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201. I've fallen very low... - in General Discussions [original thread]
Rock, meet Paper. Paper, meet Scissors. Scissors, meet Rock. Welcome to DUST. o7
- by el OPERATOR - at 2015.09.21 02:30:00
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202. it's almost as if people WANT dust to die - in General Discussions [original thread]
Heracles Porsche wrote: zomg Noob Boob is MY ALT, BWAHAHA I'm so glad I found this. I will have to look over my footage to find the game where I made you rage quit. I gotta post that shiznit. Don't remember using any glitches, but when your op...
- by el OPERATOR - at 2015.09.21 02:26:00
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203. Could There Be a Bounty Hunting Mechanic in FW? - in General Discussions [original thread]
The MGO2 Deathmatch mode was similar also, the kill leader was actually illuminated after passing a kill threshold making them a focal point for everyone else. It kept them from being "cheap" tactically and just hiding to preserve their lead as we...
- by el OPERATOR - at 2015.09.19 00:19:00
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204. Could There Be a Bounty Hunting Mechanic in FW? - in General Discussions [original thread]
Roy Ventus wrote: I always wondered how we could implement bounty hunting in Dust and I think I came up with the solution after looking at other games like MGO3. I'm going to lay it out flat first, then explain it in detail. In Faction Warfa...
- by el OPERATOR - at 2015.09.19 00:16:00
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205. stupid n00b question - in General Discussions [original thread]
Give The Duke moar likes for no other reason than answering this guy!
- by el OPERATOR - at 2015.09.19 00:14:00
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206. Eta on Phase 2? - in General Discussions [original thread]
I'll go out on a limb and say.... "Soon-¬".
- by el OPERATOR - at 2015.09.19 00:07:00
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207. [Request]Forum Topic: Tradeable Quafe Weapons - in Feedback/Requests [original thread]
Tbh, there isn't a single asset acquirable, usable or consumable that shouldn't also be tradable. Individual merc CP included.
- by el OPERATOR - at 2015.09.19 00:03:00
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208. Pride > Ringers - in The War Room [original thread]
South Park is best anime. http://m.youtube.com/watch?v=IKbLquqxBAQ http://m.youtube.com/watch?v=V-Zb-QiGslo Umm... Probably nsfw. Depends on where you neckbeards work.
- by el OPERATOR - at 2015.09.18 23:55:00
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209. What if flux grenades. - in Feedback/Requests [original thread]
Personally I'd rather see an EWAR-specific grenades/devices that use the same graphical model (the bubble) just maybe a different color than the existing flux/RE specifically having this function added to it but as added content with no other alte...
- by el OPERATOR - at 2015.09.18 23:40:00
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210. Get rid of passive equipment (hives and uplinks) - in Feedback/Requests [original thread]
Cool.
- by el OPERATOR - at 2015.09.18 22:47:00
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211. Dust should have had... - in General Discussions [original thread]
ZED Regent wrote: Whenever i hear some people talk about PvE, I start thinking about like.... Dust 514 meets Jurrasic World Dunno why... just sounds funny... Lost Planet.
- by el OPERATOR - at 2015.09.18 19:42:00
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212. Pride > Ringers - in The War Room [original thread]
http://m.youtube.com/watch?v=PxYQQoYfMtQ
- by el OPERATOR - at 2015.09.18 18:49:00
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213. EWAR - in Feedback/Requests [original thread]
Megaman Trigger wrote: Visual disruption? Smoke and flash grenades please. Items of this type would fit the niche nicely and are tbh long overdue for a game of this kind.
- by el OPERATOR - at 2015.09.18 18:06:00
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214. Get rid of passive equipment (hives and uplinks) - in Feedback/Requests [original thread]
R F Gyro wrote: el OPERATOR wrote: Core skills. Ah, OK. But that's only true if the game requires it. A useable logistics starter suit would be all that is needed to solve that. Absolutely the game requires it, performance each match re...
- by el OPERATOR - at 2015.09.18 17:34:00
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215. Devs Logi event please? - in Feedback/Requests [original thread]
Just a theory but the thinking may be that every event is a logi event by proxie since events draws more players/characters out who then need the additional support. Even just the basics like links, reps/revives, supplies etc become higher demand ...
- by el OPERATOR - at 2015.09.17 15:48:00
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216. Due to all the scanners recently - in General Discussions [original thread]
Proto GalScout frames are available with the Command skill still only at 3, btw, in the LP store also. I don't believe it bonuses the same, but the fit/fitting stats are identical iirc.
- by el OPERATOR - at 2015.09.17 07:45:00
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217. Pokey's Workshop - EWAR - in Feedback/Requests [original thread]
Adipem Nothi wrote: el OPERATOR wrote: Adipem Nothi wrote: Wife's in labor :-) Back later ! Good Luck!! All good! 9lbs 5oz, 21.5 inches, born ~3.5hrs ago. Too big for scout work. Healthy as a horse though :-) Carry on, gents. o7 ...
- by el OPERATOR - at 2015.09.17 00:16:00
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218. If Dust514 is to survive and thrive, it must integrate into New Eden - in Feedback/Requests [original thread]
Oh, and getting paid to do so.
- by el OPERATOR - at 2015.09.16 22:57:00
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219. If Dust514 is to survive and thrive, it must integrate into New Eden - in Feedback/Requests [original thread]
Lady MDK wrote: Hector Carson wrote: abdullah muzaffar wrote: Nope. Eve poses too many limitations for Dust. Actually I disagree the only thing that really separates Dust from EVE is the Economy, if they simply redo the whole Market sys...
- by el OPERATOR - at 2015.09.16 22:56:00
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220. Get rid of passive equipment (hives and uplinks) - in Feedback/Requests [original thread]
I should also add experential role knowledge, but thats less about applying points into the tree and more about applying time into the game.
- by el OPERATOR - at 2015.09.16 22:09:00
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