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461. New game mode suggestions - in Feedback/Requests [original thread]
These area ideas I dont see being done right away or even impossible for the the currunt system but even if one of these makes it I think It would benefit the game and draw more players to stay or stick around. If a dev reads this I hope if anythi...
- by nelo kazuma - at 2015.03.16 06:23:00
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462. New game mode suggestions - in Feedback/Requests [original thread]
First being a six on six battle with about 25 clones or 30. This would allow people to rely less on newer players to win game seeing how one blueberry can go 0 n 26 n drag the team down. which can be a major bummer and it would encourage better te...
- by nelo kazuma - at 2015.03.16 06:20:00
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463. Proxy remotes buff - in Feedback/Requests [original thread]
As they stand I can usually throw maybe nine or so since I have level 4 but most tanks run over them and survive with a ton of hp still. Either damage or wider range only affecting vehichles since I know they can kill dumb red beerys lol. At the m...
- by nelo kazuma - at 2015.03.16 05:55:00
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464. an eye for an eye - in General Discussions [original thread]
Sicerly Yaw wrote: tanks were buffed now av needs a buff, I can see why tanks got a buff but now av is almost practically useless at std and adv I placed proximity explosives threw av nades and even sent out 2 volleys of std swarms, but the t...
- by nelo kazuma - at 2015.03.16 05:49:00
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465. about the nanohive bonus... - in General Discussions [original thread]
Definitly healing nanos now can be moved to different areas to support more units Im hoping the proto ones will be adjusted as well
- by nelo kazuma - at 2015.03.16 05:20:00
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466. so how come myofibrils don't make you walk/run faster too? - in General Discussions [original thread]
m621 zma wrote: Discuss the ******* logic of that. Hit detection already a maaaajor issue adding strafe speed would make it worse I think its ok where its at atm perhaps cardio module might get that but honestly I dont think I want to get out...
- by nelo kazuma - at 2015.03.15 21:01:00
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467. im crying. CCP fix gallente commando - in General Discussions [original thread]
Nirwanda Vaughns wrote: i've been thinking that the commandos shoudl just have a fixed hi/lo slots no matter what teh race. they're supposed ot be jack-of-all-trades so if they had STD - 1/1 ADV - 2/2 PRO - 3/3 slot layout with slight alterat...
- by nelo kazuma - at 2015.03.15 20:54:00
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468. Laser Rifles are now trash. Again. - in General Discussions [original thread]
Fizzer XCIV wrote: The role of LRs was rooftop camping. Rooftops are the opposite of safe now. And good luck tracking jumpers through the air with a LR... Just remove the jumps. The balance that has been worked for for years has been thrown ou...
- by nelo kazuma - at 2015.03.15 20:49:00
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469. What is the most irritating topic to discuss to you on the forums? - in General Discussions [original thread]
Nerf threads still ongoing problem
- by nelo kazuma - at 2015.03.15 20:43:00
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470. Myros + jump vs Tank + strafe - in General Discussions [original thread]
Joel II X wrote: Why is everyone using my beloved PLC now that it's "viable"? Dont be unhappy every weapon is now viable for the most part savor the sweet tears of people who have been spamming flavors of the month (-_-)^ viva la echo
- by nelo kazuma - at 2015.03.15 20:29:00
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471. Myros + jump vs Tank + strafe - in General Discussions [original thread]
Assert Dominance wrote: sacrificing damage and shields for mobility is rewarding and punishing at once (balance). jumping in the air mid gunfight leaves you extremely vulnerable to anyone with 10 fingers and a gun (especially snipers). So inste...
- by nelo kazuma - at 2015.03.15 20:27:00
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472. Dear Blueberries - in General Discussions [original thread]
DUST Fiend wrote: STOP hacking installations. You're HORRIBLE at holding them, and cost vehicle pilots TONS of ISK when they randomly flip in the middle of a fight. Stop the violence. Stop hacking Installations. Ill agree its annoying but...
- by nelo kazuma - at 2015.03.15 20:21:00
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473. My concerns about the monetization of Dust (and Legion). - in General Discussions [original thread]
Ghural wrote: (Been playing since closed beta) When Dust was first announced it was described as a hardcore game, complex with actual risk versus reward. There was to be no free re-spawning. Death was meant to cost you, so that you would ha...
- by nelo kazuma - at 2015.03.15 11:35:00
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474. This Is Why KDR Matters - in General Discussions [original thread]
Summa Militum wrote: Because you can lose every match, regardless of the gamemode, due to clone depletion. So all you people who don't care about your KDR in the sense that it leads you to end a match with 18 deaths and 1 kill can go **** yours...
- by nelo kazuma - at 2015.03.15 11:20:00
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475. wow...this is awful! - in General Discussions [original thread]
Your corp name says it all spam something as long as you guys have with flavors of the month yea its bound to get nerfed. When an hmg before could range what 50 60 meters and easily kill people guess what yea range nerf well deserved . I will agre...
- by nelo kazuma - at 2015.03.15 11:09:00
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476. Core Nades - in General Discussions [original thread]
I think reg grenades should be reduced to one thunker allowed 2 flux stay at 2 and av have three so people wony chuck theyll have to be conservative even if they have nano cant endlessly chuck em
- by nelo kazuma - at 2015.03.15 09:32:00
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477. Nerf Plasma Cannons - in General Discussions [original thread]
Your logic is ridiculous I dint even use it and I still think its fine why is it when a weapon (like rr bolt pistol flaylock plasma cannon) can be usefull agaisnt other weapons like sayyy ( combat rifle ass rifle scr rifle) people cry nerf the wea...
- by nelo kazuma - at 2015.03.15 09:27:00
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478. Scared of Change? Myrofibrilliant - in General Discussions [original thread]
I like it as well first time ive seen so many different types of suits using all different weapons I run two advance on my cal commando for close quarters engagements against people who wanna charge in. They get popped in the face for 420 damage l...
- by nelo kazuma - at 2015.03.15 08:57:00
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479. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
Iron Wolf Saber wrote: Ripley Riley wrote: Iron Wolf Saber wrote: we're about 300 lbs and I forgot the size but at least 6 ft. Also eve's done just as silly things. Re; Jump Fatigue Re: Interdictor cancelers Re: Doomsday weapon nerf Soon...
- by nelo kazuma - at 2015.03.14 08:39:00
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480. Changes in DUST 514's fundamental vision and my thoughts on it - in General Discussions [original thread]
CCP Rattati wrote: I am a hardcore FPS player and a DUST 514 player, and I do want to bridge the gap between the two. That said, I don't believe that being in New Eden means being shackled by EVE Online spaceship rules, DUST should be allowed...
- by nelo kazuma - at 2015.03.14 08:36:00
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