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541. Gal Assault + Shotgun - in General Discussions [original thread]
GalAssault with max Ops Shotgun is basically firing slugs instead of buckshot. Shotgun has no aim assist. Pretty god if you can hit, particularly with headshots, but still not that much better than using the Shotgun normally on any other suit.
- by Garrett Blacknova - at 2014.04.05 15:57:00
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542. Miltia Gear - in General Discussions [original thread]
Arx Ardashir wrote: Vordred Knight wrote: at least you didn't die to those annoying clack scouts I dunno, apparently blaster weapons only have a -50% efficiency against a tank, so it'd definately be possible for a shotgun to steal a tank. ...
- by Garrett Blacknova - at 2014.04.05 15:55:00
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543. Question for observant people out there - in General Discussions [original thread]
The Jungian wrote: Reign Omega wrote: Garrett Blacknova wrote: I more often see other observant players spinning with their guns out to look for that telltale flash of blue and open fire before the Shotgun hits. If they're alone, it make...
- by Garrett Blacknova - at 2014.04.05 15:51:00
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544. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
The Robot Devil wrote: I agree, I am just saying that I am worried it is a bit high because in four shots it did well over 1k damage in around two seconds. I don't necessarily think it needs a nerf or anything. I am just commenting on how much...
- by Garrett Blacknova - at 2014.04.05 11:07:00
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545. We should be able to steal vehicles... - in General Discussions [original thread]
Kaughst wrote: Well...I like to call in a LAV in ambush and sit at the back of map as much as the next guy. But I don't know if my team would be racing to steal it from me. That would require them to bring an enemy to hack your LAV, then hack...
- by Garrett Blacknova - at 2014.04.05 10:52:00
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546. Caldari have the same amount of sidearms - in General Discussions [original thread]
SUMMING UP THIS THREAD SO FAR (and adding my own point) Caldari Sidearms: Bolt Pistol Nova Knives Magsec Amarr weapons: Laser Rifle Scrambler Rifle Scrambler Pistol Amarr secret weapon: Faith Caldari secret weapon: ISK efficiency Caldari ...
- by Garrett Blacknova - at 2014.04.05 10:43:00
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547. My Issue with Snipers - in General Discussions [original thread]
Mobius Kaethis wrote: Garrett, I've played with Gem Cutter (against) and this game is not the same game we were all playing two years ago. Snipers used to be a team asset they are no longer. You've been away for a long time and things have chan...
- by Garrett Blacknova - at 2014.04.05 10:35:00
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548. Shotgun = ez mode - in General Discussions [original thread]
noob cavman wrote: Shotgun is worse than 1.7 as rof took a hit. But paired with the cloak your firsr shotgun blast counts as a freebie and the second shot being the one you turn visible. In most cases, a competent Scout will be getting a "fre...
- by Garrett Blacknova - at 2014.04.05 10:18:00
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549. Shotgun = ez mode - in General Discussions [original thread]
Theresa Rohk wrote: Right, so when we're fighting other people, we're also supposed to be scanning around and watching for scouts. You let me know how you got that double monitor and split attention rig working. Even looking around, you often c...
- by Garrett Blacknova - at 2014.04.05 10:16:00
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550. Vehicles vs AV is almost balanced - in General Discussions [original thread]
The-Errorist wrote: Garrett Blacknova wrote: Repair Tanking: I've agreed with this point since BEFORE THE HARDENER NERF. It was a problem then, and now that it's been indirectly sort-of-buffed by hardeners become less attractive, it's more o...
- by Garrett Blacknova - at 2014.04.05 09:54:00
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551. We should be able to steal vehicles... - in General Discussions [original thread]
Mobius Kaethis wrote: CCP has stayted that they would like to implement this (I've been asking for over a year) but can't figure out how to do it with BPOs. Think about it. If you steal an item that means ownership of that one fit is transfe...
- by Garrett Blacknova - at 2014.04.05 09:50:00
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552. My Issue with Snipers - in General Discussions [original thread]
Mobius Kaethis wrote: The unfortunate draw back of having non-realistic sniper weapons is that they are not an asset to the team. Yep I said it, not an asset. Address this post a few comments before yours. A good sniper is an asset to the t...
- by Garrett Blacknova - at 2014.04.05 09:21:00
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553. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
The Robot Devil wrote: I am worried about shotgun damage sometimes. The other day a militia shotgun done 750+ damage to me in two shots and then dropped my squad mate before we could react, I am not saying they are OP because it could be a head...
- by Garrett Blacknova - at 2014.04.05 08:22:00
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554. Something about the Cal Scout... - in General Discussions [original thread]
Lynn Beck wrote: I was simply stating a possible explanation. It COULD be as simple as time zone differences, you being in NZ (that's around Sweden right? Apologies if i'm an idiot) You could be located much closer to the server than I, who am...
- by Garrett Blacknova - at 2014.04.05 08:08:00
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555. Dropships aren't attack ships - in General Discussions [original thread]
RemingtonBeaver wrote: I could almost swear that some AVers were coordinated. TEAMWORK IS OP. NERF NAO PLZ. kthxbai.
- by Garrett Blacknova - at 2014.04.05 07:05:00
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556. We should be able to steal vehicles... - in General Discussions [original thread]
You can steal vehicles. Kind of. There's a delay before you can hop into a friendly vehicle, giving the owner first option when it's called in (unless they get killed). If it's an enemy vehicle, you can hack it then jump in like it was yours. ...
- by Garrett Blacknova - at 2014.04.05 07:03:00
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557. Question for observant people out there - in General Discussions [original thread]
I more often see other observant players spinning with their guns out to look for that telltale flash of blue and open fire before the Shotgun hits. If they're alone, it makes for a nice spiral pattern as I move in behind them without a cloak.
- by Garrett Blacknova - at 2014.04.05 06:57:00
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558. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
Ivy Zalinto wrote: My 2 isk on the other arguments earlier in the thread: The argument that flux should disable a cloak entirely is also bs. It would render caldari scouts in particular exceedingly vulnerable and be a hard counter rather than a...
- by Garrett Blacknova - at 2014.04.05 06:55:00
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559. Scouts vs Sentinals - in General Discussions [original thread]
Awry Barux wrote: Right- so I guess, if you can only ever kill 1 person per death, the Amarr scout is better. But if you're half-decent at this game, you're sometimes going to kill multiple people in succession, possibly with up to 30-60 second...
- by Garrett Blacknova - at 2014.04.05 06:48:00
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560. Shotgun = ez mode - in General Discussions [original thread]
Awry Barux wrote: Going to have to disagree completely. What you're saying may be true in PC or whatever, but do you know what percentage of pub players are "competent and alert"? In my estimation it's <10%. That doesn't mean the cloak is...
- by Garrett Blacknova - at 2014.04.05 06:40:00
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