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161. [suggestion] To stop AFK farming - in Feedback/Requests [original thread]
Sev Alcatraz wrote: I love the idea about friendly fire as much as the next guy, but it is easily exploitable. SO To make it short and sweet, while inside the MCC no SP or ISK will be earned after 25 to 30 minutes of being inside the mcc you...
- by mollerz - at 2013.05.01 02:44:00
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162. The clouds move too fast - in Feedback/Requests [original thread]
Every temperate planet has a minimum Category 5 hurricane going off. I often think so, anyway, as I warp through a space station.
- by mollerz - at 2013.04.30 05:15:00
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163. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
Severus Smith wrote: [quote=Shijima Kuraimaru][quote=Severus Smith] This isn't about new players. This isn't about you. It's about numbers. And right now the numbers say that a high amount of new players are quitting within hours of making a c...
- by mollerz - at 2013.04.30 00:40:00
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164. Suicide tactics - in Feedback/Requests [original thread]
ladwar wrote: 3. hmm.. a merc inside the missile controlling it from there.. I like it. Only if I could put complex Kin Cats on it
- by mollerz - at 2013.04.25 08:57:00
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165. Discourage redline snipers by measuring time in the back-end and penalizing acco... - in Feedback/Requests [original thread]
Every SINGLE TIME.. the blueberries that fuk with me when I am sniping are always neg KDR. Always. The good players are doing their own damage to the enemy. The suck players start to blame their own team.
- by mollerz - at 2013.04.24 06:15:00
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166. "Suggestion" Possible ways to improve the scout suits. - in Feedback/Requests [original thread]
I play a scout like an assault a lot of the times and do fine. I think scout suits rock, but I would liek to definitely be abel to go faster. I think their stamina should get buffed. I wouldn't mind more CPU either.
- by mollerz - at 2013.04.23 21:58:00
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167. Discourage redline snipers by measuring time in the back-end and penalizing acco... - in Feedback/Requests [original thread]
I have a far simpler solution. Counter snipe. It's free kills.
- by mollerz - at 2013.04.23 21:56:00
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168. Strafe Jumping - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Strafe jumping and bunny-hopping are both gimmick moves that came about due to errors or inabilities for code to handle the condition realistically. It was later adopted as one of the favorable methods of playstyle. IM...
- by mollerz - at 2013.04.22 04:41:00
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169. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
Bendtner92 wrote: TheEnd762 wrote: Bendtner92 wrote: There are other things to fix as well regarding snipers though. Maps need to be made so snipers can't cover the entire battlefield by sitting somewhere high up and far away from the act...
- by mollerz - at 2013.04.21 19:51:00
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170. Strafe Jumping - in Feedback/Requests [original thread]
in a neo scout vk.0 with 3 complex kincats I do some pretty ill stuff. I keep a sidearm in hand as you run faster than carrying a LW as well. I get lots of wows and even a mail asking how i sprinted so crazy. Jump strafing is just a matter of tur...
- by mollerz - at 2013.04.21 19:42:00
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171. [Request] Skyboxes: moons, stars, nebulae, and aurora lights - in Feedback/Requests [original thread]
I would imagine that at some point the skybox will basically be a dynamic view form the planet to the eve side- including ships going by/firing at each other/blowing UP^^!, space stations, customs stations, etc. etc.
- by mollerz - at 2013.04.21 01:08:00
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172. Sniper rifle damage off a bit? - in Feedback/Requests [original thread]
It's all about the charged rifle. accept no imitations.
- by mollerz - at 2013.04.21 01:02:00
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173. [Suggestion] Bleed Out Skill - in Feedback/Requests [original thread]
They should make it an aspect of the Endurance skill. I'd say vigor, but they have that tied into stamina recovery.
- by mollerz - at 2013.04.18 22:01:00
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174. carrying fallen comrades - in Feedback/Requests [original thread]
Very cool idea.
- by mollerz - at 2013.04.18 06:44:00
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175. Minmatar Scout - Light Minmatar Dropsuit - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Heathen Bastard wrote: the paradigm we have right now is that shields are loud, armor is slow. Deal with that, or stop suggesting suits that break it. Source that says shields are loud in DUST? Because currently, ...
- by mollerz - at 2013.04.17 16:53:00
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176. Minmatar Scout - Light Minmatar Dropsuit - in Feedback/Requests [original thread]
Heathen Bastard wrote: Ulysses Knapse wrote: Heathen Bastard wrote: by saying it can field more equipment! I never said anything about additional equipment slots. Also, I never said it was supposed to be stealthy, and no, scouts don't ...
- by mollerz - at 2013.04.17 04:45:00
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177. [Request] Button Remapping for May 6th - in Feedback/Requests [original thread]
Mobius Wyvern wrote: I know it's probably a long shot and a pretty last minute request, but I'd -really- like to be able to redo my vehicle controls in the next build. It shouldn't be a long shot. They've had a year of requests for it. If ...
- by mollerz - at 2013.04.17 01:02:00
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178. Minmatar Scout - Light Minmatar Dropsuit - in Feedback/Requests [original thread]
Ulysses Knapse wrote: mollerz wrote: And then go on to contradict the first sentence repeatedly . No, I don't, you ignorant military brute. Yes. You do. I even outlined it for you. Quote: The Minmatar are renown for relying on s...
- by mollerz - at 2013.04.17 00:33:00
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179. Light Machine Gun - Minmatar Light Weapon - in Feedback/Requests [original thread]
I dig it.
- by mollerz - at 2013.04.16 22:02:00
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180. Minmatar Scout - Light Minmatar Dropsuit - in Feedback/Requests [original thread]
Ulysses Knapse wrote: The Minmatar are renown for relying on speed instead of durability. The Minmatar Scout dropsuit is no exception. The Minmatar Scout trades the scan profile and precision of the Gallente Scout for better speed and durabilit...
- by mollerz - at 2013.04.16 21:59:00
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