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421. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
ladwar wrote: ratamaq doc wrote: ladwar wrote: DeadlyAztec11 wrote: ladwar wrote: they do travel at a realistic speed... slower speed bigger warhead. They go slower than a bottle rocket. Also, bigger war heads generally travel fas...
- by ratamaq doc - at 2013.12.27 19:47:00
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422. Remote explosives should be buffed to 3000 damage - in General Discussions [original thread]
I think there should be a spot on a take you can place a single RE that would blow the driver out of the top about 100 meters up. I don't think it should kill them though, but it should destroy her inertia dampener.
- by ratamaq doc - at 2013.12.27 19:35:00
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423. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
ladwar wrote: DeadlyAztec11 wrote: ladwar wrote: they do travel at a realistic speed... slower speed bigger warhead. They go slower than a bottle rocket. Also, bigger war heads generally travel faster because they use more propellant. ...
- by ratamaq doc - at 2013.12.27 19:21:00
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424. 6 day winning streak. - in General Discussions [original thread]
Aikuchi Tomaru wrote: Sir Petersen wrote: Running solo in FW with my Gallente brothers & sisters and it feels lovely. I don-¦t know what-¦s going on with the Caldari but they seem to be unable to fight on a battlefield. Like shooting ...
- by ratamaq doc - at 2013.12.27 18:32:00
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425. Resquest: Double Active SP and LP Fridays and Saturdays - in Feedback/Requests [original thread]
And no one would ever play on Wednesday and Thursday again.
- by ratamaq doc - at 2013.12.27 18:28:00
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426. I have a solution to all your problems CCP - in General Discussions [original thread]
Operative 1171 Aajli wrote: It was stated at fanfest vegas that they would be porting to other formats and just wanted to start on the playstation. The guy was pretty straightforward about it. I'll bet they're working on the PC furiously befor...
- by ratamaq doc - at 2013.12.27 18:23:00
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427. Dear CCP, regarding events requiring a win... - in General Discussions [original thread]
I'd be happy if they would just bring the warbarge back on public matches. The firs 60 seconds of a match are so valuable and problems playing solo are compounded when you deploy late, have to wait for the everyone and their mother to call in tank...
- by ratamaq doc - at 2013.12.27 18:16:00
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428. 6 day winning streak. - in General Discussions [original thread]
Sir Petersen wrote: Running solo in FW with my Gallente brothers & sisters and it feels lovely. I don-¦t know what-¦s going on with the Caldari but they seem to be unable to fight on a battlefield. Like shooting rubber ducks floating aro...
- by ratamaq doc - at 2013.12.27 18:08:00
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429. I have a solution to all your problems CCP - in General Discussions [original thread]
THE DRiZZLE AQUA TEEN wrote: WIP ? Work in progress
- by ratamaq doc - at 2013.12.27 18:01:00
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430. PC Lag: The Hunt for Cause and Solution - in General Discussions [original thread]
When testing, are you using scanners also? In the few PC matches I played, lag seem to spike when both scanning towards enemy equipment and while being scanned. Watch this video and notice the progression. Someone also suggested that the number ...
- by ratamaq doc - at 2013.12.27 17:51:00
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431. A proposal for Tanks/AV - in General Discussions [original thread]
Jason Pearson wrote: Now, I know what you're thinking, what's the point when they can just recall and then get another tank with no cooldowns, my second suggestion. Remove the ability to recall any vehicle with a cooldown on it. This suggesti...
- by ratamaq doc - at 2013.12.27 17:27:00
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432. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
I've never been scanned by one of these. Remember they have a massive PG fitting cost, and only light up a target for 5 seconds. I support removing it, or raising it as OP suggest if only to do something to shut people up about this thing. It's a ...
- by ratamaq doc - at 2013.12.27 16:54:00
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433. [RE-RE-RE-Request] Swarm Launcher and PLC made side arms. - in Feedback/Requests [original thread]
If you are going to leave current damage the way it is, and vehicles the way they are.
- by ratamaq doc - at 2013.12.27 16:50:00
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434. Fatigued Jumping Is Lame - in Feedback/Requests [original thread]
I like the idea of fatigued jumping, It keeps the bunny hopping down. But some of the things you can't just step over on these maps are ridiculous. Please work on vaulting, how much different code wise is it from climbing a ladder? Or would it c...
- by ratamaq doc - at 2013.12.27 16:46:00
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435. Can one dev justify... - in Feedback/Requests [original thread]
Because as a lone mercenary, in New Eden where double crossing, back stabbing, and every man for him self is encouraged, team work is mandatory.
- by ratamaq doc - at 2013.12.27 16:42:00
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436. [Request] Deploy REs faster - in Feedback/Requests [original thread]
Please consider decreasing the time between deploying REs. Keep the Arm time the way it is, but let us throw them out in rapid succession. Also, when we switch to the RE to detonate a predeployed RE, why do we have to wait to trigger. The RE is al...
- by ratamaq doc - at 2013.12.27 16:38:00
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437. [Request] Swarm missiles travel at a realistic speed - in Feedback/Requests [original thread]
Somewhere between mach 1.7 and mach 2.2, you know, like that multiple thousand year old technology they had back in the 20th century on Earth with FGM-148 and the FIM-92
- by ratamaq doc - at 2013.12.27 16:32:00
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438. So what's this deal with the mic bug. - in General Discussions [original thread]
CCP keeps forgetting to renew the UVT for us.
- by ratamaq doc - at 2013.12.27 16:25:00
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439. Yet Another Tank Thread - in General Discussions [original thread]
Takahiro Kashuken wrote: ratamaq doc wrote: The minute the majority of tanks on the filed cost more than the majority of my suits, I'll call his argument invalid. My tank pre 1.7 cost 1.7+mil but AV always said it doesnt matter how much...
- by ratamaq doc - at 2013.12.27 16:04:00
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440. Yet Another Tank Thread - in General Discussions [original thread]
Rizlax Yazzax wrote: Atiim wrote: Takahiro Kashuken wrote: Lorhak Gannarsein wrote: +1, OP. Nerf to HAV speed, and possibly acceleration, and to the nitrous' effectiveness. Remove active hardener stacking. Remove active damage mod st...
- by ratamaq doc - at 2013.12.27 15:31:00
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