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201. CCP RATTATI radar bug - in General Discussions [original thread]
Forlorn Destrier wrote: jace silencerww wrote: lol I was NOT using the cloak. that is my radar fit to find scout that are cloaked that are flanking. btw it was in open ground on a hill is where the heavy got me. fyi he had over 1000 armor on...
- by jace silencerww - at 2014.11.20 22:42:00
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202. CCP RATTATI radar bug - in General Discussions [original thread]
lol I was NOT using the cloak. that is my radar fit to find scout that are cloaked while trying to flank. btw it was in open ground on a hill is where the heavy got me. fyi he had over 1000 armor on an adv amarr sentient. same with the LAV & H...
- by jace silencerww - at 2014.11.20 22:38:00
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203. CCP RATTATI radar bug - in General Discussions [original thread]
can you please fix the radar. I have had lav, hav and heavies come up behind my proto caldari scout with 2 complex presicion & 2 range amps and gun me down within 20 meters. my scout should be able to see them at 70-90 meters. that should not ...
- by jace silencerww - at 2014.11.20 21:42:00
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204. I am so sick of remote explosives. - in General Discussions [original thread]
bane sieg wrote: jace silencerww wrote: robin williams' ghost wrote: Eruditus 920 wrote: robin williams' ghost wrote: And listen. I hate nerfing. I really do. I have no other complaints in this game beyond re's and the stupid people...
- by jace silencerww - at 2014.11.20 20:39:00
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205. I am so sick of remote explosives. - in General Discussions [original thread]
robin williams' ghost wrote: Eruditus 920 wrote: robin williams' ghost wrote: And listen. I hate nerfing. I really do. I have no other complaints in this game beyond re's and the stupid people that defend them to the death. I have no prob...
- by jace silencerww - at 2014.11.20 19:44:00
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206. I am so sick of remote explosives. - in General Discussions [original thread]
Mortishai Belmont wrote: We sentinels actually are supposed to have "Splash damage resistance" which are the only damage type remotes do. CCP how ever, has not let us actually have the skill though we are skilled into it. So take some action ...
- by jace silencerww - at 2014.11.20 19:42:00
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207. I am so sick of remote explosives. - in General Discussions [original thread]
Eruditus 920 wrote: robin williams' ghost wrote: And listen. I hate nerfing. I really do. I have no other complaints in this game beyond re's and the stupid people that defend them to the death. I have no problems with a strategically placed...
- by jace silencerww - at 2014.11.20 19:33:00
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208. I am so sick of remote explosives. - in General Discussions [original thread]
robin williams' ghost wrote: And listen. I hate nerfing. I really do. I have no other complaints in this game beyond re's and the stupid people that defend them to the death. I have no problems with a strategically placed re waiting for someone...
- by jace silencerww - at 2014.11.20 19:08:00
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209. stop changing the apex suits! - in General Discussions [original thread]
shaman oga wrote: jace silencerww wrote: shaman oga wrote: I was planning to grind some LP for the gal scout, but i don't like the changes. Yes, we should have the ability to edit suit with other STD level stuff if we want. true but C...
- by jace silencerww - at 2014.11.19 20:47:00
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210. stop changing the apex suits! - in General Discussions [original thread]
shaman oga wrote: I was planning to grind some LP for the gal scout, but i don't like the changes. Yes, we should have the ability to edit suit with other STD level stuff if we want. true but CCP does not have the ability yet to limit editi...
- by jace silencerww - at 2014.11.18 18:00:00
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211. New Moods and Snipers - in General Discussions [original thread]
look the mood effects need to be tuned down some. I was sniping (no I was not in my redline) at 250 meters reds disaapear into the background ie their suit colors and the background colors are the same. yes even friendly disappear. now I have pics...
- by jace silencerww - at 2014.11.16 18:47:00
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212. Rail Rifle doesn't feel good to use anymore - in General Discussions [original thread]
Bradric Banewolf wrote: It was FOTM, and now it's not. Get over it. really? try using it. the assault rail rifle is still good but the charge up should but 0.45 not 0.6 the ads kick should be slightly less then it would be balanced. at ...
- by jace silencerww - at 2014.11.16 18:35:00
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213. Why am I only lvl 6 loyalty??? - in General Discussions [original thread]
John Duna2002 has not brought any aurum and he is the top killer/warpoints and he is only rank 7.
- by jace silencerww - at 2014.11.14 21:48:00
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214. Feelings on the new and improved RR? - in General Discussions [original thread]
the assault rail rifle is fine but the other is freaking stupid. I see a scout running at 50-60 meters who is going across the street and by the time the RR ready to fire (charged up) the scout is across the street and gone. I can not even defend ...
- by jace silencerww - at 2014.11.14 21:32:00
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215. Feelings on the new and improved RR? - in General Discussions [original thread]
WELL THIS STINKS. lol time to suck it up and buy a respec as much as I hate to respec. now my caldari commando is useless. sniper riles got buffed so the cald commando lost some of it use now my rail rifle takes 0.6 seconds to charge up and hipfir...
- by jace silencerww - at 2014.11.14 18:05:00
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216. Should an ADS be able to kill a triple rep maudy? - in General Discussions [original thread]
Bright Steel wrote: Pushing Charlie wrote: Bright Cloud wrote: DUST Fiend wrote: Bright Cloud wrote: In my opinion no. But on the other hand i would welcome it if dropship passangers would be aible to use their weapons. For example ...
- by jace silencerww - at 2014.11.14 17:07:00
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217. Should an ADS be able to kill a triple rep maudy? - in General Discussions [original thread]
ok so goes. madrugar is just using adv blaster and no high slot mods he can fit (with the right skills) 2 complex and 1 enhanced reppers for a total of 387.5 per second. python with xt missile (455) and maxed ads skills will do 500.5 damage aga...
- by jace silencerww - at 2014.11.14 17:04:00
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218. What if you did 20% efficacy shooting in/out of the redline? - in General Discussions [original thread]
Fizzer XCIV wrote: The further into the redline someone is, they less damage they should do. If someone is 100m into the redline, they should only be doing about 50% damage. But if they are only 20m in there, its probably okay that they do 10...
- by jace silencerww - at 2014.11.12 18:09:00
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219. CCP Rattati: You Want Transport Dropships? - in General Discussions [original thread]
DUST Fiend wrote: So long as they make it so its almost impossible to boot blues into the redline, then trolling should be minimal. Dont spawn into a ship thats on the outskirts, and if you get booted into death, dont spawn on them again. The p...
- by jace silencerww - at 2014.11.10 12:18:00
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220. Long range weapons (80m+) have an inherent advantage... - in General Discussions [original thread]
True Adamance wrote: Races with Tanks are undeniably superior IN GAME to those that don't.....except the Gallente and Caldari. Cuz Amarr are just better. LOL we might one day get the Amarr & Minnie vehicles..... maybe if we ask for them ...
- by jace silencerww - at 2014.11.10 12:02:00
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