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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Vaerana Myshtana
Bojo's School of the Trades
380
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Posted - 2013.03.13 14:43:00 -
[31] - Quote
Fraceska wrote:I have my miner ready to be activated once this happens. I will just make stay in like .5 and mine the **** out of asteroids to give to this character.
Chribba's Veldnaught will still rule the asteroids, though.
Make sure you tank the kitten out of your miner, BTW. CONCORD response in 0.5 is pretty lame. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
188
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Posted - 2013.03.13 15:00:00 -
[32] - Quote
Nom nom nom! Roids! |
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Reav Hannari
Red Rock Outriders Red Rock Consortium
339
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Posted - 2013.03.13 15:01:00 -
[33] - Quote
CCP FoxFour wrote:We are aware of the disparity between value of ISK in EVE and DUST. We want the two to come closer together yet need to balance the idea of a gun costing the same as a battleship, that would be no good.
The first step in this is going to be getting more income to DUST corporations and giving them something more expensive to spend this new found money on.
Will DUST move away from "magic nanites make everything" to most stuff is built by players and has to be transported to the battlefield?
I think battlefield assembly of ammunition is fine but eventually I think all other supplies should be manufactured and moved into position. Blowing up a supply depot that you've preloaded with a dozen prototype dropsuits should hurt financially. Hacking a supply depot should give you ownership. Teams should have to decide what equipment to load into their MCC or perhaps a Mobile Supply Center that is off map with deliveries by the RDVs.
When this happens instead of buying 20 suits just before a battle you'll need to buy hundreds so they can be deployed in time. You'll need to balance bringing tanks, dropships, LAVs, etc, due to space restrictions. Corporation hangars will become important just to ensure an adequate supply of basic equipment.
I think this would be a good first step in balancing the economies considering mercenaries use up so much more equipment due to their rapid deploy-die-redeploy.
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Reav Hannari
Red Rock Outriders Red Rock Consortium
339
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Posted - 2013.03.13 15:04:00 -
[34] - Quote
The dark cloud wrote:lol i can allready see that eve pilots need to pay 1 billion+ to deploy us properly into a match.
Wars are expensive. If planets become more than just a supply of commodities then I can see conquering a system costing a billion ISK. If you needed to control a handful of planets with five to fifteen districts and perhaps multiple battles per district it could get expensive.
So, a single match should never cost that much but it should add up to that in a hurry.
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Vrain Matari
ZionTCD Legacy Rising
450
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Posted - 2013.03.13 15:17:00 -
[35] - Quote
CCP FoxFour wrote:We are aware of the disparity between value of ISK in EVE and DUST. We want the two to come closer together yet need to balance the idea of a gun costing the same as a battleship, that would be no good.
The first step in this is going to be getting more income to DUST corporations and giving them something more expensive to spend this new found money on. This says something important, i think. It's a confirmation of unique raw materials required for the manufacture of DUST gear.
If DUST gear were to be built exclusively from EVE minerals, cost of production, distance to market, market pvp and all the other traditional factors would set the market price of a Gallente AR, for example. The Creodron would be more expensive because it used more expensive components in its manufacture.
Prices might be expensive for DUST mercs, but things would be consistent. Pricing would be a matter of supply and demand, market fixing, etc. So a plasma rifle sold for the cost of a battleship could be believable and consistent, depending on market conditions. But this would be very easy to balance for CCP, and would not be something that they were very concerned about.
And practically speaking, if DUST gear used only EVE minerals, tens of thousands of EVE industrialists would be making DUST gear in the first month, if there was even a slim margin in it.
But if DUST gear is made using from special resources availiable only on planets, then all bets are off. The effects of these new inputs on the New Eden Economy would be hard to predict and cause for concern. Meshing the planetary resource economy and the celestial resource economies could very easily become a messy business for CCP.
That's why i'm thinking the concern expressed by the devs is evidence of new strategic resources for planets, different from what PI(Planetary Interaction) is yeilding now.
This isn't really news, and has been at least implied several times before by CCP.
Thinking about how to do this merger of resource economies, all i have to offer is an observation from another player made on these same forums a long time ago: it will be a far easier thing to merge as much at the beginning of the process than later on. Once players have invested time and effort in their isolated, artificially-protected DUST economy, the fixes required to normalize with the EVE economy later on may seem absolutely pathological. |
Vrain Matari
ZionTCD Legacy Rising
450
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Posted - 2013.03.13 15:22:00 -
[36] - Quote
CCP FoxFour wrote:We are aware of the disparity between value of ISK in EVE and DUST. We want the two to come closer together yet need to balance the idea of a gun costing the same as a battleship, that would be no good.
The first step in this is going to be getting more income to DUST corporations and giving them something more expensive to spend this new found money on. Imma help uze gaize, even iffa u don need it.
The 'more income' needs to come from strategic resources, not an arbitrary ISK faucet. Stategic to the geopolitics of both economies. |
Fraceska
Opus Arcana Orion Empire
225
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Posted - 2013.03.13 16:05:00 -
[37] - Quote
Blue Buggs wrote:Fraceska wrote:I have my miner ready to be activated once this happens. I will just make stay in like .5 and mine the **** out of asteroids to give to this character. Which 0.5 Will you be mining in again?
I have my places. Though she is just an alt mining and I don't really go through that much ISK so that 120mil ISK will last quite a while.
My main on the other hand is all droned out in a domi tank that I can pew pew things with if I really wanted quick ISK. I would just fleet up hit a few WH and be good. |
iceyburnz
Crux Special Tasks Group Gallente Federation
340
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Posted - 2013.03.13 16:31:00 -
[38] - Quote
Vrain Matari wrote:[quote=CCP FoxFour]
But if DUST gear is made using from special resources availiable only on planets, then all bets are off. The effects of these new inputs on the New Eden Economy would be hard to predict and cause for concern. Meshing the planetary resource economy and the celestial resource economies could very easily become a messy business for CCP.
That's why i'm thinking the concern expressed by the devs is evidence of new strategic resources for planets, different from what PI(Planetary Interaction) is yeilding now.
This isn't really news, and has been at least implied several times before by CCP.
PI materials might be a go since the PI materials are less commonly used than Minerals and used to build starbase structures which put them in resource competition with POSes and null sec sov.
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
255
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Posted - 2013.03.13 16:46:00 -
[39] - Quote
Midas Man ll wrote:
. . You will see the same player driven market prices. ie
All useless mods will be cheap as chips - around base value of the component part if manufacturing is introduced to Dust items, if not they will crash well below NPC price as people sell for whatever they can get on the market.
Lots of super rich player will be fighting over the few usefull officer mods and like in eve these will become super expensive toys for rich folk to play with and cry over losing. Some of the top end officer mods in eve go for multiple billion ISK each.
So your "Krins Super charge extra awesom merc desintergrator" (made up item) will cost 10 billion if some rich boy wants to pay this much for a weapon that give him 1 extra dmg per shot over the "Krins Not so Super charge extra awesom merc desintergrator" that cost 50k ISK. Then so be it the extra dmg wont be worth extra cost apart from those that can afford it and dont mind wasting it.
. .
+1. Exactly.
Also, people should note that money has effectively entered Dust economy, at first temporary to Eve+Dusters Dust alt and later to that lucky guy who happened to get the '+£ber-Krin Rifle'. This possibly Dust-only guy would have that 10B to spend on lesser officer gear. And I'm not saying this is good or bad. It only means that dusters without old Eve accounts also can be very very rich. |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
255
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Posted - 2013.03.13 16:50:00 -
[40] - Quote
CCP FoxFour wrote:We are aware of the disparity between value of ISK in EVE and DUST. We want the two to come closer together yet need to balance the idea of a gun costing the same as a battleship, that would be no good.
Since earliest news of Dust I've dreaded that sillyness, a plain rifle costing same as spaceship. But, during the last six months, I'm getting to feel that we have to accept that imparity for greater good - integrated market, sensible district/planet ownership, sensible eve-to-dust contracts etc.
"I'm afraid we're going to have to accept monetary control for the time being" |
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low genius
The Sound Of Freedom Renegade Alliance
3
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Posted - 2013.03.13 17:08:00 -
[41] - Quote
thumbs way down.
you can't limit the amount of isk to be transferred to your dust account, that breaks the sandbox concept. |
Seed Dren
L.O.T.I.S. Legacy Rising
11
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Posted - 2013.03.13 19:08:00 -
[42] - Quote
low genius wrote:thumbs way down.
you can't limit the amount of isk to be transferred to your dust account, that breaks the sandbox concept.
What he said. dust needs to be as much as a samdbox as eve. (When the time comes) And why the interest in this topic if it is a soontm feature anyway. |
Vrain Matari
ZionTCD Legacy Rising
451
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Posted - 2013.03.14 12:18:00 -
[43] - Quote
low genius wrote:thumbs way down.
you can't limit the amount of isk to be transferred to your dust account, that breaks the sandbox concept. True, but by the same token, if you're travelling by Autobahn, there are intelligent and foolish ways to merge with high speed trafic. |
Mechanicus Lupus
Planetary Response Organisation Test Friends Please Ignore
36
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Posted - 2013.03.14 14:10:00 -
[44] - Quote
low genius wrote:thumbs way down.
you can't limit the amount of isk to be transferred to your dust account, that breaks the sandbox concept.
I agree it's a bad idea long term to limit total ISK transfer between players but it doesn't really break a sandbox, real governments kind of do this to prevent inflation and deflation. We are still in beta so there needs to be countermeasures to inflation and deflation of ISK. A better system is most likely to have a tax.
CCP has an economist that probably already has several plans to integrate the two economies, and I don't know about you but all I have is a introductory course in microeconomics, so let them develop the solution before we judge it. |
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