.02 12:20:00
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4679. Leader Board Adjustment - in Feedback/Requests [original thread]
you want to know how he did?
- by shaman oga - at 2013.08.01 18:22:00
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4680. Progressive skills bonus - in Feedback/Requests [original thread]
To encourage people,to level up a skill to level 5 the bonus given by an ability should be progressive. Example: skill xxx give 2% bonus to yyy, per level (total 10%) or skill xxx give lv.1 1% lv.2 1% lv.3 2% lv.4 2% lv.5 4% (total 10%) nothing...
- by shaman oga - at 2013.08.01 06:41:00
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