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3101. Current State of LAVs: Explaination, Problems, and Potential Solutions - in General Discussions [original thread]
av better..
- by ladwar - at 2013.05.21 00:45:00
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3102. Pick what Mr Zitro specs into - in General Discussions [original thread]
dropships... mainly the ADS.
- by ladwar - at 2013.05.20 23:47:00
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3103. Request - Bail out of the side of LAVs - in Feedback/Requests [original thread]
that would make to sense.
- by ladwar - at 2013.05.20 23:46:00
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3104. CCP, why did you downgrade the gameplay? - in General Discussions [original thread]
WhiteMage7322 wrote: 1:55 Did that LAV just destroyed a HAV? MAV.. but yea it was hit by a ADS before the MAV killed the HAV but really.. looks like PVE which would be great. wonder why we don't have it the almost all of the vehicle is p...
- by ladwar - at 2013.05.20 23:39:00
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3105. GALLENTE ARE FASTER THAN CALDARI WHY? - in Feedback/Requests [original thread]
Farsund Solheim wrote: I am sorry, but you Gunnlogi drivers are pretty misinformed, and it is kind of blowing my mind. Stats are as follows: Madruger Base Speed = 93.75km/h 60mm Armor Plates (10% base speed reduction) = 93.75 - 9.375 = 84.37...
- by ladwar - at 2013.05.20 22:44:00
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3106. Another HAV Stealth Nerf - in General Discussions [original thread]
Sylwester Dziewiecki wrote: Quote: I think a good place to start would be to give rails and missiles their splash damage and radius back. With the skills nerfed they might be balanced correctly. We need the damage to protect ourselves. R...
- by ladwar - at 2013.05.20 22:22:00
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3107. Another HAV Stealth Nerf - in General Discussions [original thread]
Cy Clone1 wrote: Unrelated, but the Armor repair module has a pulse interval of 3sec, but repairs every second, where as shiled booster has pulse interval of 1sec but takes 3. Also we get slight passive recharge they get 300% better armor reps ...
- by ladwar - at 2013.05.20 22:03:00
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3108. Another HAV Stealth Nerf - in General Discussions [original thread]
Spy Mouse wrote: Iron Wolf Saber wrote: Harpyja wrote: I was just looking at the turret specific operation skills when I noticed that they changed the 3% damage per level to 1%. WTF? Like it wasn't enough they removed turret proficiency s...
- by ladwar - at 2013.05.20 21:53:00
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3109. [BUG] [PC] Clone depletion --> Didn't capture !!! WTF - in Technical Support/Bugs [original thread]
must be a bug..or ccp want to win with both a clone and MCC at the same time in the same battle.
- by ladwar - at 2013.05.20 21:46:00
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3110. fix the Booster/repair modules for tanks - in General Discussions [original thread]
Cy Clone1 wrote: ladwar wrote: Cy Clone1 wrote: Can someone please tell me why the shield booster has a pulse interval of 1sec, but in actually reps every 3sec. The armor repair has 3sec, but reps every one second. Armor Tanks 1. heals ...
- by ladwar - at 2013.05.20 20:02:00
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3111. [feedback] HAV small turrets - in Feedback/Requests [original thread]
its really bad when both turrets are doing this.
- by ladwar - at 2013.05.20 19:52:00
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3112. fix the Booster/repair modules for tanks - in General Discussions [original thread]
Hexen Trickster wrote: Armor - Swarm, AV nade, Missile launcher Turret Shield - Flux, Plasma,Blaster Turret Both - Forge, Railgun Turret Second EDIT- Tank damage, some 1 mentioned that armor have more DPS over shield tanks. This simply isnt t...
- by ladwar - at 2013.05.20 19:32:00
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3113. [REQUEST] Optional spike grill to replace the LAV turret - in Feedback/Requests [original thread]
it would allow me to kill HAVs by ramming then, im down for it the top turret does no good for the LLAV anyways.
- by ladwar - at 2013.05.20 18:56:00
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3114. [feedback] HAV small turrets - in Feedback/Requests [original thread]
ok so this is getting really annoying now, every time I drop my gunnlogi fitted with missiles some blueberry has to get to the top turret and face down and hold the fire button till the end of the match and it is very distracting and difficult to ...
- by ladwar - at 2013.05.20 18:55:00
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3115. fix the Booster/repair modules for tanks - in General Discussions [original thread]
Hexen Trickster wrote: BobThe843CakeMan wrote: armor tanks r faster i have one. if u don't use nitrous ur doing it wrong. Thats hardly the fault of the tank its the fitting. Nothing stopping a shield tank using it. ladwar wrote: ar...
- by ladwar - at 2013.05.20 18:37:00
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3116. fix the Booster/repair modules for tanks - in General Discussions [original thread]
Hexen Trickster wrote: Ninjanomyx wrote: You obviously never Tanked, your argument is invalid. Also....Reading/Comprehension Fails are abundant in your Post. You must be "That Guy" who sees a Thread Title, immediately clicks Reply with no ...
- by ladwar - at 2013.05.20 18:16:00
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3117. fix the Booster/repair modules for tanks - in General Discussions [original thread]
Cy Clone1 wrote: Can someone please tell me why the shield booster has a pulse interval of 1sec, but in actually reps every 3sec. The armor repair has 3sec, but reps every one second. Armor Tanks 1. heals faster 2.heals more 3.higher hp 4.mov...
- by ladwar - at 2013.05.20 17:37:00
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3118. fix the Booster/repair modules for tanks - in General Discussions [original thread]
Hex Trickster wrote: Armor gets more hp over shield but suffer being slower and having more anti armor weaponry than anti shield. A general rule is armor is for being a slow bruiser soaking up damage in the middle of the fight Shields are for ...
- by ladwar - at 2013.05.20 17:25:00
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3119. A Compromise to LAV's - in General Discussions [original thread]
lol... yea no just spec into AV.
- by ladwar - at 2013.05.20 17:09:00
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3120. PC bug in taking over districts - in Feedback/Requests [original thread]
wow.. that sounds like a big problem.
- by ladwar - at 2013.05.20 17:03:00
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