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1101. Scouts need another weakness besides HP. - in General Discussions [original thread]
One Eyed King wrote: What I will say is that it is accepted by many players, if not a majority, that shield tanking is far inferior to armor tanking at this point in time. I will also say this is the first, at least the first I can remember, o...
- by gustavo acosta - at 2014.09.07 23:23:00
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1102. Theorycrafting: The Infantry Shield Booster. - in General Discussions [original thread]
Logi Bro wrote: gustavo acosta wrote: I'd rather have an equipment that works like a vehicle shield booster. With the same cool down mechanics, very slow, but when the cool down is done it'll give a boost to shieldings within a certain radiu...
- by gustavo acosta - at 2014.09.07 22:56:00
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1103. Scouts need another weakness besides HP. - in General Discussions [original thread]
Cal scouts have the same passive dampening skills as a gal scout, and all they need to do is fit a cloak and maybe a dampener to hide from mediums/ heavies. The issue with scouts having such high regeneration rate is that it makes it much easier...
- by gustavo acosta - at 2014.09.07 22:42:00
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1104. I found the new FOTM! Important read! - in General Discussions [original thread]
I just bought my subscription YESTERDAY!!!! Uh now I have to file a support ticket.
- by gustavo acosta - at 2014.09.07 22:21:00
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1105. Theorycrafting: The Infantry Shield Booster. - in General Discussions [original thread]
I'd rather have an equipment that works like a vehicle shield booster. With the same cool down mechanics, very slow, but when the cool down is done it'll give a boost to shieldings within a certain radius of its activation.
- by gustavo acosta - at 2014.09.07 22:19:00
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1106. Scouts need another weakness besides HP. - in General Discussions [original thread]
Elaina Everdark wrote: Kin Cat wrote: One Eyed King wrote: Recovery doesn't means squat when your HP is so low that you are killed before you can even find cover, much less recover from the damage. hence why i put alpha damage as a we...
- by gustavo acosta - at 2014.09.07 22:15:00
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1107. [Notice Me] Proposed Scout Balancing - in Feedback/Requests [original thread]
I'd rather that scouts get efficiency bonuses to E-war modules, so they would only benefit from E-war if and only if they fit E-war modules.
- by gustavo acosta - at 2014.09.07 22:09:00
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1108. On actually balancing ADS - in Feedback/Requests [original thread]
Derrith Erador wrote: gustavo acosta wrote: You forgot small railguns on LAVs. They're deadly as f**k, trust me I took the OP's Python out with one... Why does everyone think it's an accomplishment when they kill me? And I never mentioned...
- by gustavo acosta - at 2014.09.07 10:49:00
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1109. On actually balancing ADS - in Feedback/Requests [original thread]
You forgot small railguns on LAVs. They're deadly as f**k, trust me I took the OP's Python out with one...
- by gustavo acosta - at 2014.09.07 06:15:00
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1110. Isk - in General Discussions [original thread]
If you give me 5 million i can send u duble the isk u sendt.
- by gustavo acosta - at 2014.09.06 20:07:00
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1111. Just look at this ridiculous RoF on Small Rails on ADS - in General Discussions [original thread]
The issue I have with the nerf to small rails is that I don't think LAVs are being taken into account with the change. It's kind of sad that the balance point for it HAS to be the ADS, only because how strong/abundant the ADS is perceived to be. I...
- by gustavo acosta - at 2014.09.06 20:01:00
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1112. Rattati / CPM: Remove the Wallhacks - in General Discussions [original thread]
E-war is fine, it's only useful if you sacrifice some of your tank, when you think about it scouts don't have much tank to begin with so that kinda balances it out. Active scanners were OP because you sacrificed nothing (beyond cpu/pg/an equipment...
- by gustavo acosta - at 2014.09.06 01:01:00
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1113. So true - in General Discussions [original thread]
Leanna Boghin wrote: Atiim wrote: Then why not just remove the racial bonuses all together and put everyone on an equal tier (role wise) instead of having some that really want to play the way they want but get ****** out of bonuses for t...
- by gustavo acosta - at 2014.09.03 14:46:00
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1114. Militia Fat and Proto Gank - in General Discussions [original thread]
Because they know that the Six Kin Burst is TOTALLY balanced and they appreciate all of CCP's hard work to bring them such a balanced weapon for them to use...
- by gustavo acosta - at 2014.09.03 02:56:00
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1115. When do Rep Tools reach... - in General Discussions [original thread]
I think you have to kill one enemy to reset the wp cap...
- by gustavo acosta - at 2014.09.02 17:06:00
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1116. GREAT TEAMKILL IDEA FIX!!! - in Feedback/Requests [original thread]
I like the current system. I mean if you're not smart enough to coax Tkers to killing you in Starter fits so they get kicked/weakening Tkers in front of the enemy so they die more, then should you really be playing in the Lower sec?
- by gustavo acosta - at 2014.09.01 07:30:00
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1117. fw getting banned - in Feedback/Requests [original thread]
The issue with it is that no matter how you slice it the OP TKed someone. It doesn't matter if that person killed you, YOU still killed one of your fellow team mates. This is basically a case of Elementary School bullying, Jimmy hits Bobby, Jim...
- by gustavo acosta - at 2014.09.01 07:24:00
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1118. Hot Fix / Balance Moratorium - in General Discussions [original thread]
Temba Fusrodah wrote: It is not really getting balanced in my humble opinion. They are slapping band aids usually in he form of too heavy nerfs on things. Have you tried using a gun emplacement recently? Their balanced range makes them almost c...
- by gustavo acosta - at 2014.08.30 22:38:00
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1119. Positioning game - in General Discussions [original thread]
I thought Over flanking when you run deep into the redline in an attempt to run the length of the entire planet so you can attack the enemy from behind...
- by gustavo acosta - at 2014.08.30 22:26:00
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1120. Maps - in General Discussions [original thread]
Joel II X wrote: I'd settle for ANYTHING new. Presenting New Aurum items...
- by gustavo acosta - at 2014.08.30 22:24:00
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