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81. I'm so lonely - in General Discussions [original thread]
Ludwig Van Beatdropin wrote: Invite me to a corp today! And I will fight for you!!! Forever.................... K/D is likely to be verrrrry high, just started playing today. Go search through the corp recruitment channel for a corp u woul...
- by develsgun - at 2013.02.07 16:50:00
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82. phyrexian engineering (PXENG) - in Corporation Recruitment [original thread]
Apply now the engineers want you
- by develsgun - at 2013.02.07 15:29:00
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83. [Feedback] Turrets should have no AI - in Feedback/Requests [original thread]
The turret ai is very dumb intellegance wise but absolutely needed. Most the time for a turret running on ai to notice me I need to shoot them first. I think u guys have the case of mistaking a player operated turret for a ai operated turret wich...
- by develsgun - at 2013.02.07 15:23:00
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84. [Suggestion] Weapon and vehicle concept list - in Feedback/Requests [original thread]
A couple of these have fairly decent potential others id never see in the game first ill start with the no No's Thermite bolt launched Javilin (theres a reason why modern militaries dont use them) Supply drone(to much maintince and possible to mu...
- by develsgun - at 2013.02.07 05:56:00
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85. [Suggestion] Weapon concept - in Feedback/Requests [original thread]
Sounds overpowered but may not be a bad idea as an amarian forge gun if the science was worked out to give it a realistic feal (ya I know most people wont know much on particle physics but surprisingly are brains have a inate sense of logic.) And ...
- by develsgun - at 2013.02.07 05:31:00
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86. Anyone else notice... - in General Discussions [original thread]
Omnipotent lilmamaj wrote: how unplayable this game has become due to increasing amounts of LAG. HMG and Mass Driver noobs don't help the playability either. Is it only me who sees this crazy amount of lag? I blaim ur hardware I get more la...
- by develsgun - at 2013.02.07 02:11:00
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87. The gek and drop suit hp - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: GEKs were always very popular, especially when they were broken And for the record, ARs weren't nerfed- a glitch was... combated (not exactly fixed yet), and iron sights were a bad but popular suggestion by the commun...
- by develsgun - at 2013.02.07 00:06:00
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88. Are EVE Players the capsuleers? - in General Discussions [original thread]
CCP Eterne wrote: Hi guys! I'm one of the dudes who's worked on the EVE Lore before, though not the great degree that many others within CCP have, so allow me to clear up a few misconceptions and whatnot. 1) Capsuleers can get out of their pod...
- by develsgun - at 2013.02.06 16:30:00
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89. Is this a legitimate strategy? - in General Discussions [original thread]
This would have to be very close to the clock for no one to get kicked so close that bytime the last guy dies the first wouldve been kicked or the game has ended so this is impossible. As for the capture the flag stdategy of getting enough points...
- by develsgun - at 2013.02.06 15:28:00
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90. phyrexian engineering (PXENG) - in Corporation Recruitment [original thread]
Phyrexian engineering is an old time eve corp coming to dust We aim to create a group of dust mercs that enjoy friends in there games and the teamwork that comes with it. Haveing a long eve history though in the shadows of the larger eve corpora...
- by develsgun - at 2013.02.06 15:16:00
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91. So, What's considered GǥRichGǥ in Dust? - in General Discussions [original thread]
Rich is a bad statement right now as the current rich will sooner or later become poor u got to remember in eve the markets playes on hundreds of millions I myself being a lower middle class capsuler sits on atleast 300mill the dust market will ha...
- by develsgun - at 2013.02.06 00:31:00
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92. TANK BALANCE PROBLEM - in Feedback/Requests [original thread]
I believe my militia dropship costs as much as ur soma and I made it to be a throw away this is ur problem the old rules of price determining quality applies for the most part in this game. In short spend more. As for the grenades wish u explaine...
- by develsgun - at 2013.02.05 15:49:00
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93. Mining Career - in Feedback/Requests [original thread]
137H4RGIC wrote: I only see one flaw with this: Why would we mine, when EVE ships could do it FAR better? Bringing in 1k m3 per minute? (Or was it 3 minutes) What could we possibly bring to the table? A maxed out hulk with no orca support min...
- by develsgun - at 2013.02.05 06:32:00
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94. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
There is a vehicle limit we dont hit it much. Cause most of us hike rather than try to show are toys off and get blown up cause pubs have no teamwork. The point is hear that even a great tank needs a great driver to keep from getting his ass kille...
- by develsgun - at 2013.02.04 23:11:00
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95. neocom / game roster bug - in Technical Support/Bugs [original thread]
Alright ive been playing with this bug for a while and believe that noone else has spotted it but during a game if ur respawning and u have the games roster open it bugs up the l1 command that gets used for ads and neocom. Sadly I usually still ge...
- by develsgun - at 2013.02.04 15:47:00
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96. (feedback) Potential vehicle calling abuse in future games. - in Feedback/Requests [original thread]
iceyburnz wrote: This scenerio is unlikely to happen now but may happen in future when players have more resources or access to manufacturing. At present once you hack a vehicle or once the pilot has bailed or died anyone can take the vehicle ...
- by develsgun - at 2013.02.04 15:36:00
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97. Effects of Sniper Rifle Ballistics - in General Discussions [original thread]
As I remember from my bf3 days I rememver a very relistic ballistic program and it didnt stop snipers from making headshots farenough away for the tiny pixel of a man to actually be outside there scope. As for ballistic in dust it be a tricky bus...
- by develsgun - at 2013.02.02 00:50:00
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98. Mercenary Battles/Reload Glitch - in General Discussions [original thread]
The animations is about 2secs faster then the actual reload we have asked for a fix The merc battles I believe in the future will be ur pve contracts but currently is used for game shows thats what the current merc battles are
- by develsgun - at 2013.02.01 05:47:00
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99. How is Industry going to be handled? BPO's, etc. - in General Discussions [original thread]
Landari Zeta wrote: As the title said. I was wondering if all weapons and vehicles come in a BPO form on EVE for manufacture or are all vehicles and weapons made by the DUST players themselves? I believe most will be handeled by eve but I do ...
- by develsgun - at 2013.02.01 02:59:00
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100. Possible PS4 announcement, where does this leave DUST 514? - in General Discussions [original thread]
Ps4 has not been officially announced and is officially still under development. Its been stated many times befor dust will be ported to ps4 and will continue to grow even with the ps3 still online. If u read the sony blogs the ps3 has not reach...
- by develsgun - at 2013.02.01 02:56:00
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