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1001. Pay to Win gear and announced changes (or additions) to the salvage system - in General Discussions [original thread]
The hilarious part of this is when the people who refuse to buy so called "pay to win items" get to use them from salvage; they'll realise that they actually weren't that great, had huge PG and CPU requirments, and literally only represent a step ...
- by iceyburnz - at 2013.03.14 19:00:00
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1002. PRO WILL RUIN US ALL IN PLANETARY CONQUEST!!! - in General Discussions [original thread]
Its actually a clever system, the more terrotory you have the harder it is to mount a good defence. Too many vulnerable districts at the same time, could mean having to choose what districts to defend.
- by iceyburnz - at 2013.03.14 18:21:00
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1003. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Hope the dev blog, FAQ, and wiki article are worth the wait guys. it was, it was. Yay. Thank you.
- by iceyburnz - at 2013.03.14 17:58:00
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1004. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Sorry guys, I gotta take a break from the thread. Just found out I have to re-write this wiki article from scratch... thats a lot of characters to retype. I shall see you all tomorrow when this gets posted, it is still comin...
- by iceyburnz - at 2013.03.13 21:07:00
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1005. Im a little worried about friendly fire being implimented. - in General Discussions [original thread]
I really don't think FF in insta/noob battles would do the game any good. In corp/low sec/null sec yeah thats fine. Have the intra-corp contract drama. For the new players coming in to his first game getting ****** by some bored proto players for...
- by iceyburnz - at 2013.03.13 20:44:00
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1006. The Return Of The Missile Turret! LET'S DO THIS! - in General Discussions [original thread]
trollface dot jpg wrote: iceyburnz wrote: I think missile turrets should be lock on and seeking like the swarm launcher. There I said it. I believe someone said that long ago.... hold on.... here it is: https://forums.dust514.com/default...
- by iceyburnz - at 2013.03.13 20:28:00
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1007. The Return Of The Missile Turret! LET'S DO THIS! - in General Discussions [original thread]
I think missile turrets should be lock on and seeking like the swarm launcher. There I said it.
- by iceyburnz - at 2013.03.13 20:21:00
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1008. dev blog . i need devz - in General Discussions [original thread]
I won't be able to sleep tonight.
- by iceyburnz - at 2013.03.13 19:18:00
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1009. bad game rules - in General Discussions [original thread]
TEA-GERONIMO EV wrote: look, ccp iv never complain about your game building. iv run ar since i started dust. yes it was op. yes, u fix that. now there is a problem with the hit detection. i have spent a week get my azz kick by heavys. im a goo...
- by iceyburnz - at 2013.03.13 18:58:00
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1010. dev blog . i need devz - in General Discussions [original thread]
Beren Hurin wrote: CCP FoxFour wrote: Mc Ribwich wrote: FoxFour I have two guesses. 1: Is it something to do with new dropsuits or weapons. 2: is it something to do with player trading? Nope and nope This pretty much narrows it...
- by iceyburnz - at 2013.03.13 18:14:00
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1011. dev blog . i need devz - in General Discussions [original thread]
Beren Hurin wrote: iceyburnz wrote: CCP FoxFour wrote: When did I say anything about it having to do with EVE? I said I was using evelopedia due to the length of it, but didn't say anything about EVE. Im going on historical evidence...
- by iceyburnz - at 2013.03.13 17:53:00
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1012. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: When did I say anything about it having to do with EVE? I said I was using evelopedia due to the length of it, but didn't say anything about EVE. Im going on historical evidence; the last time something Dust related was...
- by iceyburnz - at 2013.03.13 17:40:00
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1013. dev blog . i need devz - in General Discussions [original thread]
iceyburnz wrote: CCP FoxFour wrote: 1 blog, 1 FAQ forum post, 1 wiki article. The wiki article is right around 17,000 characters with 10 images and I am still getting more images. Not telling you how long the dev blog or FAQ are. :) All on ...
- by iceyburnz - at 2013.03.13 17:31:00
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1014. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: 1 blog, 1 FAQ forum post, 1 wiki article. The wiki article is right around 17,000 characters with 10 images and I am still getting more images. Not telling you how long the dev blog or FAQ are. :) All on the same topic. Goi...
- by iceyburnz - at 2013.03.13 17:26:00
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1015. hostile planets - in General Discussions [original thread]
Reav Hannari wrote: iceyburnz wrote: Reav Hannari wrote: The storm planets would be like barren but with more interesting effects. They should definitely affect scanning due to electrical disturbances. ...and high wind a precipitation...
- by iceyburnz - at 2013.03.13 16:38:00
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1016. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: So many pictures and edits to get together for tomorrow. 17,000 characters... that is just my post. Nullabor has two posts to go along with it. Plus pictures. So yea, I am just a bit busy putting final touches on that. Howev...
- by iceyburnz - at 2013.03.13 16:37:00
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1017. hostile planets - in General Discussions [original thread]
Reav Hannari wrote: The storm planets would be like barren but with more interesting effects. They should definitely affect scanning due to electrical disturbances. ...and high wind a precipitation.
- by iceyburnz - at 2013.03.13 16:33:00
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1018. Dust514-EVE ISK transfer balancing - in General Discussions [original thread]
Vrain Matari wrote: [quote=CCP FoxFour] But if DUST gear is made using from special resources availiable only on planets, then all bets are off. The effects of these new inputs on the New Eden Economy would be hard to predict and cause for ...
- by iceyburnz - at 2013.03.13 16:31:00
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1019. dev blog . i need devz - in General Discussions [original thread]
Beren Hurin wrote: I changed my mind. I'm going to set my expectations pretty low so that I get totally blown away. So the last devblog was on the sights of Dust, the one before that was on sounds. I'm going to guess that this next one will be ...
- by iceyburnz - at 2013.03.13 16:06:00
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1020. dev blog . i need devz - in General Discussions [original thread]
Vrain Matari wrote: Well, if I was developing DUST, it'd be about world class AAA FPS mechanics/controller mechanics/stability/lag. But since it's CCP, i'm gonna say its a little of the above, plus the birth of what's going to evolve into an ...
- by iceyburnz - at 2013.03.13 15:46:00
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