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2581. New Guns, New Officer Weapons? - in General Discussions [original thread]
Elmo Love U wrote: mollerz wrote: At least gatsun's HMG is worth something again To bad we don't have a decent suit to put them on. 1820hp is not enough. I'm not selling them until this game is alive and kicking eve style.
- by mollerz - at 2013.12.21 18:33:00
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2582. New Guns, New Officer Weapons? - in General Discussions [original thread]
I'd like some republic knives, but officer republic knives would never be used. Only gazed upon on special fits that will never see the battlefield.
- by mollerz - at 2013.12.21 18:04:00
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2583. IGN should re-review Dust - in General Discussions [original thread]
All those IGN dudes are virgins. Give them a break guys.
- by mollerz - at 2013.12.21 18:03:00
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2584. New Guns, New Officer Weapons? - in General Discussions [original thread]
At least gatsun's HMG is worth something again
- by mollerz - at 2013.12.21 17:58:00
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2585. Stealth, combat, and cloaking. - in General Discussions [original thread]
Kasira Vorrikesh wrote: As for how I'd like it to work: always on. You move, you shimmer. You move fast, you shimmer rapidly. You stop, you go completely invisible after, say, 5 seconds. Everything you said is pretty cool, save that part. ...
- by mollerz - at 2013.12.21 17:48:00
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2586. Stealth, combat, and cloaking. - in General Discussions [original thread]
Maken Tosch wrote: What do you guys think? All of that is awesome man. I hope you bent that to their ear in their design phase! With REs, wouldn't the act of dropping the first RE break your cloak? The RE object falling out of the cloak...
- by mollerz - at 2013.12.21 17:46:00
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2587. Stealth, combat, and cloaking. - in General Discussions [original thread]
OZAROW wrote: I love how it says unmatched in stealth an hand to hand combat, yet it's base melee is horrible , even with my passive h2h at 3 it's only 100 I know. It's kind of a joke. The little guy who thinks he's tuff. You can just hear t...
- by mollerz - at 2013.12.21 17:34:00
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2588. Stealth, combat, and cloaking. - in General Discussions [original thread]
Roger Cordill wrote: Message from Godin: Learn to read: Snip of lameness Sorry what was that? Godin's small pecker in your mouth is making it hard to understand you.
- by mollerz - at 2013.12.21 01:10:00
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2589. Stealth, combat, and cloaking. - in General Discussions [original thread]
Maken Tosch wrote: Korvin Lomont wrote: I fear that scouts won't be a good choice for cloaking equipment unless they get a HUGE boost to fitting reqs. Scouts have the lowest CPU rating(apart from commandos I think) and not that much PG as ...
- by mollerz - at 2013.12.21 01:08:00
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2590. Scout vs. Heavy (and a sprinting bug) - in General Discussions [original thread]
I need my magic legs back.
- by mollerz - at 2013.12.20 20:45:00
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2591. Stealth, combat, and cloaking. - in General Discussions [original thread]
Ghost Kaisar wrote: Also realize that most scouts won't use it to sneak RIGHT up onto the target. I will probably end up using mine to stage ambushes and to make hasty get-aways. Think of it this way. Why have a cloak going when nobody can ...
- by mollerz - at 2013.12.20 20:44:00
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2592. Stealth, combat, and cloaking. - in General Discussions [original thread]
Krom Ganesh wrote: Aero Yassavi wrote: It's been confirmed as an equipment for a long time, NOT a module. The reason is because they want to add it in soon, but they don't have any interface currently for active modules on dropsuits. So why ...
- by mollerz - at 2013.12.20 20:37:00
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2593. Stealth, combat, and cloaking. - in General Discussions [original thread]
Django Quik wrote: I mentioned this before elsewhere but ingame descriptions are so horrendously out of date that they should not be taken as any current or future intention for anything at all. That doesn't mean it shouldn't be taken serio...
- by mollerz - at 2013.12.20 20:21:00
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2594. Stealth, combat, and cloaking. - in General Discussions [original thread]
Garrett Blacknova wrote: Korvin Lomont wrote: A good bonus to compensate could be that only scouts can move or sprint while cloaking is active let every other suit break the cloak when they move.... There's going to be a "shimmer" effect o...
- by mollerz - at 2013.12.20 20:18:00
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2595. Stealth, combat, and cloaking. - in General Discussions [original thread]
T8R Raid wrote: Often times, i feel like my ginja gk.0 is already cloaked, most people rely on scanners and their radar. give me a cloak and it'll have no better description than 'rude'. also, logis do everything better already, dont let them h...
- by mollerz - at 2013.12.20 20:15:00
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2596. Stealth, combat, and cloaking. - in General Discussions [original thread]
I just want to start by refering to the Mk.0 scout suit description since their introduction: Quote: The Scout dropsuit is a lightweight suit optimized for enhanced mobility, multi-spectrum stealth, and heightened awareness. Augmented joint se...
- by mollerz - at 2013.12.20 03:53:00
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2597. Who'd be down with getting rid of Auto-Aim? - in General Discussions [original thread]
NERF IT!
- by mollerz - at 2013.12.20 03:28:00
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2598. Scout Registry / Killboard - in General Discussions [original thread]
Llast 326 wrote: mollerz wrote: For some reason, KNs are having hit detection issues again.. or maybe matches are laggier? Lags was killing me the other night Usually I'll get the blue shield, but now it's a different issue. It seems ...
- by mollerz - at 2013.12.20 01:52:00
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2599. who will be playing Planetside 2 when it releases on Ps4 - in General Discussions [original thread]
I was hoping BF4 would have pulled me away. oh wellz to that pile of crapola. Dust has been seriously lucking out with other developers striking out left and right.
- by mollerz - at 2013.12.20 01:47:00
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2600. Scout Registry / Killboard - in General Discussions [original thread]
For some reason, KNs are having hit detection issues again.. or maybe matches are laggier?
- by mollerz - at 2013.12.20 01:45:00
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