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61. [bug] dust514 bug reports link on main page not working - in Technical Support/Bugs [original thread]
Or maybe its overloaded? tried 3 different browsers and an Iphone.
- by shade emry3 - at 2013.11.05 12:34:00
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62. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
Iskandar Zul Karnain wrote: Recruit SMG As per the dev post on bugs apparently this is by design. Recruit your friends! Get a crappy SMG! ..I would suggest a change in description if its going to be left alone. "offers a slight perfor...
- by shade emry3 - at 2013.11.05 12:19:00
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63. Faction Battle Selector doesn't work in starmap - in Technical Support/Bugs [original thread]
^^^^^^ I'm assuming this is a later feature to be added? When going to the starmap and selecting the faction warfare tab, we can not select the districts to join to coordinate with eve pilots..leaving the need to "sync" battles and have endless s...
- by shade emry3 - at 2013.11.05 12:06:00
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64. Pans for Complete Blueprint Removal + inventory included - in Feedback/Requests [original thread]
Moderators, Lock this topic please.
- by shade emry3 - at 2013.10.25 15:56:00
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65. Pans for Complete Blueprint Removal + inventory included - in Feedback/Requests [original thread]
Maken Tosch wrote: Damn you, Adam. You beat me to it. 0.o, forums warrior i take it?
- by shade emry3 - at 2013.10.25 15:55:00
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66. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
The Attorney General wrote: I can appreciate that you need to reduce noise in your data, but how is further limiting tankers supposed to help in that regard? 2H/3L on an armor tank? How is that going to produce any sort of variety in fits? It ...
- by shade emry3 - at 2013.10.25 15:48:00
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67. Announcement:Statement on BPO Removal - in General Discussions [original thread]
CCP Logibro wrote: Hey all, We just wanted to clarify statements made about the removal of BPOs. We are in the process of removing BPOs from the market. We have already removed them from the in game market, and we will eventually be removing ...
- by shade emry3 - at 2013.10.25 15:37:00
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68. Pans for Complete Blueprint Removal + inventory included - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: shade emry3 wrote: So I hear from our Rep that went to CCP Vegas, that the dev teams plans to remove all blueprints, including from inventory, from dust514, due to the impact it will have on the economy. first off, what ec...
- by shade emry3 - at 2013.10.25 15:20:00
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69. Pans for Complete Blueprint Removal + inventory included - in Feedback/Requests [original thread]
So I hear from our Rep that went to CCP Vegas, that the dev teams plans to remove all blueprints, including from inventory, from dust514, due to the impact it will have on the economy. first off, what economy? Has anyone else been made aware of th...
- by shade emry3 - at 2013.10.25 15:06:00
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70. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
so um, any news or do i need to come to eve vegas or have juro say something, you dont want that guy pointing out negative things.. :p
- by shade emry3 - at 2013.10.18 08:10:00
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71. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
The-Errorist wrote: CCP please fix this. There's been tons of threads made talking about this issue and you've done nothing to fix it. Here's some: https://forums.dust514.com/default.aspx?g=posts&t=89891 https://forums.dust514.com/defaul...
- by shade emry3 - at 2013.10.16 07:34:00
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72. Announcement:DUST 514 Prime League Tournament Rules and Sign-Ups - in Announcement and Events [original thread]
Awesome job logibro :)
- by shade emry3 - at 2013.08.14 19:40:00
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73. Announcement:DUST 514 Prime League Tournament Rules and Sign-Ups - in Announcement and Events [original thread]
Same boat minus the CEO part.. Support ticket sent.
- by shade emry3 - at 2013.08.14 19:37:00
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74. 3 bird - in The Council's Chamber [original thread]
Spademan wrote: What're you talking about? 3 bird passed away,
- by shade emry3 - at 2013.08.11 11:18:00
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75. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
shade emry3 wrote: Bump
- by shade emry3 - at 2013.08.11 10:12:00
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76. 3 bird - in The Council's Chamber [original thread]
I would like to convey many people's wishes that a monument or item to be created on 3 birds behalf.... Please convey to the developer teams, and let it be a symbol of how united, even through our different factions and corps, our color or sex, t...
- by shade emry3 - at 2013.08.11 10:10:00
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77. A sad announcement to make. - in The Council's Chamber [original thread]
Long rest you soul, forever shall your memory live on..
- by shade emry3 - at 2013.08.11 10:06:00
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78. HELP! i think i bought plexes for dust - in Technical Support/Bugs [original thread]
Beren Hurin wrote: jordy mack wrote: i must have been signed in under my dust char instead of my eve char when i purchased sum plexes... now theyre showing as an item i can assign to one of my dust chars. exactly how screwed am i? and can ...
- by shade emry3 - at 2013.07.24 02:06:00
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79. its not the lav hit box , its the player in the lav (also may affect scout suits) - in Technical Support/Bugs [original thread]
CCP GeeDiiiiky wrote: Hi Ascent Arkrey, thank you for your post. I am just wondering, by the infantry hit box outside the LAV, do you mean you can kill the driver even you are shooting the air or the vehicle? Do you mean that the infantry hit b...
- by shade emry3 - at 2013.07.24 02:00:00
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80. [bug] recruit submachine gun VS militia damage output not correct - in Technical Support/Bugs [original thread]
Bump
- by shade emry3 - at 2013.07.24 01:54:00
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