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4721. AR is NOT broken, it is fine the way it is. - in General Discussions [original thread]
meri jin wrote: Michael Arck wrote: So what's really your point? Seriously, what's everybody's point complaining about the AR? There is no point. Man, I'm trying to find that out to. Again it looks like I described: "My [weapon] suc...
- by jerrmy12 kahoalii - at 2013.09.24 08:37:00
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4722. Vehicle Recall Restrictions - in Feedback/Requests [original thread]
Thurak1 wrote: I had this happen to me last week also when i was using my proto breach FG to bust a tank. The driver jumped out and recalled between shots. Dam charge up time. I learned my lesson with that and now use my assault FG even when hu...
- by jerrmy12 kahoalii - at 2013.09.24 06:22:00
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4723. Talking AV - in General Discussions [original thread]
echo47 wrote: [quote=The Attorney General] From reading suit descriptions, the heavy is supposed to be my main infantry based opponent. Ideally they should be the only suit that has the tank to stand and trade with a tank. And yes, I would rath...
- by jerrmy12 kahoalii - at 2013.09.24 06:03:00
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4724. Better hit detection for jumpers - in Feedback/Requests [original thread]
kickin six wrote: I use some exploding weapons like forge, mass driver, etc. Seems like horizontal hit detection is right on but someone jumping the same distance straight up in the air is seemingly unaffected by the blast. Last I checked, blas...
- by jerrmy12 kahoalii - at 2013.09.24 03:56:00
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4725. (Request) Proto gear, price for effectiveness - in Feedback/Requests [original thread]
ladwar wrote: jerrmy12 kahoalii wrote: [quote=Sinboto Simmons]Ok so any player that's been around from the closed beta knows that there has been a massive change in the game, this is of course expected no game runs for over a year and doesn'...
- by jerrmy12 kahoalii - at 2013.09.23 11:18:00
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4726. my gunnlogi fits - in General Discussions [original thread]
Epicsting pro wrote: I love my missile tank I one shot turrets. And cru die in 5 volleys. LvL 5 falcion lvl 5 turret op and large missile turret op, lvl 3 turret upgrades. 3 heavy payloads ll on low one heavy shield extender, 2 30% active shiel...
- by jerrmy12 kahoalii - at 2013.09.23 06:30:00
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4727. question for tanker community - in General Discussions [original thread]
pyramidhead 420 wrote: jerrmy12 kahoalii wrote: pyramidhead 420 wrote: whats more important as i put SP into vehicle things? better turrets or better modules? which do i skill first as a noob tanker? i use missle for my main turret. are l...
- by jerrmy12 kahoalii - at 2013.09.23 05:32:00
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4728. AR complainers - in General Discussions [original thread]
Wallaby1 wrote: you want the AR nerfed?....................you are so dumb i dont know if i should be angry or concerned? seriously i hope ccp ignores you dumb asswipes , why do you guys have to ***** about EVERY SINGLE FRICKN THING FUUUUUUUUU ...
- by jerrmy12 kahoalii - at 2013.09.23 05:19:00
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4729. question for tanker community - in General Discussions [original thread]
pyramidhead 420 wrote: whats more important as i put SP into vehicle things? better turrets or better modules? which do i skill first as a noob tanker? i use missle for my main turret. are level 3 missles alot better then level 1 or just margin...
- by jerrmy12 kahoalii - at 2013.09.23 05:18:00
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4730. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
CCP Wolfman wrote: Update: While we originally aimed to have some of these changes to you in 1.5, we weren't happy with their state. As such we're pushing them back a bit. However, we are looking to post some more feedback threads with details ...
- by jerrmy12 kahoalii - at 2013.09.23 04:43:00
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4731. (Request) Proto gear, price for effectiveness - in Feedback/Requests [original thread]
Sinboto Simmons wrote: Ok so any player that's been around from the closed beta knows that there has been a massive change in the game, this is of course expected no game runs for over a year and doesn't change, however the problem comes in whe...
- by jerrmy12 kahoalii - at 2013.09.23 04:19:00
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4732. To non-pilots making tank threads - in General Discussions [original thread]
Kekklian Noobatronic wrote: And you have no idea what it's like to throw 3 Proto Packed AV grenades and 2 volleys of Proficency 4, 3x Complex Damage Mod Swarm's at a tank, only to watch it rep through the damage, turn around and smack you down ...
- by jerrmy12 kahoalii - at 2013.09.23 00:51:00
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4733. To non-pilots making tank threads - in General Discussions [original thread]
Void Echo wrote: Delta 749 wrote: Void Echo wrote: well this is the 1st game in history for the console that allows players to take control of machines that normally AI programs would have, so yeah, shouldn't be soloed by anything under ...
- by jerrmy12 kahoalii - at 2013.09.22 22:41:00
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4734. To non-pilots making tank threads - in General Discussions [original thread]
Master Jaraiya wrote: Crash Monster wrote: Master Jaraiya wrote: Has it so rough, goes 18/0 in a match. I don't think 18-0, for example, says much about the situation... other than that you don't want other folks getting such scores? ...
- by jerrmy12 kahoalii - at 2013.09.22 22:27:00
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4735. To non-pilots making tank threads - in General Discussions [original thread]
Garrett Blacknova wrote: To non-AV guys making vehicle threads: You don't AV. You have no idea what it's like to see a third of your PRO swarms swerve into hillsides or simply vanish on the way to a target. You don't know what it's like to ...
- by jerrmy12 kahoalii - at 2013.09.22 22:10:00
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4736. How can we help dust 514 become better?....... READ PLZ - in General Discussions [original thread]
CCP Saberwing wrote: Necandi Brasil wrote: These two guys above me gave the best answers ... ^ Just wanted to chip in here briefly -- this is exactly right. Honestly, we read through all of the feedback we get and just want to use it to ma...
- by jerrmy12 kahoalii - at 2013.09.22 11:01:00
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4737. Change roles of AV - in General Discussions [original thread]
i never said that, but 3-4 swarm bursts destroy tanks atm, militia, swarms.
- by jerrmy12 kahoalii - at 2013.09.22 07:11:00
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4738. Change roles of AV - in General Discussions [original thread]
Delta 749 wrote: Dovalis and Char tell me where I said they should limit tanks Go on, I can wait, where in this thread did I say they should limit tanks Jerrmy said there should me a limit on tanks in a match, I said if you do that tankers woul...
- by jerrmy12 kahoalii - at 2013.09.22 07:04:00
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4739. Change roles of AV - in General Discussions [original thread]
CharCharOdell wrote: Delta 749 wrote: [quote=jerrmy12 kahoalii][quote=Kal Kronos]Yeah I love these threads, what is the opposing team supposed to do when 3-4 tanks are called in? Run out in front of them and pad the almighty tankers KD. The ...
- by jerrmy12 kahoalii - at 2013.09.22 06:59:00
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4740. TO CCP - On Tanks - in General Discussions [original thread]
KING CHECKMATE wrote: I hope before you do this ''vehicle rebalance'' you use your NUMBERS and stadistics for this purpose,and NOT do you balance based on feedback from the forums . You must undestand that most good tankers are not here QQ...
- by jerrmy12 kahoalii - at 2013.09.22 06:42:00
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