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101. What people think if ccp added - in General Discussions [original thread]
Lillica Deathdealer wrote: People would only care if these civilians were actually miners. Miners that are players you know and love, because they give you a cut of their action. But now that their mining operation has been compromised, your co...
- by grunt party - at 2013.08.09 22:17:00
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102. Bringing the Fight to AFKers - in General Discussions [original thread]
Justicar Karnellia wrote: Big Popa Smurff wrote: http://www.youtube.com/watch?v=oz2UWXZq0Es&feature=youtu.be will hunt more AFKer's if you help fund the cause. Credit to Spec Ops for some exceptional flying Classic stuff. Very origin...
- by grunt party - at 2013.08.09 22:13:00
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103. Convince me YOU care about DUST, CCP - in General Discussions [original thread]
i have stuck with this game for a lone time (+1 year) and i still enjoy it and although they say it isn't a beta i believe it still is and so do a lot of people i have talked to so don't complain to bitterly about the bugs all games have some an...
- by grunt party - at 2013.08.09 22:05:00
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104. Bringing the Fight to AFKers - in General Discussions [original thread]
Fist Groinpunch wrote: Watched while AFKing. Good stuff, liked the choice of music. well live in fear they will come for you
- by grunt party - at 2013.08.09 13:53:00
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105. Broken Turrets - in General Discussions [original thread]
I just used a amour tank with proto accelerated rockets with 32% shield resist 1873 shields 15% amour resist 6685 amour enemy had an amour tank with 6000 amour and a heat sync & proto compressed Railgun i lost. i was 100 meters away they neve...
- by grunt party - at 2013.07.11 22:39:00
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106. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
Musta Tornius wrote: There must be as there's a modifier for it, problem is hitting it dead on and then not having the splash damage do the kill to the body or w/e. hell a head shot doing 1577 before mods/skills i think is sufficent to kill t...
- by grunt party - at 2013.07.08 16:58:00
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107. Sticky:[GUIDE] Weapon Ranges & Optimals (Proto HMGs added) - in Rookie Training Grounds [original thread]
i don't think there is head shot on FG for i have never had the headshot sound even when firing straight down with a direct hit
- by grunt party - at 2013.07.08 09:20:00
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108. Scouts are nigh unplayable - in General Discussions [original thread]
Another boss thing i have seen is scouts marioing on people then shooting them in the back (GG spec)
- by grunt party - at 2013.07.04 10:57:00
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109. Scouts are nigh unplayable - in General Discussions [original thread]
Delta 749 wrote: Psh, you all got complacent with poor hit detection and bullets just vanishing Now that thats fixed its some huge conspiracy of them nerfing you guys and not just you having been used to the bad mechanics It works both ways, w...
- by grunt party - at 2013.07.03 16:22:00
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110. Scouts are nigh unplayable - in General Discussions [original thread]
Icy TIG3R wrote: You guys were bad scouts with no skills who only got by because the hit detection was trash. Scout is the hardest class to play. Get good. you never played with spec then i have played with him many times and HE IS GOOD a...
- by grunt party - at 2013.07.02 22:01:00
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111. New things in 1.2 that weren't mentioned. Good and Bad. - in General Discussions [original thread]
they also nerfed jumping speed and nerfed scout walking speed
- by grunt party - at 2013.07.02 21:42:00
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112. LoL Chronos... Leave it to Euro's to do things like this. - in The War Room [original thread]
Rogatien Merc wrote: My only issue is cpm involvement. Bad corp mechanic exploits... well done. From a cpm. Smh its not a bad mechanic its perfectly reasonable E.G. there is corporate espionage happening today were just doing the same in a ga...
- by grunt party - at 2013.05.20 11:20:00
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113. LoL Chronos... Leave it to Euro's to do things like this. - in The War Room [original thread]
Ydubbs81 RND wrote: grunt party wrote: DJINN Punisher wrote: The ability to remove a player from PC battles needs to be implemented, being forced to keep a player in that was not selected for the battle is a horrid move by ccp, with team ...
- by grunt party - at 2013.05.19 12:42:00
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114. LoL Chronos... Leave it to Euro's to do things like this. - in The War Room [original thread]
and also this was a very obvious tactic. im sure lots of corps have brought allies into battle i was surprised it took this long for a corp to think hey lets invert this tactic on our enemies. its not unfair its just the corps fault for not being ...
- by grunt party - at 2013.05.19 12:28:00
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115. LoL Chronos... Leave it to Euro's to do things like this. - in The War Room [original thread]
DJINN Punisher wrote: The ability to remove a player from PC battles needs to be implemented, being forced to keep a player in that was not selected for the battle is a horrid move by ccp, with team killing on in pc battles, it opens a gateway ...
- by grunt party - at 2013.05.19 12:24:00
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