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1. Pay to Win, and how CCP might get rid of it, with more money - in Feedback/Requests [original thread]
Dewie Cheecham wrote: CCP denies it, and CCP fanboys deny it. But it is one of the elephants in the room, and a big one to boot. It is Pay to Win It is in DUST. It can not be denied. Even Proto guns for tanks have been released with an A...
- by pjster long - at 2012.08.17 20:46:00
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2. LAVs have a Wench, Can we use it Please - in Feedback/Requests [original thread]
What do you mean by wrench???
- by pjster long - at 2012.08.17 20:30:00
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3. [Feedback] Dust 514 - The biggest sink ever introduced to the eve econ - in Feedback/Requests [original thread]
Ender 22 wrote: As ccp constantly talks about the taps and sinks in the eve economy what they've done is create the largest sink in the eve economy that I'm aware of. TL;DR: The economy in Dust is broken. The tap is dripping into a sink with ...
- by pjster long - at 2012.08.16 19:10:00
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4. I'd rather just pay $60 for Dust - in Feedback/Requests [original thread]
wathak 514 wrote: Honestly id take it u dont play eve for if u did ud relize that with the skill bosters and the payed for gear noone has a real advantage and ccp has to pay the bills somehow and there doing it in a very acceptable way +1
- by pjster long - at 2012.08.16 19:07:00
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5. [THATWOULDROCK] Ideas for EVE + Dust Integration - in Feedback/Requests [original thread]
For DUST Mercs to have any values, there will have to be an improvement on the kinds of structures that are available to hack and steal and use. Without drive, nobody has value. So we need something that the Capsuleers need to have and then for us...
- by pjster long - at 2012.08.03 23:55:00
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6. 101 Bullets, List of E3's assinated annoyances. - in Feedback/Requests [original thread]
these problems are very real and true. I would love to see these problems to be fixed in the next build!!!
- by pjster long - at 2012.08.03 23:52:00
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7. More Structures like.... PLANETARY JUMP DRIVES!!!! - in Feedback/Requests [original thread]
what about having battles inside structures and stuff...
- by pjster long - at 2012.08.03 22:19:00
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8. "Nerfing Tier 2 HAV's" - in Feedback/Requests [original thread]
The dark cloud wrote: I tried out last week the tier 2 Sagaris with high modified shield amplifiers. In my opinion the only problem with them is that the shield amplifier stack penalty isnt enough. To be honest you shouldnt be aible to put 4 25...
- by pjster long - at 2012.08.02 00:37:00
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9. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Evane Sa'edi wrote: fighting on a space elevator - objective to either cut power to the support station thus stopping the elevator or detach the counterweight from the cable to destroy the whole system I dont think that it is physically atta...
- by pjster long - at 2012.08.01 18:49:00
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10. New Melee weapon - in Feedback/Requests [original thread]
A cookie...
- by pjster long - at 2012.08.01 18:48:00
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11. [FEEDBACK] Controls, Squad commands, and other stuff - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Knife swings need to happen faster, with less delay between swings. Currently the knife is bad, not because of low damage, but because its slow and clunky. A slight range boost might be needed as well since ther...
- by pjster long - at 2012.08.01 18:42:00
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12. [Feedback] The LAV - in Feedback/Requests [original thread]
Nate Silverley wrote: Note: This is feedback that rests upon several test drives without drilling down into the LAV skill tree. If you have some developped LAV skills don't hesitate to add info. [GENERAL OBSERVATIONS] I see few people actua...
- by pjster long - at 2012.08.01 18:39:00
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13. More Structures like.... PLANETARY JUMP DRIVES!!!! - in Feedback/Requests [original thread]
What kind of structures would you like to see EVE players put on dust maps????!!!?!?!?!?
- by pjster long - at 2012.08.01 18:38:00
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14. Ammo - in Feedback/Requests [original thread]
We might have to buy ammo that we use... which could be expensive in the long run...
- by pjster long - at 2012.08.01 18:37:00
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15. Push to talk / Voice activation treshold (pretty please) - in Feedback/Requests [original thread]
Khun-Al wrote: just pair your headset with the ps3 activate the voice chat in the options and thats it. thanks!
- by pjster long - at 2012.08.01 00:18:00
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16. [Feedback] My first Dust 514 beta Weekend - in Feedback/Requests [original thread]
Ronar Gilbet wrote: I don't think you can, but you can always drop down and repair it. but what if you are in the air?
- by pjster long - at 2012.08.01 00:18:00
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17. Push to talk / Voice activation treshold (pretty please) - in Feedback/Requests [original thread]
Khun-Al wrote: pjster long wrote: this is probably not the right place to ask but how do you do a voice chat? what do you mean? I thought a bit about this and i came to the decision that nearly nobody uses the text chat in the game. Maybe...
- by pjster long - at 2012.07.31 18:54:00
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18. [Request] Spawn inside your vehicle. - in Feedback/Requests [original thread]
Pokey Dravon wrote: I could see this as acceptable only if the vehicle had an installed CRU. I think that some do, because I once spawned into a tank, and of course, you can also spawn into a dropship!
- by pjster long - at 2012.07.31 18:52:00
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19. [Request] POS Like Shield for Primary Spawn - in Feedback/Requests [original thread]
Drake Tsuka wrote: i like the idea but i would add 1 thing, the shield is 1 way only, you can leave but not enter, so no running back and ducking inside to survive, (+1 to no docking games) Great idea! but I would like to have it so that whe...
- by pjster long - at 2012.07.31 18:51:00
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20. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Forums Veteran wrote: JAG wrote: Would definitely like to see various maps corresponding to EVE planetary industrial facilities.. For each planetary type. Command centers with their launch pads or space elevator, extraction facilities, stora...
- by pjster long - at 2012.07.31 18:48:00
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