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121. Request: Vehicle fuel gauge - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Oh yes, what an excellent idea. What next, food and water meters for infantry? Don't make me laugh. got to remember to change the batteries on the helmet, all the infantry weapons as well as the MCC, it should refuel h...
- by dogmanpig - at 2013.12.22 08:18:00
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122. Guys, don't bother with FW - in General Discussions [original thread]
jerrmy12 kahoalii wrote: Absoliav wrote: The appeal of FW isn't in the cost, it's in the tactical edge it gives you, for those with low SP it gives them a chance to stand with the big league Protos while still giving them a fair disadvantage...
- by dogmanpig - at 2013.12.22 07:50:00
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123. Guys, don't bother with FW - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: fawkuima juggalo wrote: Quote: Guys, don't bother with FW unless your really really good.... or a winimatard or gaylenteils Even if you win every battle, still not worth it. Basically sacrificing y...
- by dogmanpig - at 2013.12.22 07:46:00
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124. Headphone users unite! Turn down the volume on your ccp introduction logo!! - in Feedback/Requests [original thread]
stupid elitist
- by dogmanpig - at 2013.12.22 07:35:00
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125. [Feedback] FW contract payout compared to public: high risk, low reward - in Feedback/Requests [original thread]
that LP reward is if you win.. i seen 72 LP points for losing and had over 3k wp. not that it is a huge effect to your numbers your not counting the increased loot from things killed in the field.
- by dogmanpig - at 2013.12.22 07:31:00
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126. Guys, don't bother with FW - in General Discussions [original thread]
yea but a rare very are better than the same thing from the isk only and most LP is basically AUR gear without RL moneys. with that said i still like isk versions over the LP in almost all cases. the injector is ok, not really worth it but 100% ar...
- by dogmanpig - at 2013.12.22 07:27:00
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127. The spoiled rich kids that vehicle users have become - in General Discussions [original thread]
DUST Fiend wrote: dogmanpig wrote: DUST Fiend wrote: At no point should someone who invested no SP and virtually no ISK be able to lock down an entire class of vehicles while remaining all but impervious to anything but their own stupidit...
- by dogmanpig - at 2013.12.21 07:14:00
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128. [FEEDBACK]: Tanks climbing top of each other is silly - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: ladwar wrote: it is and yet it is a popular tactic of armor tanks. Same for caldari tanks... Go ahead, test it... never had a shield tank freak out and run over or under me to escape certain doom just to die secon...
- by dogmanpig - at 2013.12.21 07:12:00
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129. The spoiled rich kids that vehicle users have become - in General Discussions [original thread]
DUST Fiend wrote: At no point should someone who invested no SP and virtually no ISK be able to lock down an entire class of vehicles while remaining all but impervious to anything but their own stupidity. That's imbalanced and if you can't se...
- by dogmanpig - at 2013.12.21 07:02:00
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130. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Darken-Sol wrote: For now the aerial red zone could be enlarged. It would allow ADS to at least fight these cowards. Also AV could then YOLO the problem. The reason they are back there is they want to be able to engage their targets with no cha...
- by dogmanpig - at 2013.12.21 06:51:00
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131. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
ladwar wrote: i hate you dogmanpig... thanks
- by dogmanpig - at 2013.12.21 06:48:00
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132. LIARS! - in Feedback/Requests [original thread]
what crack are you on today?
- by dogmanpig - at 2013.12.21 06:47:00
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133. I hate to be so final but Rail Tanks are COMPLETELY BROKEN - in General Discussions [original thread]
Mossellia Delt wrote: ladwar wrote: Shley Ashes wrote: What I see as the issues are: 1) Current AV is ineffective in most situations 2) HAV's are balanced against HAV's ((at least I think thats what CCP went for)also I don't think they a...
- by dogmanpig - at 2013.12.21 06:43:00
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134. The spoiled rich kids that vehicle users have become - in General Discussions [original thread]
where can i get the drugs that the OP is taking, im running low.
- by dogmanpig - at 2013.12.21 06:12:00
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135. Discussion on balancing red line rail tanks - in General Discussions [original thread]
Aero Yassavi wrote: An even better solution would be to stop designing maps that have redlines that overlook the whole darn battefield. Spine Crescent is the absolute worst with this. And of course I believe redline rail turrets are a terrible ...
- by dogmanpig - at 2013.12.20 09:21:00
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136. Discussion on balancing red line rail tanks - in General Discussions [original thread]
meh... redzone had a reason to be made... it was a band aid which they still haven't fixed the root cause. then the redline is gonna stay basically the same. fix that issue by bring it back up and forcing ccp to rework the spawn and spawn protecti...
- by dogmanpig - at 2013.12.20 09:07:00
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137. HP re-gen limit for vehicles - in General Discussions [original thread]
Assert Dominance wrote: dogmanpig wrote: Assert Dominance wrote: Spkr4theDead wrote: Assert Dominance wrote: a vehicle should only be able to be bombarded by AV and rep itself to certain point. example, if a tank is brought down to ...
- by dogmanpig - at 2013.12.20 08:59:00
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138. Yes, more tank QQ (copy & pasted from War Room) - in General Discussions [original thread]
did you learn something today 8213?
- by dogmanpig - at 2013.12.20 08:41:00
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139. HP re-gen limit for vehicles - in General Discussions [original thread]
Assert Dominance wrote: Spkr4theDead wrote: Assert Dominance wrote: a vehicle should only be able to be bombarded by AV and rep itself to certain point. example, if a tank is brought down to 30% of total HP, only 80% of total HP can be br...
- by dogmanpig - at 2013.12.20 08:40:00
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140. INSTANT FIX FOR TANKS - in General Discussions [original thread]
Lynn Beck wrote: 'Remove the only gallente turret for it is a Cqc DPS machine, and is working as intended' If this is your Qq against a medium Rof, high damage turret, imagine a insanely high Rof turret, with low damage a shot(autocannons) i...
- by dogmanpig - at 2013.12.20 02:38:00
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