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shade emry3
Conspiratus Immortalis Covert Intervention
35
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Posted - 2013.07.20 15:24:00 -
[1] - Quote
Stats on militia submachine gun indicates exact same numbers in relation to pg,cpu, rounds, reload, clip size and accuracy;except for damage. Recruit Submachine Gun is 21.5 HP whereas the militia submachine gun is 23 HP indicating the militia has a 10% increase(actually it would be 23.1 HP if a solid 10% was added). I'm assuming someone didn't update the damage on the recruit smg template in the database when the weapons were pushed 10% up in the last major patch. Assuming that it would have been, the recruit smg should read 23.5.
An honest and easily overlooked problem, can we please get a fix? My room mate indicated the description as saying that it offers a slight performance upgrade over the militia variant( which i checked , and found it to be correct). I'm passing out recruit cards at my local GameStop to get these rewards so, a prompt response or solution would be absolutely awesome.
Happy coding and keep up the good work. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
331
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Posted - 2013.07.20 15:57:00 -
[2] - Quote
shade emry3 wrote:Stats on militia submachine gun indicates exact same numbers in relation to pg,cpu, rounds, reload, clip size and accuracy;except for damage. Recruit Submachine Gun is 21.5 HP whereas the militia submachine gun is 23 HP indicating the militia has a 10% increase(actually it would be 23.1 HP if a solid 10% was added). I'm assuming someone didn't update the damage on the recruit smg template in the database when the weapons were pushed 10% up in the last major patch. Assuming that it would have been, the recruit smg should read 23.5 assuming you added the 2.059% bonus you give to recruit weapons. Based on that we get 23.47 from the base of the militia submachine gun which is set to 23.0. When rounded up or down to the nearest tenth as you guys do, the number should read 23.5.
An honest and easily overlooked problem, can we please get a fix? My room mate indicated the description as saying that it offers a slight performance upgrade over the militia variant( which i checked , and found it to be correct). I'm passing out recruit cards at my local GameStop to get these rewards so, a prompt response or solution would be absolutely awesome.
Happy coding and keep up the good work.
What is the Clipsize What is the ROF |
shade emry3
Conspiratus Immortalis Covert Intervention
35
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Posted - 2013.07.20 16:25:00 -
[3] - Quote
Dale Templar wrote:shade emry3 wrote:Stats on militia submachine gun indicates exact same numbers in relation to pg,cpu, rounds, reload, clip size and accuracy;except for damage. Recruit Submachine Gun is 21.5 HP whereas the militia submachine gun is 23 HP indicating the militia has a 10% increase(actually it would be 23.1 HP if a solid 10% was added). I'm assuming someone didn't update the damage on the recruit smg template in the database when the weapons were pushed 10% up in the last major patch. Assuming that it would have been, the recruit smg should read 23.5 assuming you added the 2.059% bonus you give to recruit weapons. Based on that we get 23.47 from the base of the militia submachine gun which is set to 23.0. When rounded up or down to the nearest tenth as you guys do, the number should read 23.5.
An honest and easily overlooked problem, can we please get a fix? My room mate indicated the description as saying that it offers a slight performance upgrade over the militia variant( which i checked , and found it to be correct). I'm passing out recruit cards at my local GameStop to get these rewards so, a prompt response or solution would be absolutely awesome.
Happy coding and keep up the good work. What is the Clipsize What is the ROF
Rof is 1000.0 rpm on both Clip size is 64 on both
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shade emry3
Conspiratus Immortalis Covert Intervention
35
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Posted - 2013.07.21 06:31:00 -
[4] - Quote
Bump |
shade emry3
Conspiratus Immortalis Covert Intervention
35
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Posted - 2013.07.24 01:54:00 -
[5] - Quote
Bump
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shade emry3
Conspiratus Immortalis Covert Intervention
35
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Posted - 2013.08.11 10:12:00 -
[6] - Quote
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The-Errorist
Mannar Focused Warfare Gallente Federation
221
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Posted - 2013.09.23 08:40:00 -
[7] - Quote
CCP please fix this. There's been tons of threads made talking about this issue and you've done nothing to fix it. Here's some: https://forums.dust514.com/default.aspx?g=posts&t=89891 https://forums.dust514.com/default.aspx?g=posts&t=90167
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shade emry3
Conspiratus Immortalis Covert Intervention
36
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Posted - 2013.10.16 07:34:00 -
[8] - Quote
bump |
The-Errorist
Mannar Focused Warfare Gallente Federation
302
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Posted - 2013.10.17 03:26:00 -
[9] - Quote
I agree with what those people said. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
251
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Posted - 2013.10.17 16:30:00 -
[10] - Quote
Bump. |
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shade emry3
Conspiratus Immortalis Covert Intervention
37
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Posted - 2013.10.18 08:10:00 -
[11] - Quote
so um, any news or do i need to come to eve vegas or have juro say something, you dont want that guy pointing out negative things.. :p |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
2208
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Posted - 2013.10.28 19:40:00 -
[12] - Quote
Recruit SMG
As per the dev post on bugs apparently this is by design.
Recruit your friends! Get a crappy SMG!
For we are his retribution incarnate
His Angels of Vengeance -
Book of Reclaiming 4:45
Hellstorm Diplomat
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shade emry3
Conspiratus Immortalis Covert Intervention
38
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Posted - 2013.11.05 12:19:00 -
[13] - Quote
Iskandar Zul Karnain wrote:Recruit SMGAs per the dev post on bugs apparently this is by design. Recruit your friends! Get a crappy SMG!
..I would suggest a change in description if its going to be left alone.
"offers a slight performance upgrade over the militia"
thank you for looking into it. |
The-Errorist
341
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Posted - 2013.11.06 03:37:00 -
[14] - Quote
The description should be something like, "The Recruit SMG improves upon the inexpensive Militia SMG by using more recycled materials and lower grade materials so that it's practically free." |
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