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21. Ammar heavy AV weapon idea - in Feedback/Requests [original thread]
It'd be nice to get more Ammar weapons and vehicles. Out of all of them, we have the least. Probably only in legion will we get anything new though.
- by man- bear pig - at 2014.10.04 19:26:00
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22. Ammar heavy AV weapon idea - in Feedback/Requests [original thread]
It would have a decently large charge, like a forge. I would fire a very large Laser rifle shot for about 1-2 seconds long, with a bonus to vehicle damage. two round clip with that stupid heat build up, because people need a handicap against Ammar...
- by man- bear pig - at 2014.10.04 17:06:00
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23. [CPM - Echo and Beyond] Post lvl 5 content - in Feedback/Requests [original thread]
assault varient: Vanguard increase grenade count, ammo capacity, and reduction for cpu/pg for damage mods= lose equipment slots variant B (Guardian? maybe?) Increase shield/armor depending on race and increase to precision and range=decrease o...
- by man- bear pig - at 2014.09.30 14:04:00
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24. Adding a "Corp finder" - in Feedback/Requests [original thread]
Soraya Xel wrote: Not with a hotfix, no. Still like the idea. Is there any talk of a client patch coming soon, or have they scrapped the idea? I understand probably not right away, but at least one more planned?
- by man- bear pig - at 2014.09.30 13:17:00
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25. Adding a "Corp finder" - in Feedback/Requests [original thread]
Similar to squad finder, it would be a tab under the "My Corporation" page. It would be a list of corps recruiting, and have 1-2 point of contacts for each corp. It would make things a lot easier recruiting wise, and it would give new players a be...
- by man- bear pig - at 2014.09.30 02:46:00
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26. IDEA: EMP remote explosives - in Feedback/Requests [original thread]
RE's are powerful, but the really only other variant is a proxy. Why not have a new variant that doesn't blow up in a small area, but acts more like a flux granade with bigger range, and more effects. The EMP remote explose It is thrown and expl...
- by man- bear pig - at 2014.09.25 16:08:00
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27. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Can you explain the dropsuit changes, or how the spreadsheet is supposed to be read? The spreadsheet isn't exactly clear as to which proposed numbers refer to what Race. Also, what is the "AM-GA" and "GA-MM" columns referring to?
- by man- bear pig - at 2014.09.22 13:39:00
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28. NPE reality 514 - in Feedback/Requests [original thread]
So as the experienced player base for this game, what can we do to help fix this? I know we really don't have any power as far as game design, but there has to be something we can do. Quote: i think newbies who are under 5m or 10m SP should ge...
- by man- bear pig - at 2014.09.16 00:24:00
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29. NPE reality 514 - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: SANDBOX PVE Not even that. Just extend the academy, have levels in the academy you move up through, give them a couple militia sets of their races three suit types, give them a set of every type of militi...
- by man- bear pig - at 2014.09.15 02:59:00
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30. NPE reality 514 - in Feedback/Requests [original thread]
Appropriate gif to describe starting off in dust. I would have added text, but I'm not good at photoshop.
- by man- bear pig - at 2014.09.15 01:07:00
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31. NPE reality 514 - in Feedback/Requests [original thread]
I just started a new alt the other day, and I couldn't agree more. The starting tutorial is so simplistic it's almost useless. It doesn't explain weapon types, suit types, skill trees, market place, matchmaking, fitting requirements, squad finder,...
- by man- bear pig - at 2014.09.15 00:46:00
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32. Request for Rattati - in Feedback/Requests [original thread]
CCP Rattati wrote: Zatara Rought wrote: I've suggested before that the SCR is a skill shot weapon that is meant for long range engagements. Why does the hipfire remain without more kick? There is a Hipfire Kick increase proposed, just no...
- by man- bear pig - at 2014.09.10 01:45:00
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33. Idea: special custom game type events - in Feedback/Requests [original thread]
The standard match is fun, but every now and then it's interesting to switch it up a little. My corp does this about once a month. We make up some game where we only run around with a certain weapon (only plasma cannons, only flylock pistols, forg...
- by man- bear pig - at 2014.09.09 12:13:00
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34. CCP Rattati, Suggestion for Hotfix Delta: Ending the logi train! - in Feedback/Requests [original thread]
I'm glad to see I'm not the only one thinking this.
- by man- bear pig - at 2014.09.01 22:04:00
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35. Adding an overheat to rep tools - in Feedback/Requests [original thread]
manboar thunder fist wrote: My fellow not too distant cousin: man bear pig! :D Personally I think reptools just need a rainbow colour alternating beam to make them more interesting... Seriously the crackly yellow electricity is just boring... ...
- by man- bear pig - at 2014.09.01 07:18:00
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36. Adding an overheat to rep tools - in Feedback/Requests [original thread]
Kaze Eyrou wrote: man- bear pig wrote: medomai grey wrote: I would like using the rep tool to be more interesting to use. Not sure an overheat mechanic is the way to go about doing though. Maybe add an amount of ammo with a reload, but...
- by man- bear pig - at 2014.09.01 07:14:00
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37. Adding an overheat to rep tools - in Feedback/Requests [original thread]
medomai grey wrote: I would like using the rep tool to be more interesting to use. Not sure an overheat mechanic is the way to go about doing though. Maybe add an amount of ammo with a reload, but increase the rep rate? Also add that it can ...
- by man- bear pig - at 2014.09.01 07:07:00
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38. Adding an overheat to rep tools - in Feedback/Requests [original thread]
Pokey Dravon wrote: Should we really be discouraging active logistics support further? How are they discouraged? The best squads I run into have two or three logi's with them, always ending up with the majority of the logi's in the top 5 of ...
- by man- bear pig - at 2014.09.01 06:55:00
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39. Adding an overheat to rep tools - in Feedback/Requests [original thread]
Before this idea is shot down, hear me out. Every other equipment and weapon in this game has something limiting it from being used constantly. Weapons overheat and/or need to be reloaded, turrets overheat, nano hives have a limited amount of ammo...
- by man- bear pig - at 2014.09.01 06:17:00
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40. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
A couple post back, the sniper rifle argument brought up an issue that really needs to be addressed. HMG with a logi train behind them, turning them damn near invincible. Sure, there are ways around it, just like there are ways to counter a sniper...
- by man- bear pig - at 2014.08.31 05:07:00
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