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1. Attention PFC Corps - Possible Miltia Round Robin Tournament - in The War Room [original thread]
Red Dot 24601-HA wrote: Devel...he said no vehicles.... by many current definitions a dropship isn't a vehicle it is a coffin and as I would use a militia grade it might as well be wrapping me in gasoline soaked cloth waiting for a spark for...
- by develsgun - at 2013.08.31 22:00:00
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2. Attention PFC Corps - Possible Miltia Round Robin Tournament - in The War Room [original thread]
yay militia only gear can I handicap myself and bring a militia dropship to help kill people
- by develsgun - at 2013.08.30 20:47:00
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3. A Forge Gun nerf we could all agree with. - in General Discussions [original thread]
Poplo Furuya wrote: Knight Soiaire wrote: DS 10 wrote: I disagree with messing with accuracy. My IAFG only holds 19 rounds ATM, would be 20 but I have an issue with dropping 500k for one more round. If my accuracy is decreased, my ammo sh...
- by develsgun - at 2013.08.21 17:48:00
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4. Why can dropships can be taken out easier by installations and forge guns easier... - in General Discussions [original thread]
Halador Osiris wrote: My Python is laughing at your swarm launcher. However, I will tell you, get 3 proto swarm launchers in one place and start firing and you will rip a dropship from the sky. Exactly comon u expect to solo kill something th...
- by develsgun - at 2013.08.21 17:29:00
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5. How long til Terrain is fixed CCP? - in General Discussions [original thread]
CCP Android wrote: Hey, I hate to be the guy to say SoonGäó but... SoonGäó Our terrains are huge and we know that in some areas they are not optimal for vehicles. We did finish a tool recently that gives us a much better idea on where these ...
- by develsgun - at 2013.08.15 05:04:00
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6. [Request] Something other than Dropships - in Feedback/Requests [original thread]
Honestly I would like a build to come that has little to no bug fixes but places new equipment into the mix so we don't end up balancing everything then a new factor comes to offset the balance
- by develsgun - at 2013.08.15 04:50:00
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7. [Request] Something other than Dropships - in Feedback/Requests [original thread]
RINON114 wrote: The thing I would live to see done with dropships is to have a bigger dropship that drops dropships, that then drop troops. Imagine an EVE pilot flying a full hangar of 4 dropships to a planet that needs taking, loosing those ...
- by develsgun - at 2013.08.14 15:51:00
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8. Missile turrets on dropships need higher splash radius. - in Feedback/Requests [original thread]
I find the accelerated missile launcher works well for anti infantry but that's cause I can get a direct hit
- by develsgun - at 2013.08.13 17:01:00
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9. theres nothing wrong with fg - in Feedback/Requests [original thread]
forteXVI wrote: Shadow Archeus wrote: Yes I play fg......yes I use assault.....but what's op about it....it has 4 rounds before a reload....it requires a charge up....it has a small blast radius.....has limited ammo.....has to be moved aroun...
- by develsgun - at 2013.08.12 19:02:00
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10. Derpships - in Feedback/Requests [original thread]
Komodo Jones wrote: I've seen an assault dropship last an entire match without dying, even when he had 3 or 4 forge gunners and swarm launchers trying to take him down, the key is speed, he literally outran our missiles. He also had enough defe...
- by develsgun - at 2013.08.10 17:59:00
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11. incubus fix - in Feedback/Requests [original thread]
After over 7mill sp purely invested in my incubus I have a fit that cost 1mill with only 1 proto turret but it brushes off 2 swarmslaunchers at a time and take 3 forge hits when I was at full health. Incubus gets the job done once u maxed skills a...
- by develsgun - at 2013.08.07 16:16:00
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12. A letter to Dropship pilots. - in General Discussions [original thread]
Oh how I love this after fighting for dropship respect since chromosome I haven't seen one of these threads respecting dropships. Because of this ill keep my mic on team chat more often to hear to cries for a taxi service but sorry same rules st...
- by develsgun - at 2013.08.06 04:09:00
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13. Chat Channel Compendium - in General Discussions [original thread]
Love this thread ccp can u sticky this so it may continue to grow
- by develsgun - at 2013.08.06 01:16:00
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14. [Future Feature Request] Oculus Rift support in DUST - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Maken Tosch wrote: You do realize this was just a side project that CCP put out as a concept, right? Also, Sony already has a Track-IR 3D VR headset that they were showing off a month or so ago. If anything, I would im...
- by develsgun - at 2013.06.23 06:33:00
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15. [CPM Topic] How would you design dropships? - in Feedback/Requests [original thread]
1) dropships need enough ehp to be able to do there job as troop transport. If anything dropships should be near equal to a tank in ehp but also slow aswell. U expect us to pick people up how we ganna do that if we can't slow down and get close en...
- by develsgun - at 2013.06.23 03:31:00
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16. [Suggestion/Vehicle]A.R.M. Strike Aircraft - in Feedback/Requests [original thread]
Sounds intresting but first off ehp of everything is to low why would I want to spend the mass money for these when 1 swarm shot brings me down as it is current dropships are balanced with swarms and underpowered vs forge Secound the ui if ur a p...
- by develsgun - at 2013.06.17 00:19:00
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17. FIX THE HARD FREEZE RESETS!!!!!!!!!!! - in Feedback/Requests [original thread]
develsgun wrote: I will again say that me being a highschool student and playing dust almost 24/7 for a good portion of the year I have not seen orheard of any hard resets or crashes since early chromosome in any large numbers or numbers suggfe...
- by develsgun - at 2013.06.15 08:13:00
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18. FIX THE HARD FREEZE RESETS!!!!!!!!!!! - in Feedback/Requests [original thread]
I will again say that me being a highschool student and playing dust almost 24/7 for a good portion of the year I have not seen orheard of any hard resets or crashes since early chromosome in any large numbers or numbers suggfesting it aain't a lo...
- by develsgun - at 2013.06.15 07:31:00
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19. Swarm Launcher Does 9860 DMG - in Feedback/Requests [original thread]
Hobo on Fire wrote: Proto swarm is 330 damage per missile, x 6 missiles per shot for 1980 total damage if they all hit. Proficiency 5 could bring that up to 2277, but even with a stack of complex damage mods I don't think you'll crack 3k damage...
- by develsgun - at 2013.06.15 06:38:00
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20. FIX THE HARD FREEZE RESETS!!!!!!!!!!! - in Feedback/Requests [original thread]
I haven't had a freeze since early chromosome I think this is a localized problem for you
- by develsgun - at 2013.06.15 06:35:00
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