Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
701. just had an equipment idea, - in General Discussions [original thread]
Apothecary Za'ki wrote: saxonmish wrote: Apothecary Za'ki wrote: saxonmish wrote: how about small deployable turrets that can stick to walls and have a limited bullet supply lol id love to have something like a TUGs from BF3.. and re...
- by saxonmish - at 2014.11.21 11:26:00
|
702. just had an equipment idea, - in General Discussions [original thread]
Apothecary Za'ki wrote: saxonmish wrote: how about small deployable turrets that can stick to walls and have a limited bullet supply lol id love to have something like a TUGs from BF3.. and remove passive scanning except those whoa re in y...
- by saxonmish - at 2014.11.21 11:16:00
|
703. just had an equipment idea, - in General Discussions [original thread]
CommanderBolt wrote: Yea man! Give us turrets!! Although I think CCP should rework all deployables to be a lot less resource intensive. I mean uplinks and nanohives.... do they really need to glow and pulse? That **** kills framerates. yea ...
- by saxonmish - at 2014.11.21 11:15:00
|
704. just had an equipment idea, - in General Discussions [original thread]
im thinking more like an uplink where you place it somewhere but it takes time to place, lets say 7-10 secs
- by saxonmish - at 2014.11.21 11:12:00
|
705. just had an equipment idea, - in General Discussions [original thread]
how about small deployable turrets that can stick to walls and have a limited bullet supply lol
- by saxonmish - at 2014.11.21 11:08:00
|
706. Petition to fix the RR - in General Discussions [original thread]
The RR is dead, its had its 4-5 months where it was a beast now its time for another weapon to take the spotlight. i hope the rr never goes back to the way it was. (only cos i skilled out of it ##xd)
- by saxonmish - at 2014.11.21 11:06:00
|
707. Be honest - in General Discussions [original thread]
like the good'ol days
- by saxonmish - at 2014.11.21 11:02:00
|
708. Just want to say... - in General Discussions [original thread]
13ear wrote: saxonmish wrote: 13ear wrote: saxonmish wrote: Weapons aren't op skill points are suits aren't op skill points are tanks/ads' aren't op skill points are If you didn't have prof in a weapon its not good if you didn't...
- by saxonmish - at 2014.11.19 08:20:00
|
709. Just want to say... - in General Discussions [original thread]
13ear wrote: saxonmish wrote: Weapons aren't op skill points are suits aren't op skill points are tanks/ads' aren't op skill points are If you didn't have prof in a weapon its not good if you didn't have the cores to back up a suit a ...
- by saxonmish - at 2014.11.18 23:31:00
|
710. Beast Mode Activated Officer Scr and Smg (youtube vid) - in General Discussions [original thread]
Charli Chaplin jr wrote: i thought you were a beast with Rail rifles, what happened? i was :( But they brokeded my RR so i got a respec and got the next op thing the SCR lol
- by saxonmish - at 2014.11.18 23:14:00
|
711. Jetpacks on assaults? - in General Discussions [original thread]
shaman oga wrote: Jet pack are always an interesting thing, maybe if they were an equipment... no it needs to be just assaults cos scouts will be mad with a jet pack
- by saxonmish - at 2014.11.18 16:53:00
|
712. Just want to say... - in General Discussions [original thread]
Weapons aren't op skill points are suits aren't op skill points are tanks/ads' aren't op skill points are If you didn't have prof in a weapon its not good if you didn't have the cores to back up a suit a proto suit is a good as a basic j...
- by saxonmish - at 2014.11.18 16:52:00
|
713. Jetpacks on assaults? - in General Discussions [original thread]
Vell0cet wrote: Feldt-Grace wrote: Why playing you not Planetside 2?~ Jet packs are the only good thing in Planetside 2. This would also help a lot with countering rooftop/tower camping. Make the suit lockable with swarms when the jet pa...
- by saxonmish - at 2014.11.18 16:46:00
|
714. How do Hacked Supplies work? - in General Discussions [original thread]
Man imagine if what you were trying actually worked that'll bring a whole new meaning to spawn camping lol
- by saxonmish - at 2014.11.18 16:20:00
|
715. Reinstalling - in General Discussions [original thread]
Ignore them it will bio-mass you character
- by saxonmish - at 2014.11.18 16:17:00
|
716. I'm having major issues with my RR lately - in General Discussions [original thread]
Patrilicus wrote: Ever since 1.9 started my rr has been unable to deal damage to enemies. I've stood perfectly still, aiming down the sights at ~90m and it shows that I hit the enemy but it deals no damage at all.'ve even witnessed enemies rep...
- by saxonmish - at 2014.11.18 16:13:00
|
717. Jetpacks on assaults? - in General Discussions [original thread]
Breakin Stuff wrote: I request a jetpack on my sentinel. Hear me out... So I can actually defeat a four inch step. It's embarrassing to not be able to simply step over a tiny obstacle. But four inches? Need jetpax to mitigate the shame of ...
- by saxonmish - at 2014.11.18 16:06:00
|
718. Jetpacks on assaults? - in General Discussions [original thread]
KING CHECKMATE wrote: saxonmish wrote: Just an idea cos scouts have Speed and Stealth, Heavies have tank and dps, Assaults are mediocre and lack the ability to run away or hide WHAT ASSAULTS ARE MEDIOCRE? Lack the ability to run away? Br...
- by saxonmish - at 2014.11.18 12:19:00
|
719. To everyone complaining about scouts. - in General Discussions [original thread]
Echo 1991 wrote: sir RAVEN WING wrote: BL4CKST4R wrote: Whats the counter to a shotgun scout? Range and awareness You can't see behind you. You know they wont run at you head on. https://www.youtube.com/watch?v=MonOZEG7_sY This...
- by saxonmish - at 2014.11.18 12:13:00
|
720. Jetpacks on assaults? - in General Discussions [original thread]
Just an idea cos scouts have Speed and Stealth, Heavies have tank and dps, Assaults are mediocre and lack the ability to run away or hide
- by saxonmish - at 2014.11.18 11:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |