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3661. Null cannons should activley target and seek heavys before MCC - in Feedback/Requests [original thread]
*opens troll book* uh huh *writes a name down* I am done here.
- by ladwar - at 2013.05.05 08:22:00
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3662. Need to charge team killers!!!!!! - in General Discussions [original thread]
don't like snipers in skirmish? snipers have a point but the trend is that they don't help out much.
- by ladwar - at 2013.05.05 08:19:00
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3663. Why do teammates destroy turrets on our side of map? - in Rookie Training Grounds [original thread]
0 Try Harder wrote: ladwar wrote: (my) idea of the game is not let the enemy get warpoints/kills/objects. That is true too. Blue dots in pub games seem to have no concept of good WP management. Orbitals can change the tide of a game, and g...
- by ladwar - at 2013.05.05 08:14:00
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3664. Increase number of REs carried and deployed? Me gusta - in General Discussions [original thread]
Sinboto Simmons wrote: Am I the only one looking forward to setting down minefields in uprising?an increase to the number we can carry and deploy! Look down kids because my boundless REs will send you to hell they only said you could carry ...
- by ladwar - at 2013.05.05 08:03:00
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3665. HMG nerfs really necessary? - in Feedback/Requests [original thread]
Cosgar wrote: ladwar wrote: that's like saying I kill a newberry, of course you can, pretty much all the vets can. its never been the type of suit its the person using it and how they use it. Right, and how they're going to be used is head...
- by ladwar - at 2013.05.05 07:51:00
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3666. HMG Range - in General Discussions [original thread]
Kushmir Nadian wrote: lol @ ladwar Due to their spread OVERALL. HMGs waste about 30-40% of their rounds...on the flipside the heavy hitbox eats everything. If you're missing a heavy? There's just no words. I actually support the range decre...
- by ladwar - at 2013.05.05 07:43:00
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3667. HMG Range - in General Discussions [original thread]
Jotun Hiem wrote: ladwar wrote: but it still fires the same bullets for the same damage, AR kick and lose their target over time yet everyone counts as if every round hits every time, double standard? Try burst firing? I've always found ...
- by ladwar - at 2013.05.05 07:37:00
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3668. New female suit pics? - in General Discussions [original thread]
yea... im not "into" vehicles that way.
- by ladwar - at 2013.05.05 07:27:00
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3669. HMG Range - in General Discussions [original thread]
but it still fires the same bullets for the same damage, AR kick and lose their target over time yet everyone counts as if every round hits every time, double standard?
- by ladwar - at 2013.05.05 07:25:00
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3670. I just realized something... - in General Discussions [original thread]
Arkena Wyrnspire wrote: ladwar wrote: Aisha Ctarl wrote: I realized the following.... deployable shield - bubble shield Plasma cannon - Rocket launcher/Fuel Rod Gun Swarm launcher - Fuel rod gun (it could lock onto vehicles) Scrambler r...
- by ladwar - at 2013.05.05 07:09:00
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3671. HMG Range - in General Discussions [original thread]
Cosgar wrote: This is why the patch notes should have had footnotes from the developers explaining specific changes, especially nerfs. oh totally.
- by ladwar - at 2013.05.05 07:06:00
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3672. HMG Range - in General Discussions [original thread]
Kushmir Nadian wrote: ladwar wrote: proto AR gets out dps by a STD HMG.. I don't hear anyone saying anything about that being bad. This is the funniest thing i've seen in weeks! FACT: If a STD HMG is out-damaging your proto-AR you're do...
- by ladwar - at 2013.05.05 07:05:00
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3673. Post Match Screen - in Feedback/Requests [original thread]
sweet
- by ladwar - at 2013.05.05 07:00:00
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3674. Why do teammates destroy turrets on our side of map? - in Rookie Training Grounds [original thread]
0 Try Harder wrote: Thranx1231 wrote: My favorite use of a Turret is to hack it, back away as the Red comes to take it, wait until it turns This is EXACTLY why I kill turrets. People like you are selfish. You could care less about my HAV...
- by ladwar - at 2013.05.05 06:55:00
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3675. HMG Range - in General Discussions [original thread]
Jotun Hiem wrote: ladwar wrote: proto AR gets out dps by a STD HMG.. I don't hear anyone saying anything about that being bad. Because the HMG needs to be in spitting distance to take full advantage of that. The AR can engage at max effic...
- by ladwar - at 2013.05.05 06:50:00
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3676. HMG nerfs really necessary? - in Feedback/Requests [original thread]
Master Jaraiya wrote: They should have left the HMG base stats alone or made them just a bit more powerful for use against vehicles. lol.... ok, wow, no way. HMGs can destroy free LAVs just fine anything else LOL on you for even trying and...
- by ladwar - at 2013.05.05 06:45:00
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3677. HMG nerfs really necessary? - in Feedback/Requests [original thread]
Master Jaraiya wrote: Master Jaraiya wrote: ladwar wrote: Cosgar wrote: Master Jaraiya wrote: Yes I too kill proto light infantry with my all militia heavy fit firing a STD HMG. I also take out some proto heavies in the same fit. I...
- by ladwar - at 2013.05.05 06:45:00
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3678. heavies will rule in uprising! - in General Discussions [original thread]
50+ on screen when successful with a rewarding sound?
- by ladwar - at 2013.05.05 06:37:00
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3679. Investment Opportunity - DOUBLE YOUR ISK! - in General Discussions [original thread]
its pre update prices not post update prices so not 2x 10x price change over refunded.. greedy people.
- by ladwar - at 2013.05.05 06:35:00
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3680. Last one to post wins. - in The Locker Room [original thread]
no
- by ladwar - at 2013.05.05 06:26:00
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