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321. Dust VR - in General Discussions [original thread]
steadyhand amarr wrote: I dont get montation sickness....What is it. I mean surely it's somthing people can just get used to with tranning? Honstely no clue why it's such a big deal. half-decent troll (6/10)
- by Haerr - at 2015.03.27 11:24:00
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322. [Request] Hold weapons "left-handedly" when using the Sout... - in Feedback/Requests [original thread]
And why doesn't the control settings apply to the merc quarters? Sloppy and unpolished guys... fix that sh!t :P
- by Haerr - at 2015.03.27 10:48:00
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323. Upgrade the HUD - in Feedback/Requests [original thread]
Ammo count for your gunners while in a vehicle would be a neat thing to have as well.
- by Haerr - at 2015.03.27 09:53:00
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324. [Request] Hold weapons "left-handedly" when using the Sout... - in Feedback/Requests [original thread]
Hold weapons "left-handedly" when using the Southpaw control scheme, as it is disconcerting to shot "right-handedly" while aiming with your left hand.
- by Haerr - at 2015.03.27 09:49:00
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325. Upgrade the HUD - in Feedback/Requests [original thread]
Perhaps there can be an alternate radial menu for people who aren't squad lead? You could add things like: Call for Ammo Call for Reps Call for Scans in that direction (ping on map) Call for ETC...
- by Haerr - at 2015.03.27 09:32:00
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326. Dust VR - in General Discussions [original thread]
Come on CCP you know you want to... ^_^ Combine that with the inside of an astronauts helmet (and not a transparent HUD) and give it a whirl.
- by Haerr - at 2015.03.27 09:26:00
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327. Dust VR - in General Discussions [original thread]
Izlare Lenix wrote: I just read that a scientific study was finished and researchers found incorporating a virtual nose within VR helps reduce motion sickness greatly. It's hard to believe a little blurry representation on your nose could hel...
- by Haerr - at 2015.03.27 09:21:00
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328. Legion isnt currently being developed - in General Discussions [original thread]
Izlare Lenix wrote: I just read that a scientific study was finished and researchers found incorporating a virtual nose within VR helps reduce motion sickness greatly. It's hard to believe a little blurry representation on your nose could hel...
- by Haerr - at 2015.03.27 09:19:00
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329. Sticky:[Feedback] Normalization of AV Damage Profiles - in Feedback/Requests [original thread]
Doc DDD wrote: Please. Anything that further buffs armor in any way, jump on and immediately implement without hesitation, the fact that any one uses any shield based suit or vehicle is reason enough. Please increase isk costs of all shield bas...
- by Haerr - at 2015.03.27 09:08:00
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330. [Request] Scotty Map Selection Tweak - in Feedback/Requests [original thread]
Edited the op
- by Haerr - at 2015.03.27 08:40:00
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331. Scout Registry / Killboard - in General Discussions [original thread]
Cross Atu wrote: /hobbles in with jet lag and alcohol withdrawal I'm alive! ...ish! And back in the states, and with a few days of my time off still present I'm also back on the forums at least for the time being. So, someone toss me a bottl...
- by Haerr - at 2015.03.27 08:38:00
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332. Scout Registry / Killboard - in General Discussions [original thread]
Yesterday a new challenge was issued. Switch controller settings to 'the wrong hand'. For me that is: Southpaw. After a couple of matches many shots had been fired, none of which hit anything. ADSes were crashed. Much fun was had :-) Total t...
- by Haerr - at 2015.03.27 08:28:00
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333. Fanfest 2015: My thoughts - in General Discussions [original thread]
Kevall Longstride wrote: Haerr wrote: ::puts on tinfoil hat:: Dust VR confirmed... They've tried VR FPS. It makes players throw up. You need the cockpit as a point of reference for the movement to work without motion sickness happening ...
- by Haerr - at 2015.03.25 10:36:00
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334. Fanfest 2015: My thoughts - in General Discussions [original thread]
::puts on tinfoil hat:: Dust VR confirmed...
- by Haerr - at 2015.03.25 10:23:00
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335. Fixing FW - in Feedback/Requests [original thread]
...
- by Haerr - at 2015.03.24 18:20:00
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336. Fixing FW - in Feedback/Requests [original thread]
Copying the idea of Fuel Block Manufacturing (Ice Mining and PI) from Eve, force players to do FW in order to fuel their war barge modules (experimental weapons springs to mind), flotilla, and districts by making the Dust equivalent of Fuel Blocks...
- by Haerr - at 2015.03.24 18:13:00
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337. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Haerr wrote: [...] Tired of being told HAVs are OP [...] Haerr wrote: My Soma is OP, fear me! Hahhaahaaaa XD!!! LOL I'll be sure to send you a squad invite next time !! I focus on AV in my incubus, almost stri...
- by Haerr - at 2015.03.24 18:11:00
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338. When will FW be fixed & become serious?? - in General Discussions [original thread]
Fixing FW Copying the idea of Fuel Block Manufacturing (Ice Mining and PI) from Eve, force players to do FW in order to fuel their war barge modules (experimental weapons springs to mind), flotilla, and districts by making the Dust equivalent of ...
- by Haerr - at 2015.03.24 18:04:00
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339. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: voidfaction wrote: 20db profile is the sweet spot. less than thay you gimp yourself to much more than that then I think your better off running an assault. ^ Agreed. GalLogis get more utility out of the 28dB scanners (2...
- by Haerr - at 2015.03.24 17:24:00
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340. Scout Registry / Killboard - in General Discussions [original thread]
Kaeru Nayiri wrote: Hi Haerr ! I was flying my incubus on your team for a few matches while you were testing that soma :D! Good games ! My Soma is OP, fear me!
- by Haerr - at 2015.03.24 17:21:00
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