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301. CPM KNEW!!! - in General Discussions [original thread]
Iron Wolf Saber wrote: Vell0cet wrote: jenza aranda wrote: Of course we knew, however obviously with the NDA we just couldnt talk about it. Did you guys support this or fight it? We warned. You didn't warn us
- by howard sanchez - at 2014.05.02 16:10:00
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302. Fanfest DUST 514 Keynote - Predictions? - in General Discussions [original thread]
CCP Saberwing wrote: ANON Cerberus wrote: we will hear about solid concrete plans and development going forward? This, can confirm. Where and when Saberwing Honestly, I feel stupid asking. CCP has NEVER been open and honest with playe...
- by howard sanchez - at 2014.05.02 16:04:00
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303. CPM KNEW!!! - in General Discussions [original thread]
IceShifter Childhaspawn wrote: That all of this was going to Legion instead of DUST And now we understand why Kain Spero and the DNS felt no qualms at bluing up the entirety of PC Because none of it matters. No more development or content fo...
- by howard sanchez - at 2014.05.02 15:58:00
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304. Paging, CCP - in General Discussions [original thread]
Saberwing, Rouge, Frame; All we have heard from you for the past 4 months is that THIS MORNING after the key note you would be here on the forums interacting and answering our questions. Please don't lie to us anymore Put up a blue post. Start...
- by howard sanchez - at 2014.05.02 14:52:00
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305. Interview with CCP Rouge - in General Discussions [original thread]
CCP Saberwing, Nice job holding your own on the EVE tv set. Don't let those EVE devs take all the air time. Keep promoting and talking up Shanghai and Dust. We are starting to see how CCP intends to spread its wings across multiple games in one u...
- by howard sanchez - at 2014.04.24 19:56:00
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306. Interview with CCP Rouge - in General Discussions [original thread]
Thanks Gents, Obviously my ability to differentiate between 1600 & 1800 is lacking
- by howard sanchez - at 2014.04.24 16:26:00
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307. Interview with CCP Rouge - in General Discussions [original thread]
So where is it?! Twitch app says it knows nothing of CCP
- by howard sanchez - at 2014.04.24 16:05:00
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308. Interview with CCP Rouge - in General Discussions [original thread]
CCP Saberwing wrote: Ripley Riley wrote: "Hard hitting questions"? It's an internal interview with the EP for a video game, not a politician that's recently been accused of tax evasion and molesting farm animals. Geez us... Yeah, Saberw...
- by howard sanchez - at 2014.04.24 15:02:00
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309. "EVE Legion" Speculorama Thunderdome - in General Discussions [original thread]
Ok, I agree with recent posters, EVE:Legion is probably the mystery game in development. New theory: it's going to be like an RTS where players control drones and try to take over planetary or space facilities. It will be fully integrated with...
- by howard sanchez - at 2014.04.23 22:11:00
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310. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Delanus Turgias wrote: howard sanchez wrote: +10 likes for Ander's post above. It is encouraging to hear your own play style and outcomes reiterated by other successful mercs. I cannot agree more that the truest way to Dust-fu is to do mor...
- by howard sanchez - at 2014.04.23 20:45:00
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311. "EVE Legion" Speculorama Thunderdome - in General Discussions [original thread]
Remember all the talk and speculation when dust was in beta about contractual agreements with Sony holding CCP exclusive to the PS3? Some thought this was enough of a contractual protection to allow Sony to develop and grow Planetside 2 without di...
- by howard sanchez - at 2014.04.23 20:31:00
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312. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Reading is fundamental
- by howard sanchez - at 2014.04.23 20:20:00
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313. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
+10 likes for Ander's post above. It is encouraging to hear your own play style and outcomes reiterated by other successful mercs. I cannot agree more that the truest way to Dust-fu is to do more with less. Proto gear is out there...we know. Y...
- by howard sanchez - at 2014.04.23 19:46:00
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314. Major evolution of Dust 514 - Not to be seen at fanfest schedule? - in General Discussions [original thread]
Spectral, wow-thanks for this post. Great info. Obviously it is ccp's intent that players figure this stuff out and coordinate amongst ourselves. They're undoubtedly too busy escaping the choking Shanghai smog and reveling in Islandic air to keep ...
- by howard sanchez - at 2014.04.23 15:29:00
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315. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Iron Wolf Saber wrote: And people wonder why I support teiricide. Why? Artificial segregation of players and gear might help level the playing field in each little pond you split the game into. But if you want a dynamic, organic system of w...
- by howard sanchez - at 2014.04.23 14:41:00
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316. 20,000,000 SP and still.. - in General Discussions [original thread]
Youknowutimsayin wrote: No proto skilled fits. Of course I've run the "Federation" proto gear just to see what its like; but all in all the core skills have sucked up almost every bit of SP I've earned. Anyone else got high SP but not rocki...
- by howard sanchez - at 2014.04.23 14:29:00
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317. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Aszazel wrote: I made 369K in one match last night, and the one guy I was running with made 420K. We wondered why our team was doing so badly then we realized that it was 5 vs 16. The rest had quit or gone afk. But him and I stayed, I started u...
- by howard sanchez - at 2014.04.23 14:12:00
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318. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
xxwhitedevilxx M wrote: Jason Pearson wrote: No thanks. When I run a proto suit I know I can only die once or risk losing more than I gain But this also makes the game boring! Everyone fears to lose too many isk and the entire game solv...
- by howard sanchez - at 2014.04.23 13:58:00
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319. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
Keeping isk valuable and scarce is the solution to protostomping. It is happening slowly right now in the game. Maybe because of the huge isk faucet that is Planetary Conquest, maybe due to the small playerbase or other factors - but we are begi...
- by howard sanchez - at 2014.04.23 13:06:00
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320. This is a FPS - death occurrs - increase payouts - in General Discussions [original thread]
We have been discussing what makes Dust such a compelling and addictive game despite its many and varied flaws. I contend that it is the acute sense of loss. Loss of equipment that you purchased with isk that you earned. That right there is t...
- by howard sanchez - at 2014.04.23 12:41:00
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