Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
2741. So I was playing EvE. - in General Discussions [original thread]
sizzled his neckbeard right the F off! w00t! edit: omg- that's the biggest crutch fit ever. lolz.
- by mollerz - at 2013.12.18 04:51:00
|
2742. [Video] Why Profile Dampening is pointless. - in General Discussions [original thread]
Maken Tosch wrote: mollerz wrote: MAken- there is no way they are calculating walls and LOS proper. I can;t see tanks rolling around, heavies, they can see me lots of times through walls and I am a scout skill/p damp lv 5 figga minja. tacne...
- by mollerz - at 2013.12.18 04:29:00
|
2743. [Video] Why Profile Dampening is pointless. - in General Discussions [original thread]
MAken- there is no way they are calculating walls and LOS proper. I can;t see tanks rolling around, heavies, they can see me lots of times through walls and I am a scout skill/p damp lv 5 figga minja. tacnet is totally not working.
- by mollerz - at 2013.12.18 03:51:00
|
2744. I hate gamespot.... - in General Discussions [original thread]
Badonk Adonk wrote: @Michael Are you Iron Wolf Sabre? You speak volumes of poo, just like it. I thought he had solid points.
- by mollerz - at 2013.12.18 03:34:00
|
2745. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: mollerz wrote: Llast 326 wrote: Reorienting with Knives: I jump sometimes buys a second to figure out WTH is going on, see tacnet and change position. Enemy does not expected and breaks trackingGǪ sometimes That also ...
- by mollerz - at 2013.12.18 03:25:00
|
2746. I hate gamespot.... - in General Discussions [original thread]
At least they periodically review the game. There is nothing to say in a future review CCP can't manage to get a 10. They are the only ones holding themselves back.
- by mollerz - at 2013.12.18 02:24:00
|
2747. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: Reorienting with Knives: I jump sometimes buys a second to figure out WTH is going on, see tacnet and change position. Enemy does not expected and breaks trackingGǪ sometimes That also gives you an opportunity to charge sla...
- by mollerz - at 2013.12.18 01:54:00
|
2748. Latest Dust 514 Review from Gamespot.com - in General Discussions [original thread]
I see nothing wrong with this review. He never lied, and it is basically accurate. The one aspect of the game he didn't touch upon was the community. That is a shame because that's the best draw this game has over other shooter facsimiles (and th...
- by mollerz - at 2013.12.18 00:25:00
|
2749. THE SCOUT IS BACK - in General Discussions [original thread]
Oswald Rehnquist wrote: Lol, what was he showcasing, the rail rifle or the scout? He didn't use the scouts stamina, he didn't use its precision or dampening or any of its bonus, and has the same ehp as an unmodded assault with his ehp buffed s...
- by mollerz - at 2013.12.17 23:56:00
|
2750. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: mollerz wrote: Daxxis KANNAH wrote: OK Bojo - end. On Knives - how do the users deal with fov and losing their prey and getting disoriented? Also how many swipes before knives dont do any damage? Part of the trick is...
- by mollerz - at 2013.12.17 23:52:00
|
2751. THE SCOUT IS BACK - in General Discussions [original thread]
Scouting.... lolz.
- by mollerz - at 2013.12.17 23:49:00
|
2752. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: mollerz wrote: (... bunch of negative ranting....) so far, all I've seen you say, is basically, "I dont like your ideas they suck". How about you now post your idea, and objectively point out the two important d...
- by mollerz - at 2013.12.17 22:57:00
|
2753. Scout Registry / Killboard - in General Discussions [original thread]
Daxxis KANNAH wrote: OK Bojo - end. On Knives - how do the users deal with fov and losing their prey and getting disoriented? Also how many swipes before knives dont do any damage? Part of the trick is not to get disoriented in the first p...
- by mollerz - at 2013.12.17 22:52:00
|
2754. Scout Registry / Killboard - in General Discussions [original thread]
hahah. fine F it. cloak discussion ended
- by mollerz - at 2013.12.17 22:44:00
|
2755. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Not sure where you got your "sense" meter calibrated, but I suggest you get it re-calibrated somewhere else :D Does it make it tougher to use than the uber-kill-toy you dream about? sure. But you're not going to get your...
- by mollerz - at 2013.12.17 21:32:00
|
2756. I've started using Nova Knives again. - in General Discussions [original thread]
OZAROW wrote: Yea the armor buff has left heavies with almost 2000 HP so I highly agree a buff is in order, having to charge hit em twice with max knives an suit is bs jeez. I never ran into a 2k proto heavy. I'd be like a mosquito with my p...
- by mollerz - at 2013.12.17 20:02:00
|
2757. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: mollerz wrote: It needs moar power Ghost. Perhaps a better chemical fuel can be devised to make it punch harder and keep the same radius. Direct hit is locus nade damage . I love the enthusiasm, but that seems like ...
- by mollerz - at 2013.12.17 20:01:00
|
2758. I've started using Nova Knives again. - in General Discussions [original thread]
I have minja Lv5, KNives and Prof level 5. It takes me three slashes to take down the typical proto heavy, or one charged and maybe a slash. Depending if I hit their head- which I try to do. But the knife has t0 be maxed out and you have to use pr...
- by mollerz - at 2013.12.17 19:56:00
|
2759. Scout Registry / Killboard - in General Discussions [original thread]
It needs moar power Ghost. Perhaps a better chemical fuel can be devised to make it punch harder and keep the same radius. Direct hit is locus nade damage.
- by mollerz - at 2013.12.17 19:48:00
|
2760. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: Hmm.. also, as a weapon... it would be reasonable for it to require "ammo". So you'd be selective about when you engage it. you wouldnt just run around with it on all the time. technically, I supose they could do that wi...
- by mollerz - at 2013.12.17 19:40:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 |
First page | Previous page | Next page | Last page |