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341. Who else plans to sit out the Planetary Conquest for now? - in General Discussions [original thread]
GM Vegas wrote: Why would you not want be a part of that? That's a more plausible question! Because the game is a buggy, unfun, unbalanced mess and a shadow of its former self mostly. That said, I still intend to take part, out of the ho...
- by sammus420 - at 2013.05.13 23:07:00
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342. SP Respec for AUR? Why not? - in General Discussions [original thread]
Yes. It's a great idea, I'm surprised it hasn't been done yet.
- by sammus420 - at 2013.05.13 01:13:00
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343. [Request] Amarran Martyr Vestments - in Feedback/Requests [original thread]
Ulysses Knapse wrote: No. Amarrians are not fanatical muslims on a death mission, they are imperial catholic crusaders. It just doesn't fit them. Not all suicide bombers are muslim, and it is incredably prejudicial of you to think this way. ...
- by sammus420 - at 2013.05.10 21:18:00
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344. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
Buster Friently wrote: Knarf Black wrote: Just make the "hack" take a little longer. I'm sure they never intended for vehicle recall to be used in the heat of battle. This seems like a good idea. Add a longer hack. Reset the hack if the ...
- by sammus420 - at 2013.05.10 21:13:00
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345. [Request] Amarran Martyr Vestments - in Feedback/Requests [original thread]
Breakin Stuff wrote: We need a suicide bomber vest for amarran fanatics. Also so Sammus can act like a complete nutcake and contribute to the battle while giggling like a lunatic. I approve of this 100%.
- by sammus420 - at 2013.05.10 21:11:00
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346. 52k people playing?? - in General Discussions [original thread]
VLIGHT5 wrote: Just started up, and it says 52,544 people are online. Whoa It sounds like their Dust numbers were so depressing they had to hide them behind their EVE numbers. Maybe displaying that you only have 3000 people playing your FP...
- by sammus420 - at 2013.05.10 20:22:00
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347. nerf the redline on Manus skirmish! - in Manus Peak [original thread]
Seriously, the new red lines in Manus Peak (lol can we do away with that title it's really Manus Hill now) are terrible. It feels like half of the map is now cut off from play by the other team, and the map has lost its most defining features. The...
- by sammus420 - at 2013.05.10 06:23:00
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348. increase the range of all weapons - in General Discussions [original thread]
Doyle Reese wrote: I think most of you are just still adjusting, you guys are still used to SS/SSP Lv5 range, that was nuts and shouldn't happen again now I haven't played it yet and I might gonna eat my words, but I say give it a week I do...
- by sammus420 - at 2013.05.07 05:50:00
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349. increase the range of all weapons - in General Discussions [original thread]
Chris F2112 wrote: That philosophy makes for a terrible game though. Ranges are fine where they are now. Adapt to it. Why does it make for a bad game? HMGs and ARs have high dispersion at long ranges. You might hit the first shot, but aft...
- by sammus420 - at 2013.05.07 05:43:00
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350. increase the range of all weapons - in General Discussions [original thread]
If i can see you I should be able to shoot you, and vice versa at nearly any range. The problem with the old sharpshooter was cry babies who didn't have it cried about being shot. Up the weapon range for everyone, problem solved.
- by sammus420 - at 2013.05.07 05:08:00
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351. What do you rate Uprising? - in General Discussions [original thread]
4/10. The graphics are nicer, the star map is cool, and the controls for cars and people feel tighter. They also fixed a bunch of bugs, which is nice. However they've messed up the actual gun game by removing sharpshooter. Not just for assault ...
- by sammus420 - at 2013.05.07 04:29:00
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352. Firearm Effective Range - in General Discussions [original thread]
Garrus Vik'arian wrote: sammus420 wrote: EnIgMa99 wrote: why would you make a gun not be able to shoot who the player sees, please ccp take a page from any other shooter. My thoughts exactly. All guns need a LARGE boost in range, if yo...
- by sammus420 - at 2013.05.06 21:19:00
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353. Firearm Effective Range - in General Discussions [original thread]
EnIgMa99 wrote: why would you make a gun not be able to shoot who the player sees, please ccp take a page from any other shooter. My thoughts exactly. All guns need a LARGE boost in range, if you can see someone, you should be able to shoot ...
- by sammus420 - at 2013.05.06 20:54:00
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354. FW lag/kick, Grass growing - in Technical Support/Bugs [original thread]
Rigor Mordis wrote: Also noticed when flooring it in my LAV that the grass and shrubs grow in front of my eyes. We weren't given vegetation accelerators were we? I've been noticing thing. I assume it's just a side effect of their Flowers a...
- by sammus420 - at 2013.05.06 20:48:00
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355. Need to charge team killers!!!!!! - in General Discussions [original thread]
ladwar wrote: don't like snipers in skirmish? snipers have a point but the trend is that they don't help out much. I don't mind snipers who get into the game and go places where they actually have to do slightly more than focus down their s...
- by sammus420 - at 2013.05.05 08:28:00
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356. Need to charge team killers!!!!!! - in General Discussions [original thread]
Harkon Vysarii wrote: Wait did a sniper in a Skirmish match just tell me that he can help win from a redline scneario? I had a guy tell me that same thing recently over 4 long hate and tear filled messages after I liberated his Thale rifle ...
- by sammus420 - at 2013.05.05 08:11:00
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357. Rate the person above you skill. - in General Discussions [original thread]
I don't see the Hellstorm guys a lot, but when I do they're usually top of their team, so based on that, I'll go ahead and say they're superior to most. I can't comment on Kalante Schiffer's skill in particular, but I doubt Hellstorm takes any old...
- by sammus420 - at 2013.04.29 18:56:00
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358. Friendly Fire & Griefing Discussion - in General Discussions [original thread]
Exmaple Core wrote: Lol droping OBs into freindlys. ISK fines are a joke guys. all of negative feedback, Immobile Infaintry (aka goonswarm) and rival corporations in PC would simply produce their own cash using districts and refucnd their playe...
- by sammus420 - at 2013.04.29 16:28:00
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359. Friendly Fire already in Dust - in General Discussions [original thread]
Reiki Jubo wrote: thanks to the jerks at Immobile Infantry running over blues with lavs at a high rate, this outlines the importance of punishing and acknowledging team killers. We realize that this is a problem amoung our corp, especially ...
- by sammus420 - at 2013.04.28 22:58:00
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360. The lengths some of you will go to..... - in The Locker Room [original thread]
Logi Bro wrote: It makes me wonder if you are aware of your own hypocrisy. I speak, of course, of AFK camping, and the people that take a large amount of time to kill AFK campers. I'm fully aware. And I'm also so hypocritical that after I am...
- by sammus420 - at 2013.04.11 06:52:00
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