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1221. Good reasons to stay in a loseing FW match - in General Discussions [original thread]
RED FARM wrote: I know I will sound like an ass, butt loseing is spelled losing. I never said you should be rewarded for losing. I said there is no motivation to stay. there is a difference. "If you go AWOL while contracted by the militia yo...
- by knight of 6 - at 2013.12.12 03:37:00
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1222. Screw Caldari - in General Discussions [original thread]
Bojo The Mighty wrote: knight of 6 wrote: someone who is a more talented artist than me, I need retro enlistment posters. "gallente, bringing democracy one orbital strike at a time!" "gallente, fight for the winning team" "The Caldari Lik...
- by knight of 6 - at 2013.12.12 03:31:00
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1223. Screw Caldari - in General Discussions [original thread]
someone who is a more talented artist than me, I need retro enlistment posters. "gallente, bringing democracy one orbital strike at a time!" "gallente, fight for the winning team" "The Caldari Like Ayn Rand, Gallente enlist today!" oh, can't f...
- by knight of 6 - at 2013.12.12 03:11:00
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1224. Good reasons to stay in a loseing FW match - in General Discussions [original thread]
Avinash Decker wrote: LP? yes all 75 of it while I spend thousands of isk fighting the tide. you don't even get standings there is literally no point.
- by knight of 6 - at 2013.12.12 03:01:00
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1225. Good reasons to stay in a loseing FW match - in General Discussions [original thread]
Green Living wrote: Just sit in the MCC? good god man! have you no shame? having no motivation is one thing, but exploiting flawed mechanics via rubber band? for shame!
- by knight of 6 - at 2013.12.12 02:58:00
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1226. Good reasons to stay in a loseing FW match - in General Discussions [original thread]
...pride?... nope still got nothing.
- by knight of 6 - at 2013.12.12 02:54:00
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1227. large blaster turret, no hit marker, no health bars - in Technical Support/Bugs [original thread]
I'm taking some time off the forums until the AV/angry FW lynch mobs go away mostly cause I don't wanna read it. If I get anything I think might help solve this rather annoying bug I wont hesitate to post it. if any other tankers have had it and c...
- by knight of 6 - at 2013.12.12 00:54:00
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1228. PSA tank speed has not increased - in General Discussions [original thread]
ugh, you know what, do whatever you feel you need to do. post a million threads and nerf tanks back into the ground, it's only a million and a half of my skill points and to be quite honest it's a million SP that I would happily give up to have th...
- by knight of 6 - at 2013.12.12 00:48:00
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1229. large blaster turret, no hit marker, no health bars - in Technical Support/Bugs [original thread]
CELESTA AUNGM wrote: Hello to both of you! I practice heavily on turrets of all type/location. The Notes in Patch 1.7 did have a line that said hit-indication and color-change was being "removed" (??) from the turret reticle. I don't know why C...
- by knight of 6 - at 2013.12.11 18:53:00
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1230. So I win my first game in faction warfare... - in General Discussions [original thread]
it's a known issue. you still get your payout so there is that.
- by knight of 6 - at 2013.12.11 17:19:00
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1231. The volcano map/ mood - in General Discussions [original thread]
I found the red hot ash really distracting because they sorta look like red chevettes out of the corner of your eye
- by knight of 6 - at 2013.12.11 15:26:00
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1232. I killed a tank - the vehicle zero-sum game (Honeyed lamb inside) - in General Discussions [original thread]
more tanks = advantage... not really to many tanks is still a very bad thing. tankers are limited in where they can go and what they can do once they are there. most null cannons are very well protected from snipers and vehicles. this creates a pr...
- by knight of 6 - at 2013.12.11 14:11:00
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1233. Tanks - Gunnlogi - in General Discussions [original thread]
also, if I may be so bold, swarms are ineffective against shields, so are AV nades because they are both explosive they lose like 20% of their damage of the top plus the 60% from our hardeners. OMGWTFBBQ NERF TANKS! or use a plasma cannon and flux...
- by knight of 6 - at 2013.12.11 14:00:00
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1234. New Dust trailer from CCP - in General Discussions [original thread]
mmMm more like end of year "how far we've come" video.
- by knight of 6 - at 2013.12.11 13:34:00
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1235. PSA tank speed has not increased - in General Discussions [original thread]
Thor Odinson42 wrote: I had an ADV Min Assault suit with Proto Swarms and ADV AV nades that ate tanks for breakfast. You could put 10 guys in that suit now and the tanks would just laugh. nah bro, we'd recall or die... or red line. it takes ...
- by knight of 6 - at 2013.12.11 13:28:00
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1236. Is it just me or are we all dying A LOT MORE - in General Discussions [original thread]
I've been thinking it has something to do with aiming but you're right. the best I managed yesterday was 11/1 my average was like 4/9 or some ludicrously low number. i couldn't seem to get my WP count up either so I didn't get paid well.
- by knight of 6 - at 2013.12.11 13:19:00
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1237. PSA tank speed has not increased - in General Discussions [original thread]
LuckyLuke Wargan wrote: Our Deepest Regret wrote: LuckyLuke Wargan wrote: knight of 6 wrote: it has actually decreased, we just accelerate and decelerate faster now. Yeah? How do you explain a tank (sitting still i might add) i was...
- by knight of 6 - at 2013.12.11 13:14:00
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1238. Scouts - in General Discussions [original thread]
Draxus Prime wrote: try nova knifing if u want to see fear yup, run straight at them and jump at the last second charging your knives in mid air. they lose it when they see knives running at them, they lock up and sorta stand there. by the ti...
- by knight of 6 - at 2013.12.11 04:30:00
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1239. Scouts - in General Discussions [original thread]
or you just die fastest giving you the perception that you are being singled out even in a crowd and though you weren't. alternatively they always look like they are trying harder to kill you in 1v1 situations because your style of combat breaks t...
- by knight of 6 - at 2013.12.11 04:15:00
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1240. Can I Trade? - in General Discussions [original thread]
I would fill for a gyro stabilizer on my main cannon. pesky tiny hills always screwing up my aim.
- by knight of 6 - at 2013.12.11 04:06:00
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