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iKILLu osborne
Dead Man's Game
234
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Posted - 2014.09.01 00:44:00 -
[31] - Quote
@ adamence
and what have you done for the amarr besides ***** on the forums and give us all a bad name.
come back when you actually play the game, until then get a life instead of wasting it here on the forums.
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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MINA Longstrike
Kirjuun Heiian
1197
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Posted - 2014.09.01 02:06:00 -
[32] - Quote
bamboo x wrote:i always thought it was bullshit that punishing them doesn't ever accomplish anything
does it? im not familiar with the technical ****
4 punished kills or 5000 damage to player entities will get you kicked from FW.
iKILLu osborne wrote:@ adamence
and what have you done for the amarr besides ***** on the forums and give us all a bad name.
come back when you actually play the game, until then get a life instead of wasting it here on the forums.
A hell of a lot more than you. True Adamance and Aero Yassavi were directly responsible for a ton of applicants to the corporation that they're in, they *were* amarr facwar.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Booby Tuesdays
Tuesdays With Boobies
810
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Posted - 2014.09.01 02:15:00 -
[33] - Quote
MINA Longstrike wrote:I read what you said, and if you *had* let him kill you, he would have gotten banned. What would it have cost you really? Maybe one proto suit the first time you die? No instead lets come to the forums to whine and cry about how you got kicked from facwar because you couldn't ignore a blueberry. Then when people tell you what the actual option you should have taken was, lets throw a giant ****ing tantrum.
You got kicked through your own fault. You have no sympathy from me. You killed him SEVEN OR EIGHT TIMES, that's not an accident that is a conscious decision. You remind me of that idiot I ran into in amarr FW who got kicked because he was shooting a friendly tank and then he raged and bitched and screamed over comms about how stupid it was for him to get kickbanned and lose standings because he *chose* to repeatedly attack a friendly vehicle. Yes, but the tank wasn't attacking him, or trying to hunt him down constantly. I've had similar issues with being teamkilled. I was shotgunned and revived and shotgunned and revived hacking an objective. I killed the teamkiller, because wtf, and then he proceeded to try and kill me the rest of the match. What do you suggest for these situations? Let them go unpunished, at your own expense, until the game kicks them?
The bigger issue is how the kitten did the OP reach lvl 10 fighting for the Caldari???
Melee Weapon of Choice: Nokia-3310 Prof. V
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Zindorak
1.U.P
761
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Posted - 2014.09.01 02:16:00 -
[34] - Quote
Cass Caul wrote:If a blue/green dot won't stop shooting you, i highly suggest you take an STD/MLT shotgun and STD/MLT nanite injector. Kill and revive him until he leaves the match.
Problem solved and you won't get kicked or lose standings.
Bonus! Even with increasing nanite injectors to adding shield HP back, unless they're using a Sentinel suit you'll still have enough fire power to kill them after the revive. lol
Pokemon master!
CCP undo ScP nerf. It hurt my feering very bad
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13148
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Posted - 2014.09.01 02:21:00 -
[35] - Quote
iKILLu osborne wrote:@ adamence
and what have you done for the amarr besides ***** on the forums and give us all a bad name.
come back when you actually play the game, until then get a life instead of wasting it here on the forums.
What have I done for the Amarr?
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
767
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Posted - 2014.09.01 02:46:00 -
[36] - Quote
MINA Longstrike wrote:bamboo x wrote:i always thought it was bullshit that punishing them doesn't ever accomplish anything
does it? im not familiar with the technical **** 4 punished kills or 5000 damage to player entities will get you kicked from FW.
this is not true i was repeatedly teamkilled by some russian yesterday which i punished everytime and he was nevr removed from the battle and i punished him about 5-6 times. the system is broken |
xavier zor
King and Queens Peacekeepers of High-Sec
20
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Posted - 2014.09.01 02:50:00 -
[37] - Quote
MINA Longstrike wrote:I read what you said, and if you *had* let him kill you, he would have gotten banned. What would it have cost you really? Maybe one proto suit the first time you die? No instead lets come to the forums to whine and cry about how you got kicked from facwar because you couldn't ignore a blueberry. Then when people tell you what the actual option you should have taken was, lets throw a giant ****ing tantrum.
You got kicked through your own fault. You have no sympathy from me. You killed him SEVEN OR EIGHT TIMES, that's not an accident that is a conscious decision. You remind me of that idiot I ran into in amarr FW who got kicked because he was shooting a friendly tank and then he raged and bitched and screamed over comms about how stupid it was for him to get kickbanned and lose standings because he *chose* to repeatedly attack a friendly vehicle.
dude shut the **** up
We would all kill a team killer because it pisses us off, ruins our KD and we have to keep respawning. He had perfect reason to do so and they other player should have been banned first as he was the first to initiate the kill. Technically speaking if the teamkiller killed the author 8 times, the author has killed the teamkiller 7 times so the teamkiller should be banned before the author; Reason why this guy is angry, it wasn't him that banned himself but the system screwing itself over and under |
xavier zor
King and Queens Peacekeepers of High-Sec
20
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Posted - 2014.09.01 02:52:00 -
[38] - Quote
Also, do team kills actually count as deaths on your part?? |
MINA Longstrike
Kirjuun Heiian
1198
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Posted - 2014.09.01 02:56:00 -
[39] - Quote
Alabastor 'TheBlaster' Alcar wrote:MINA Longstrike wrote:bamboo x wrote:i always thought it was bullshit that punishing them doesn't ever accomplish anything
does it? im not familiar with the technical **** 4 punished kills or 5000 damage to player entities will get you kicked from FW. this is not true i was repeatedly teamkilled by some russian yesterday which i punished everytime and he was nevr removed from the battle and i punished him about 5-6 times. the system is broken
were you stuck in a needle loop? If so even mashing the punish button may not have actually had it punish. It's not perfect but those *are* the numbers.
xavier zor wrote:MINA Longstrike wrote:I read what you said, and if you *had* let him kill you, he would have gotten banned. What would it have cost you really? Maybe one proto suit the first time you die? No instead lets come to the forums to whine and cry about how you got kicked from facwar because you couldn't ignore a blueberry. Then when people tell you what the actual option you should have taken was, lets throw a giant ****ing tantrum.
You got kicked through your own fault. You have no sympathy from me. You killed him SEVEN OR EIGHT TIMES, that's not an accident that is a conscious decision. You remind me of that idiot I ran into in amarr FW who got kicked because he was shooting a friendly tank and then he raged and bitched and screamed over comms about how stupid it was for him to get kickbanned and lose standings because he *chose* to repeatedly attack a friendly vehicle. dude shut the **** up We would all kill a team killer because it pisses us off, ruins our KD and we have to keep respawning. He had perfect reason to do so and they other player should have been banned first as he was the first to initiate the kill. Technically speaking if the teamkiller killed the author 8 times, the author has killed the teamkiller 7 times so the teamkiller should be banned before the author; Reason why this guy is angry, it wasn't him that banned himself but the system screwing itself over and under
"We would all kill a teamkiller because we are petty people"... You're not making a really strong case for why you should be allowed to teamkill people who may have only got you by accident. If it's deliberate, you ignore them and they'll get themselves banned. There is no actual problem here beyond being upset that the system doesn't enable to you to be petty and vengeful. Getting teamkilled is a minor annoyance at best, not the super serious and endemic problem you make it out to be.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
1198
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Posted - 2014.09.01 03:06:00 -
[40] - Quote
Mobius Kaethis wrote:MINA Longstrike wrote:Mobius Kaethis wrote:Honestly I'm with the OP on this one. As soon as someone team kills it should be open season on them. I feel like this is a much stronger deterrent than being banned from faction warfare for 24 hrs (which really is not a deterrent at all).
Having a team killing timer (or something similar) would be much closer to EvE's pvp agression timer as well, which works quite well in that it allows pvp and team killing but has some rather direct player driven consequences as a result. I think player driven consequences are always more appropriate in a sandbox game (which is CCPs goal after all) than server driven responses like temporary bans from a game mode). Lets write our own stories and all that.
Regardless of what we feel though no change to the system is going to happen anytime soon since I suspect this change goes far beyond the server side updates we currently are getting. It is more than "swapping numbers in a database." Enabling teamkilling without penalty is both incredibly petty and incredibly counterproductive. Ignore the player and he'll probably eventually get kicked and replaced with someone else, if someone was 'permitted' to teamkill you'd have vengeful little ****heads revenge killing someone until the end of a match - essentially reducing player count by two. I totally agree that what you predict is what will happen. Unlike you though I like the freedom it gives players. Player driven solutions to player created problems are always going to result in more interesting game play than solutions generated and implemented by developers. This is the whole basis of sandbox gaming and a great way for CCP to actually make a step towards dust as a sandy box. Notice I never said it would help your team win. It wouldn't. I'd never claim that being able to freely kill team players would do so. I simply believe that it would be a more fitting punishment for team killers than a 24 hr. ban and it would be a hell of a lot more fun. The beauty of such a scheme is that if you want to ignore the team killer it would be your choice while I would be able to kill him repeatedly for the rest of the game thus creating a true disincentive for him to troll me. Choice and options are what make sandbox game play interesting. Honestly, I'm actually surprised that a person as in love with EvE as you would be opposed to making Dust more EvE like.
Just because I like eve doesn't mean I think things should be ported from it to dust where they might be inappropriate, there is no concord / criminal status in dust because there's no reason to have them. As far as things go, teamkilling in facwar in dust is already handled in a manner like it is in eve - you lose standings and security status for killing allies in facwar, in eve it's a bit harder to friendly fire lethally so there's a small bit of leeway given to dust players where it can be pretty easy to perform lethal friendly damage.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
767
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Posted - 2014.09.01 03:11:00 -
[41] - Quote
no it was a heavy, i respawned every time |
Mobius Kaethis
Molon Labe. General Tso's Alliance
1778
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Posted - 2014.09.01 03:21:00 -
[42] - Quote
MINA Longstrike wrote:Mobius Kaethis wrote:MINA Longstrike wrote:Mobius Kaethis wrote:Honestly I'm with the OP on this one. As soon as someone team kills it should be open season on them. I feel like this is a much stronger deterrent than being banned from faction warfare for 24 hrs (which really is not a deterrent at all).
Having a team killing timer (or something similar) would be much closer to EvE's pvp agression timer as well, which works quite well in that it allows pvp and team killing but has some rather direct player driven consequences as a result. I think player driven consequences are always more appropriate in a sandbox game (which is CCPs goal after all) than server driven responses like temporary bans from a game mode). Lets write our own stories and all that.
Regardless of what we feel though no change to the system is going to happen anytime soon since I suspect this change goes far beyond the server side updates we currently are getting. It is more than "swapping numbers in a database." Enabling teamkilling without penalty is both incredibly petty and incredibly counterproductive. Ignore the player and he'll probably eventually get kicked and replaced with someone else, if someone was 'permitted' to teamkill you'd have vengeful little ****heads revenge killing someone until the end of a match - essentially reducing player count by two. I totally agree that what you predict is what will happen. Unlike you though I like the freedom it gives players. Player driven solutions to player created problems are always going to result in more interesting game play than solutions generated and implemented by developers. This is the whole basis of sandbox gaming and a great way for CCP to actually make a step towards dust as a sandy box. Notice I never said it would help your team win. It wouldn't. I'd never claim that being able to freely kill team players would do so. I simply believe that it would be a more fitting punishment for team killers than a 24 hr. ban and it would be a hell of a lot more fun. The beauty of such a scheme is that if you want to ignore the team killer it would be your choice while I would be able to kill him repeatedly for the rest of the game thus creating a true disincentive for him to troll me. Choice and options are what make sandbox game play interesting. Honestly, I'm actually surprised that a person as in love with EvE as you would be opposed to making Dust more EvE like. Just because I like eve doesn't mean I think things should be ported from it to dust where they might be inappropriate, there is no concord / criminal status in dust because there's no reason to have them. As far as things go, teamkilling in facwar in dust is already handled in a manner like it is in eve - you lose standings and security status for killing allies in facwar, in eve it's a bit harder to friendly fire lethally so there's a small bit of leeway given to dust players where it can be pretty easy to perform lethal friendly damage.
Hmm well we can agree to disagree then I guess. I really see this as a more appropriate, player driven solution to the team killing problem which, in my opinion is far more sandbox-like than the current method which really leaves too much leway for team killers.
BTW the number of times you need to punish someone depends on their standing. The higher their rank with the group you are fighting for the more times you will have to punish them to implement the 24 hr ban. Many people who team kill are aware of the number of times they can team kill before recieving a 24 hr ban. Look back at the old dev posts about FW 2.0 and familiarize yourself with them so that you may get your FW revenge without getting a ban yourself.
Fun > Realism
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iKILLu osborne
Dead Man's Game
240
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Posted - 2014.09.01 04:46:00 -
[43] - Quote
@ mina
I have already stated that we have two differing opinions that the other will not be able to dissaude, why do you persist? you have already stated your thoughts on the subject so let it go. is it that you find yourself inferior and seek the approval of others if so i feel sorry for you or is it your life has been such a void that you need this small victory to fill the holes.
@ adamance
your past accomplishments doesn't mean nothing if you don't stick around to see them to fruition, i actually have a lot of respect for you, but the fact that you try to change what you are no longer involved in causes me to lose that respect.
If any blue tags see this i would request that you lock this topic because it is obvious nothing constructive will come from it.
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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JARREL THOMAS
Dead Man's Game
350
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Posted - 2014.09.01 04:47:00 -
[44] - Quote
iKILLu osborne wrote:something interesting happened today, i was hacking an objective and a blue dot named ignus or something shotgunned me to steal the hack in angry response i respawned and killed him, well afterwords every time he would see me would try* to kill me and i would have* to kill him.
After killing him 7 to 8 times i got kicked and banned which in all honesty is bullshit, i'm not mad cause my standing went down cause i'm lvl 10 cal (or was), the reason i'm mad is because the system in place is utter crap.
my suggestion to remedy this problem is once someone has teamkilled (accident or not and in this case was no accident) they can be team killed by the victim w/o penalty.
i understand it is "high risk" playing factional but i find it a wee bit unfair that i'm not allowed to defend myself. Agreed they shouldn't be able to reck me and I just wait for him to be kicked no.
I will not loose 4 suits that I will not get back and gets his money satisfaction and he only gets banned for 24 hrs I think not.
Caldari Loyalist
I speak for the rabbits
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xavier zor
King and Queens Peacekeepers of High-Sec
21
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Posted - 2014.09.01 04:51:00 -
[45] - Quote
@bamboo x So you are saying you would let somebody teamkill you?? Want to squad up in say....2 hours by the way? I could learn some things from you with regards to cloaking |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
13152
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Posted - 2014.09.01 04:58:00 -
[46] - Quote
iKILLu osborne wrote:@ mina
I have already stated that we have two differing opinions that the other will not be able to dissaude, why do you persist? you have already stated your thoughts on the subject so let it go. is it that you find yourself inferior and seek the approval of others if so i feel sorry for you or is it your life has been such a void that you need this small victory to fill the holes.
@ adamance
your past accomplishments doesn't mean nothing if you don't stick around to see them to fruition, i actually have a lot of respect for you, but the fact that you try to change what you are no longer involved in causes me to lose that respect.
If any blue tags see this i would request that you lock this topic because it is obvious nothing constructive will come from it.
Its a fair call but I will be blunt and very honest.
FW has no competition any more to make it exciting.
When PIE got boots on the ground we'd win 8/10 matches. We used to fight with big groups like New Age Outlaws, Restless Spirits, SVER True Blood, Prima Gallicus, Cyberdyne, in the most bitter matches ever and it was worth it to know those players would then jump on the forums and make Pro Minmatar rallying cries.
There is no one worth fighting in Min FW any more, FW has been reduced to pointless grinding for players who dont know or care about the lore, and the disappointment relating to CCP not finishing their game is deflated by stores of fanboyism.
I am currently involved in Amarr FW, every day in fact, however I fight where it matters. In space, in fleets, against strong opposition.
I'll never give up on the Amarr, I'll never stop fighting for them, I will never let the Empire down.
I will not suffer the weak willed and ignorant to destroy FW however.
"We were commanded us to burn the system...We did. I mourn the loss of the innocent caught in our fires" -Kador Ouryon
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iKILLu osborne
Dead Man's Game
240
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Posted - 2014.09.01 05:05:00 -
[47] - Quote
@ adamence
how is limiting the ability to team kill in dust denstromental to fw? if anything it is making it more like eve derpty derp
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
767
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Posted - 2014.09.01 05:37:00 -
[48] - Quote
how about you get that persons minimum share of lp if they are kicked. |
gustavo acosta
Opus Arcana Covert Intervention
226
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Posted - 2014.09.01 07:24:00 -
[49] - Quote
The issue with it is that no matter how you slice it the OP TKed someone. It doesn't matter if that person killed you, YOU still killed one of your fellow team mates.
This is basically a case of Elementary School bullying, Jimmy hits Bobby, Jimmy gets in trouble. Bobby hits Jimmy the next day, Bobby gets in trouble. Jimmy keeps harassing Bobby without getting caught, Bobby keeps getting caught hitting Jimmy. Bobby gets expelled from school and eventually becomes a drug-addict homeless. Jimmy on the other hand becomes a multimillionaire playboy, knowing that he ruined Bobby because he was smarter.
OP=Bobby...
Gallente scout, heavy, logi, and assault
Eternal Can I haz ur isk?
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iKILLu osborne
Dead Man's Game
242
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Posted - 2014.09.01 07:35:00 -
[50] - Quote
nice analogy , but where i'm from we waited until after school to kick your ass
"uh guys" "i got to go back to the depot that installation made me crap my dropsuit"
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Maken Tosch
DUST University Ivy League
9189
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Posted - 2014.09.01 08:40:00 -
[51] - Quote
gustavo acosta wrote:The issue with it is that no matter how you slice it the OP TKed someone. It doesn't matter if that person killed you, YOU still killed one of your fellow team mates.
This is basically a case of Elementary School bullying, Jimmy hits Bobby, Jimmy gets in trouble. Bobby hits Jimmy the next day, Bobby gets in trouble. Jimmy keeps harassing Bobby without getting caught, Bobby keeps getting caught hitting Jimmy. Bobby gets expelled from school and eventually becomes a drug-addict homeless. Jimmy on the other hand becomes a multimillionaire playboy, knowing that he ruined Bobby because he was smarter.
OP=Bobby...
Nowadays, it's foolish to fight at all with all the cameras in school looking at you. All Bobby had to do was just sit there and take the hit while using video evidence to make Jimmy suffer the consequences.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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