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21. Dust 514 and PS4 - in Feedback/Requests [original thread]
Sadly it looks there is bigger push for sonys PS2. It looks like Dust will be another good concept lost in time like was lost socom and MAG before.
- by postapo wastelander - at 2015.07.01 07:19:00
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22. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
Abe Foster wrote: Personally I always thought that the minmatar heavies looked like a "Golem" you know those huge stone guardians and creatures. So Golem would be cool for the Minmatar sentinel Golem was not from stone, gargoyles were ;)
- by postapo wastelander - at 2015.06.26 00:54:00
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23. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear lore enthusiasts as part of the progression feature we are working on, I decided to go for a thematic approach, inspired by EVE Online. Something a little more exciting than "Minmatar Combat Standard Loadout". I reall...
- by postapo wastelander - at 2015.06.20 14:01:00
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24. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
Min-H/Commando -> Perun (Thunder god) Min-H/Sentinel -> Trihlav (War god) Min-M/Assault -> Svarog (Fire god) Min-M/Logistic -> Radegast (Hospitality god) Min-L/Scout -> Podaga (Hunter god) Min-L/Pilot -> Stribog (Sky/Wind god)
- by postapo wastelander - at 2015.06.20 13:58:00
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25. pilot suits the right way - in Feedback/Requests [original thread]
What will be cons, lower walk/run speed, lower suit shields etc?
- by postapo wastelander - at 2015.02.28 17:53:00
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26. [Idea] Fitting warbarge - in Feedback/Requests [original thread]
interesting idea, but it is not enought subsystems for 5+ years?
- by postapo wastelander - at 2015.02.28 16:42:00
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27. New Grenade Slot Item - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: Ammo Pack: Adds Ammo! Same progression as the vehicle modules do, what do you think? From other side hives will be useless. Like a logi i cant support this, sorry. Wait just for ammo item, wait if you want +20ammo...
- by postapo wastelander - at 2015.02.28 16:34:00
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28. Remote Explosives - in Feedback/Requests [original thread]
How we start manytime about current state of Remote Explosives (spamming, throwing etc.) i bring up my old idea about them. There it is. "I actually had idea what was basicaly like preparing whole RE even for placing. If you take them out you wi...
- by postapo wastelander - at 2015.02.27 16:46:00
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29. New heavy weapons? - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Imp Smash wrote: The gallente heavy should TOTALLY get a morter like heavy weapon. And the Amarr should get a heavy laser. For that range right between the scrambler and the assault scrambler. https://www.youtube...
- by postapo wastelander - at 2014.11.29 22:09:00
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30. New heavy weapons? - in Feedback/Requests [original thread]
Auris Lionesse wrote: CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons e...
- by postapo wastelander - at 2014.11.29 05:12:00
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31. New heavy weapons? - in Feedback/Requests [original thread]
Fox Gaden wrote: postapo wastelander wrote: CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles...
- by postapo wastelander - at 2014.11.28 18:34:00
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32. "Nomad" Assault - in Feedback/Requests [original thread]
Fox Gaden wrote: postapo wastelander wrote: maluble wrote: Auris Lionesse wrote: nanohives are caldari. nomad is minmatar yes? nanohives dont belong on a minmatar suit. Minmatar scout gets a bonus to nova knives a caldari weapon so...
- by postapo wastelander - at 2014.11.28 18:12:00
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33. Scouts - Why do you need a 2nd equip slot? - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. Gal scout to 5 - all scan skills to 5 - cloak -5 - I rarely use that 2nd equip slot except for stick on a frisbee RE because its easy 2. Cloak and RE - Win win for scouts, stick it on a dren BPO and go to town, if in ...
- by postapo wastelander - at 2014.11.28 17:25:00
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34. New heavy weapons? - in Feedback/Requests [original thread]
I dont like this fantasy ideas, swords and axes, meh :s
- by postapo wastelander - at 2014.11.28 17:13:00
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35. "Nomad" Assault - in Feedback/Requests [original thread]
maluble wrote: Auris Lionesse wrote: nanohives are caldari. nomad is minmatar yes? nanohives dont belong on a minmatar suit. Minmatar scout gets a bonus to nova knives a caldari weapon so your logic is incorrect. Nova knifes are not o...
- by postapo wastelander - at 2014.11.28 17:06:00
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36. New heavy weapons? - in Feedback/Requests [original thread]
Wait a sec, yup sorry edited ;)
- by postapo wastelander - at 2014.11.28 05:17:00
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37. New heavy weapons? - in Feedback/Requests [original thread]
Meeko Fent wrote: Megaman Trigger wrote: postapo wastelander wrote: Megaman Trigger wrote: postapo wastelander wrote: A a aaa, nope terminator with autocannon ;p Post-Heresy, only Chaos Terminators use the Autocannon. Loyalist ...
- by postapo wastelander - at 2014.11.28 05:05:00
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38. New heavy weapons? - in Feedback/Requests [original thread]
Megaman Trigger wrote: postapo wastelander wrote: A a aaa, nope terminator with autocannon ;p Post-Heresy, only Chaos Terminators use the Autocannon. Loyalist Terminators have the Assault Cannon. The miniature that picture is supposed t...
- by postapo wastelander - at 2014.11.28 02:44:00
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39. New heavy weapons? - in Feedback/Requests [original thread]
True Adamance wrote: Megaman Trigger wrote: postapo wastelander wrote: CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than ...
- by postapo wastelander - at 2014.11.28 02:39:00
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40. New heavy weapons? - in Feedback/Requests [original thread]
Megaman Trigger wrote: postapo wastelander wrote: Megaman Trigger wrote: postapo wastelander wrote: CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autoc...
- by postapo wastelander - at 2014.11.28 02:23:00
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