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2721. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
NERF IT!
- by mollerz - at 2013.12.20 03:28:00
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2722. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: mollerz wrote: For some reason, KNs are having hit detection issues again.. or maybe matches are laggier? Lags was killing me the other night Usually I'll get the blue shield, but now it's a different issue. It seems ...
- by mollerz - at 2013.12.20 01:52:00
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2723. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
I was hoping BF4 would have pulled me away. oh wellz to that pile of crapola. Dust has been seriously lucking out with other developers striking out left and right.
- by mollerz - at 2013.12.20 01:47:00
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2724. Scout Registry / Killboard - in General Discussions [original thread]
For some reason, KNs are having hit detection issues again.. or maybe matches are laggier?
- by mollerz - at 2013.12.20 01:45:00
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2725. Scout Registry / Killboard - in General Discussions [original thread]
So am I? I wish knives worked on tanks.
- by mollerz - at 2013.12.20 01:16:00
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2726. is it just me or did something else happen with 1.7? - in General Discussions [original thread]
My knives were having hit detection issues.. but I attributed to severe drops in FPS when I was jumping on people. It was a lot harder to judge where people were going to be as it was like a strobe light mosh pit a lot of the time.
- by mollerz - at 2013.12.20 01:06:00
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2727. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
I'll give it a shot. Couldn't be a bad thing to put this incomplete puppy on the back burner.
- by mollerz - at 2013.12.19 22:25:00
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2728. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
Michael Arck wrote: Not me. That crap is WAAAAY overhyped. Quote: overhype verb |-î+ìv+Ör-êh-½p | [ with obj. ] make exaggerated claims about (a product, idea, or event); publicize or promote excessively So what are you doing playing ...
- by mollerz - at 2013.12.19 21:58:00
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2729. Scout Registry / Killboard - in General Discussions [original thread]
Out of hand!? lolz. Anyways, If you look over the 200+ pages of this thread along you see a scarred windy road to the present full of bugs we've endured, what went wrong after patches, theory craft, debates, good times, bad times, words of wisd...
- by mollerz - at 2013.12.19 01:05:00
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2730. Why do I suck all the sudden? - in General Discussions [original thread]
Surt gods end wrote: DJINN Marauder wrote: It's the game or it could be that. Most assuredly that.
- by mollerz - at 2013.12.19 01:00:00
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2731. Scout Registry / Killboard - in General Discussions [original thread]
I never even looked at that thread. And it's a shame he is doing that. oh well.
- by mollerz - at 2013.12.18 21:50:00
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2732. Scout Registry / Killboard - in General Discussions [original thread]
sometimes **** decorum. shrug.
- by mollerz - at 2013.12.18 21:41:00
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2733. I think I know the problem with Scotty - in General Discussions [original thread]
Surt gods end wrote: MOLLERZ!! I was thinking of whether I should add knives to my weaponry. They are pretty fun. I say go for it. Just know they won't be worth it really until you can pack proto knives!
- by mollerz - at 2013.12.18 20:13:00
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2734. I think I know the problem with Scotty - in General Discussions [original thread]
Scotty has been buttchugging too many red jars.
- by mollerz - at 2013.12.18 19:07:00
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2735. Can we agree on some traffic laws? - in General Discussions [original thread]
Some infantry needs to figure this out as well!
- by mollerz - at 2013.12.18 19:05:00
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2736. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: mollerz wrote: Ghost Kaisar wrote: I THOUGHT WE DECIDED TO FINISH THE CLOAK CONVERSATION And let Quil speak for us? NOPE. Problem Solved. Have a thread There is something to be said about discussing sco...
- by mollerz - at 2013.12.18 19:01:00
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2737. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: mollerz wrote: 4) the cloak should take up a high slot. it would be nice, but I dont think its going to happen. If it's not going to be a module slot, what would *you* prefer? eq slot, or light weapon slot? K...
- by mollerz - at 2013.12.18 06:30:00
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2738. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: I THOUGHT WE DECIDED TO FINISH THE CLOAK CONVERSATION And let Quil speak for us? NOPE.
- by mollerz - at 2013.12.18 06:09:00
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2739. Scouts need to have no health bar. - in General Discussions [original thread]
good idea!
- by mollerz - at 2013.12.18 06:08:00
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2740. Scout Registry / Killboard - in General Discussions [original thread]
1) The act of attacking would break the cloak. Not the turning off the module and then attacking. 2) You can not sprint without causing a lot of visual distortion and making you far easier to see, yet not totally decloak as well. The cloak would ...
- by mollerz - at 2013.12.18 05:47:00
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