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361. Respec Skills From To Faulty Choices - in Feedback/Requests [original thread]
no respecs. ever.
- by low genius - at 2013.07.27 03:55:00
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362. [Request]Sp Farming needs to be stopped - in Feedback/Requests [original thread]
10123Jman wrote: I Have an idea... How about you have a countdown clock, u know how when you go in the restricted area of a map you have a countdown till u die?, well how about u only have 1 minute to stay in the MCC? how about you only have...
- by low genius - at 2013.07.24 17:59:00
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363. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Meeko Fent wrote: DeadlyAztec11 wrote: low genius wrote: this would not fit in well with the lore. pick something other than 'jove' Why? The Jove rarely leave their space, so destroyed Jove craft would be eithe...
- by low genius - at 2013.07.23 14:46:00
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364. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: low genius wrote: this would not fit in well with the lore. pick something other than 'jove' Why? because finding a jove ship is like finding the pot of gold at the end of a rainbow.
- by low genius - at 2013.07.22 23:57:00
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365. Salvage from Jove Ships! New Gamemode! - in Feedback/Requests [original thread]
this would not fit in well with the lore. pick something other than 'jove'
- by low genius - at 2013.07.22 18:50:00
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366. accept or decline revive - in Feedback/Requests [original thread]
wouldn't communicating with your squad solve this problem?
- by low genius - at 2013.07.20 16:33:00
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367. [Feedback and request] FIX THE FLAYLOCK PISTOLS - in Feedback/Requests [original thread]
flavour of the month will always get nerfed.
- by low genius - at 2013.07.17 19:09:00
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368. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: havent read past OP. I feel you! CCP doesn't care about much (the only exception is Caldari Assaults and AR's) they balance based on the majority of DUST's playerbase (again Caldari Assaults and AR's) so CCP's nerfing e...
- by low genius - at 2013.07.17 02:54:00
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369. HAV's STILL need balance!... you don't care anymore, do you ccp?? - in Feedback/Requests [original thread]
Yotta Guns wrote: Ccp isn't paying attention to tanks at all... Still waiting on the shield buff... Getting REAL tired of the "invincibility" module on the armor tanks. (also known as a armor rep). It's got a faster cooldown, and is waaay stron...
- by low genius - at 2013.07.17 02:53:00
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370. Squad spotting - in Feedback/Requests [original thread]
i think you're looking for a module called the 'active scanner'. should solve your problem.
- by low genius - at 2013.07.15 22:56:00
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371. Training - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: they should allow players to go onto their corp owned districts were they can call in whatever they want to practise defending their property this
- by low genius - at 2013.07.14 01:57:00
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372. Training - in Feedback/Requests [original thread]
FraggerMike wrote: SUGGESTION I think it would be a good idea, anyway: Training Mode - Players can go battle each other for purpose of training only. No ISK, SP or WP earned or spent. No clones, equipment or weapons lost when fragged Simply ...
- by low genius - at 2013.07.14 01:56:00
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373. [Request/Feedback] Remove WP Req. for Orbital Strikes - in Feedback/Requests [original thread]
before they do that, they should remove the warbarge strike from pc. it's illogical and silly. having an eve player sitting up in danger for 20 minutes only so he can drop one (relatively) useless orbital sucks.
- by low genius - at 2013.07.14 01:20:00
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374. Matchmaking And New Game Mode Idea - in Feedback/Requests [original thread]
LongLostLust wrote: CCP Nullarbor wrote: LongLostLust wrote: CCP Nullarbor wrote: We are working on improved matchmaking but it won't be based on skill points like you suggest because that mostly indicates how old a player is, not how ...
- by low genius - at 2013.07.12 20:16:00
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375. Flaylock Balancing Idea - in Feedback/Requests [original thread]
R'adeh Hunt wrote: Seems a lot more sensible than some of the "omg, just remove the weapon" or "remove 80% of splash damage" comments flaylock threads normally attract To be honest, the first thing they should do is bring fitting stats for t...
- by low genius - at 2013.07.10 21:07:00
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376. Flaylock Balancing Idea - in Feedback/Requests [original thread]
the solution is to make people use it like a pistol, not a mass driver. give it ****** damage and a headshot bonus.
- by low genius - at 2013.07.10 21:06:00
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377. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
hate this idea. if you're playing solo and pulling out a tank you're a ****-tard.
- by low genius - at 2013.07.10 17:43:00
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378. Core Godlock pistol! - in Feedback/Requests [original thread]
D legendary hero wrote: RA Drahcir wrote: it is going to be nerfed...sorry, CCP accidentally made it too OP when they introduced it as a new [overly] good weapon they introduced it prenerfed it actually needs a radius buff, but the fire r...
- by low genius - at 2013.07.10 17:42:00
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379. Core Godlock pistol! - in Feedback/Requests [original thread]
i hope so. they've got to drop the splash damage. it's tougher than a prototype massdriver. bare minimum make sure the person using an explosion radius weapon is going to take damage from it. how many *****-lock pistols have you seen firing strai...
- by low genius - at 2013.07.10 17:41:00
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380. CCP - Allow Respecs Every 90 Days for AUR - in Feedback/Requests [original thread]
LongLostLust wrote: N1ck Comeau wrote: Any amount of respecs for aurum will be considered pay 2 win. I suggest either once every 3 months you can get a respec for 10 million isk. then becoming 20 million isk than 30 million, all the way up...
- by low genius - at 2013.07.09 22:04:00
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