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2181. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
I find it a lil intrusive, I dont want center mass I want his face. More so with my scrambler pistol but feels nice with a scram rifle.sad panda till tomorrow when my shotty shoots where it points and not out of my elbow or buttocks.
- by noob cavman - at 2013.09.04 19:35:00
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2182. Question for the community - in General Discussions [original thread]
A view from a scout player by ceo Pyrex http://www.youtube.com/watch?v=6QI4wmuzjmU&feature=youtu.be&t=1m43s Shows a fair bit wrong with scouts
- by noob cavman - at 2013.09.04 12:03:00
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2183. Aim Assist killed Speed Tanking - in General Discussions [original thread]
Funkmaster Whale wrote: Cause we all know those pesky scouts needed a nerf... Not only on scouts but allllll my speed tank fits have now become money drains... yaaaay
- by noob cavman - at 2013.09.04 11:59:00
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2184. Question for the community - in General Discussions [original thread]
The aim assist is tearing scouts apart. As in no mater how fast they run or bunny hop or duck and dive any ar at any range is tearing through all that hp. Made a speed tank proto cal assault with close to 600 hp to test as the scout just couldn't ...
- by noob cavman - at 2013.09.04 11:43:00
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2185. Question for the community - in General Discussions [original thread]
Shotgun seems to suffer from major hit detection lag or shots doing erratic damage from 10% to ohk. Firing 4 shots point blank into someones head and no damage is a little depressing. Hmg is lovely so no qq on that.
- by noob cavman - at 2013.09.03 21:34:00
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2186. [ Dust patch 1.4] Shotgun hit detection problems - in Feedback/Requests [original thread]
We have all been having that problem today bolt. Either no damage or massive delays on them hitting the floor.
- by noob cavman - at 2013.09.03 16:11:00
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2187. Growing Hitboxes While Sprinting - in General Discussions [original thread]
Noticed on all my speed suits that it felt a lot smoother and a lot less graby even through tight spots.
- by noob cavman - at 2013.09.03 16:07:00
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2188. [1.4 bug] Shotgun damage not registering - in Technical Support/Bugs [original thread]
Had some pretty large delays with the shotty. Shot 3 guys in a row, I die and 2-5 seconds later the kill feed lights up a nice triple...... not worth losing 100 k XD. It also on 2 occasions seemed the guy I shot lagged out, he would continue to wa...
- by noob cavman - at 2013.09.03 16:02:00
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2189. The MD will not be nerfed no matter how much you complain - in General Discussions [original thread]
When my shotgun hit detection is working...... hehehehehe
- by noob cavman - at 2013.09.01 13:39:00
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2190. I demand more unicorns!!! - in Feedback/Requests [original thread]
I request- no I demand more of ccp to play pub matches. I know you can so no ifs or buts because pubs dont't effect eve. Also ccp logibro is a bloody good logi.... who would have thought it.
- by noob cavman - at 2013.08.29 03:02:00
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2191. Severance Pay - in The War Room [original thread]
I like his posts. They break up all the intense closet bromance, cheater this and that and flak being thrown around
- by noob cavman - at 2013.08.28 01:22:00
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2192. *WARNING* all PFC districts - in The War Room [original thread]
This is basically our reaction when we worked out we were attacking pfc.... We really felt a little silly for buggering up so badly.... but both bosses now have now been informed so crisis averted now beer time!
- by noob cavman - at 2013.08.28 01:17:00
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2193. Anti-Testers - in General Discussions [original thread]
Putting the team killing shinagens to one side ccp should have game testers for each patch and current game play. But with each online game you get a few gems like aeon who do a better job than the games development team. Its the matter of not bei...
- by noob cavman - at 2013.08.06 12:07:00
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2194. 400 warpoints to leave the academy - in General Discussions [original thread]
A great gent called bane once said. Let the games begin!
- by noob cavman - at 2013.08.06 11:49:00
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2195. Anti-Testers - in General Discussions [original thread]
RAGING GIGGLES wrote: Does CCP not have their own guys that test for bugs and glitches? I give you the core flaylock, 24 round tac ar, chrome laser, sharpshooter skill, original cal log, isk hacked exo av, militia lav and llav....... they te...
- by noob cavman - at 2013.08.06 11:44:00
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2196. So i'm a Cal Logi, my suit prenerf and post nerf - in General Discussions [original thread]
I run the same setup but with a basic plate and a added drop pad and a gek. Its an assault build logi not a "real logi" as it where and love it , 20/3 matches can be had :D also a great money maker.
- by noob cavman - at 2013.08.01 12:49:00
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2197. Scout Hitbox Increase - Proof its not the Map! - in General Discussions [original thread]
Ive killed people somehow who have clearly gone behind cover. More so with an smg. There really is a issue with how walls and such seem grab you if your within 1 foot off them and that range increases twice that past the 9 meters a second mark. Iv...
- by noob cavman - at 2013.07.24 22:54:00
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2198. Never ending ambush - in General Discussions [original thread]
I think its there to give the winners a chance to really clone em out by killing everyone.
- by noob cavman - at 2013.07.24 12:07:00
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2199. Are indie corps/alliances attacking each other?? - in The War Room [original thread]
We would like to join pc but....most of our members are on Saturday... Which is sh!t face Saturday..... alcohol and pc seem not to mix well from painful experience :D
- by noob cavman - at 2013.07.23 22:42:00
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2200. Planet: Fight Club - in The War Room [original thread]
Was fun :D
- by noob cavman - at 2013.07.20 21:57:00
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