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981. DUST stability post 21Aug - in General Discussions [original thread]
Hello Dust-mites, So, I am stuck in a hotel room in Texas on a business trip and can't play dust till after miday tomorrow. How is the game holding up? Still seeing those Internal sever error messages, locks freezes & eternal load screens? ...
- by howard sanchez - at 2012.08.22 02:00:00
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982. Universal Voice Transmittters - in General Discussions [original thread]
CCP Frame wrote: Dear players, We are quite impressed and inspired by your feedbacks and comments regarding the UVT introduction. Therefore, we have made some changes and a more detailed description on what the UVT is and offers. We hope that...
- by howard sanchez - at 2012.08.21 12:31:00
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983. Supply Depots - Swiss Army Knife - in General Discussions [original thread]
Iron Wolf Saber wrote: They could build a power supply to the depots preventing them from being candy dispensers. But why? As pointed out there are counters to basing a squad at the depot: focus hav fire, forge/swarm, drop ships And as pla...
- by howard sanchez - at 2012.08.21 03:46:00
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984. 4 man army - in General Discussions [original thread]
+1 to youandeveryone grouping and taking it a notch
- by howard sanchez - at 2012.08.20 21:20:00
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985. Snipers :( - in General Discussions [original thread]
Jak Teston wrote: I wouldn't mind sniper rifles being removed from the game. Even when somebody on my team goes 15/1 as a sniper I still don't feel they contributed to the team. I'd rather have them be forced not to use them than sigh at those ...
- by howard sanchez - at 2012.08.20 21:14:00
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986. Everything is to expensive. - in General Discussions [original thread]
It's great as is. You have to budget and save because everyone is fighting in militia gear. As someone mentioned, the cash you get seems partially dependent on the isk value of damage you cause. So if you fight poorly geared opponents you wont e...
- by howard sanchez - at 2012.08.20 20:56:00
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987. New Primary Weapon Fit In The Precursor Build - in General Discussions [original thread]
Love mass driver It is an indirect fire support weapon. It is a mobile hand held mortar If you max sharpshooter it can be semi effective at closer range My#1 rule for employing the MD is: always hold the hi ground. Always The dud/blank/misfire...
- by howard sanchez - at 2012.08.20 20:43:00
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988. Dust to Dust - in General Discussions [original thread]
My name is Howard Sanchez. I don't remember much about my first life but I recall every moment of my lives thereafter. Thousands of them. You understand this because you and I are alike in so many ways. Regardless of who we once were we are now ...
- by howard sanchez - at 2012.08.19 18:32:00
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989. Am I the only one who missed this!? - in General Discussions [original thread]
I Love It! Crucial flaw in Dust - no ship to spin CCP content upgrade: galaxy map Now I spin the stars galactic
- by howard sanchez - at 2012.08.19 16:22:00
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990. Am I the only one who missed this!? - in General Discussions [original thread]
OMG! We're in New Eden! Have you tried the galaxy map? You can drill from the cluster level right down to the low orbital level of each planet. It's amazing on my 50" HD. I am in EVE looking up from the bottom of a well! And all I see around ...
- by howard sanchez - at 2012.08.19 16:17:00
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991. I'm terribly, terribly bad at this game, please help - in General Discussions [original thread]
Sha Kharn Clone wrote: Stick at it is all I can say. First time I picked up a PS3 controler was for dust and it seems its basicly just a case of putting in the hours. Thanks for saying this, Sha Karn, DUST is my first fps too. Probably play...
- by howard sanchez - at 2012.08.19 15:47:00
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992. Public Channel: dust - in General Discussions [original thread]
This isn't working or iamnot understanding the method I can see Peter hanther in channel. I have an active UVT I can't speak in channel. Iam in MQ I can hi light the chat area and use the awful ps3 keyboard to type but when I hit start it activa...
- by howard sanchez - at 2012.08.19 01:33:00
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993. Public Channel: dust - in General Discussions [original thread]
I created a chat channel to test dust voice comms. As far as I know it is public and persistent. Join: dust Test voice. Discuss goins on. Spend your lunch money on UVTs!
- by howard sanchez - at 2012.08.19 01:14:00
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994. Not abble to connect - in General Discussions [original thread]
I am having the same issue described above ad nauseum. I will continue testing every couple of hours for changes in game instability but I can't just keep disconnecting upon game launch at first MQ entry over and over.
- by howard sanchez - at 2012.08.18 23:46:00
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995. New? Instability - in General Discussions [original thread]
Fifth times a charm. Battle started., completed, rewards delivered and back to MQ So- the drop from inst battle start seems either random or there is something going on, maybe with the matchmaker, still
- by howard sanchez - at 2012.08.18 15:56:00
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996. New? Instability - in General Discussions [original thread]
Four sequential failures to start inst battle No errors or sever full MSG Join roster screen. It fills and unfills and refills like it does Then I just reappear in MQ Anyone else?
- by howard sanchez - at 2012.08.18 15:40:00
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997. Lag - in General Discussions [original thread]
Mariano G wrote: This is getting ridiculous I was playing a match and all of a sudden the controller help thing came up. 2 years later (5min) it takes me back to my main area. Anyone else experiencing things like this? Plus, it always happens w...
- by howard sanchez - at 2012.08.18 15:37:00
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998. Dust beta population data - in General Discussions [original thread]
Yah. I just thought it was a cool insight and wanted to share. Hard intel is nice to haz
- by howard sanchez - at 2012.08.17 22:32:00
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999. Dust beta population data - in General Discussions [original thread]
851 five min ago 925 now
- by howard sanchez - at 2012.08.17 22:29:00
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1000. Dust beta population data - in General Discussions [original thread]
http://games.chruker.dk/eve_online/server_status.php So, it say SiSi is running but not accepting connections I presume this means connections direct from teh interwebs (aka eve players) But we are seeing the active Player # spike (572 at la...
- by howard sanchez - at 2012.08.17 22:24:00
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