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921. How Hard Is It To Respec A Population , That's Less Then 6000 Players! - in General Discussions [original thread]
You know nothing, Jon Snow.
- by jenza aranda - at 2013.05.27 17:45:00
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922. Corporation Contracts - will they come back someday? - in General Discussions [original thread]
Corp v corp "friendly matches" and stuff are coming back as a arena mode type thing.
- by jenza aranda - at 2013.05.24 15:41:00
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923. Placeholder models for missing racial varients. - in General Discussions [original thread]
Chankk Saotome wrote: I wouldn't mind if it were Mr. Game&Watch sitting on my "Loadout" screen as long as I could see intended stats. I love numbers, I love maths, and the sooner I get my hands on such things the sooner I can start sharing...
- by jenza aranda - at 2013.05.24 11:51:00
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924. Placeholder models for missing racial varients. - in General Discussions [original thread]
Captain Africa Clone1 wrote: `CCP you guys are the PRO'S ! Why haven't you thought about this way back. I mean this is basic functionality and balance design! Why should you wait for an overwhelming support from the community when it is the obv...
- by jenza aranda - at 2013.05.24 10:21:00
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925. Placeholder models for missing racial varients. - in General Discussions [original thread]
Sardonk Eternia wrote: jenza aranda wrote: EnglishSnake wrote: Does this include pilot suits and modules for us vehicle users? no, thats a specialisation that hasnt been added yet, im talking about the missing basics, sentinals and scou...
- by jenza aranda - at 2013.05.24 09:50:00
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926. Placeholder models for missing racial varients. - in General Discussions [original thread]
martinofski wrote: You might not get that overwhelming support, since majority play medium frames with AR. You will get a lot of heavy/scout players support, but most AR users might just ignore this. I am sure we would be at page 55 if we ...
- by jenza aranda - at 2013.05.23 16:34:00
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927. Placeholder models for missing racial varients. - in General Discussions [original thread]
Fro Diesel wrote: If this happens, when the new artwork is finished what will happen to the placeholder suits? Would they be refunded, simply convert to the new artwork, or remain in your inventory as useable alongside the new artwork suits whi...
- by jenza aranda - at 2013.05.23 15:34:00
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928. Placeholder models for missing racial varients. - in General Discussions [original thread]
ChromeBreaker wrote: jenza aranda wrote: ChromeBreaker wrote: jenza aranda wrote: Hecarim Van Hohen wrote: Nice idea but no, it's a cheap fix and that's that. its indeed a cheap fix but in our opinion it works. And the useless...
- by jenza aranda - at 2013.05.23 14:58:00
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929. Placeholder models for missing racial varients. - in General Discussions [original thread]
ChromeBreaker wrote: jenza aranda wrote: Hecarim Van Hohen wrote: Nice idea but no, it's a cheap fix and that's that. its indeed a cheap fix but in our opinion it works. And the useless sentinal bonuses? they need to be changed bu...
- by jenza aranda - at 2013.05.23 14:52:00
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930. Placeholder models for missing racial varients. - in General Discussions [original thread]
Hecarim Van Hohen wrote: Nice idea but no, it's a cheap fix and that's that. its indeed a cheap fix but in our opinion it works.
- by jenza aranda - at 2013.05.23 14:49:00
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931. CCP Enforced Ceasefires - in General Discussions [original thread]
just no.
- by jenza aranda - at 2013.05.23 12:27:00
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932. Future Game Modes - in General Discussions [original thread]
There is the tentatively named conquest game mode that will apparently be similar to the first version of skirmish
- by jenza aranda - at 2013.05.23 11:49:00
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933. Placeholder models for missing racial varients. - in General Discussions [original thread]
EnglishSnake wrote: Does this include pilot suits and modules for us vehicle users? no, thats a specialisation that hasnt been added yet, im talking about the missing basics, sentinals and scouts for now
- by jenza aranda - at 2013.05.23 11:46:00
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934. Placeholder models for missing racial varients. - in General Discussions [original thread]
Jessica Montoya wrote: One thing I keep hearing is "this is unbalanced that is unbalanced" and all I do is shake my head and say "wait till everything is out then it will be balanced". Something like this could work but would kill my immersion ...
- by jenza aranda - at 2013.05.23 11:35:00
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935. Placeholder models for missing racial varients. - in General Discussions [original thread]
the main idea for the heavy for example is to just have the current amarr heavy as a placeholder model for the other ones then have the colour tinted red, green or grey for the racial variants.
- by jenza aranda - at 2013.05.23 11:10:00
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936. Placeholder models for missing racial varients. - in General Discussions [original thread]
Hey all. One of the ideas things that has been discussed with the CPM is the idea to have placeholder models for all the currently missing racial variants (gal, min, cal heavy, cal & amar light) to have placeholder models with all the intende...
- by jenza aranda - at 2013.05.23 11:04:00
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937. Review Fail: Gametrailers - in General Discussions [original thread]
he made a couple of valid points but most of the stuff he said was subjective. however i do agree that when compared to older iterations, modern skirmish feels way too generic.
- by jenza aranda - at 2013.05.23 10:40:00
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938. [Request] - Jenza Achievement - in General Discussions [original thread]
Freshticles wrote: Bump for comical value Quote: 14. Bumping outside the Corporation Recruitment channel is prohibited. The bumping of posts to alter the order of the thread listing on a forum is prohibited outside the Corporation Recruit...
- by jenza aranda - at 2013.05.23 10:35:00
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939. So about those installations - in General Discussions [original thread]
yeah, placeable turrets and the like have been planned for a very very long time. I dont think its in yet because the right rules have not been established yet, And yes, there is a drone installation in the game files, but that will be most likel...
- by jenza aranda - at 2013.05.23 10:24:00
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940. Dust514 API Access? - in General Discussions [original thread]
Ivy Ivanovic Ivanovski wrote: jenza aranda wrote: SoonGäó i guess that's for dust* gate too? <: Im fairly sure API access is before dust gate, though we will just have to see! Even the EVE dudes are excited at this because the new a...
- by jenza aranda - at 2013.05.23 10:19:00
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