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2001. A controversal topic. - in General Discussions [original thread]
BATSHlT Crazy wrote: If my 87m sp and 675m isk were wiped I would burn this mother down. Honestly, first phone call is sony, to see how far back I can get money returned for being lied to. I mentioned this the other day when someone tried t...
- by deezy dabest - at 2015.06.30 21:15:00
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2002. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Say there are squads of 9, 10, 11, 12, and 13 searching. There are now 55 people in the queue and there is not a match going on. In the current system it is impossible that it happen to that extent. This is exactly why CCP chose to not throw 16 ma...
- by deezy dabest - at 2015.06.30 21:08:00
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2003. Team deploy in FW = infinite search times. - in General Discussions [original thread]
demens grimwulff wrote: deezy dabest wrote: This is the basic math that the lovely members of NF want you to ignore so that they can use this broken scenario to their advantage. ...what...? Strawman much? I love how you jump from a coup...
- by deezy dabest - at 2015.06.30 21:02:00
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2004. DO NOT REROLL - in General Discussions [original thread]
Well it was asked if rerolling missions would mess them up like last time we had persistent missions. I suppose the answer is your missions don't get rolled but you sure do. #AURSINK Thanks for letting everyone know. I hope you are able to ...
- by deezy dabest - at 2015.06.30 20:39:00
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2005. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Sure thing Thor: https://forums.dust514.com/default.aspx?g=posts&m=1104074#post1104074 CCP FoxFour wrote: While CCP Nullarbor works on the new matchmaking system we are working on the design of an enhanced squads sy...
- by deezy dabest - at 2015.06.30 20:34:00
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2006. To all FW players: stop playing FW if you want team deploy! - in General Discussions [original thread]
Starlight Burner wrote: it is unfair to bar players who don't WANT that high level of competitiveness So, organized teamwork is unfair? Is that what you are claiming? Giving a huge benefit to players who already have an advantage to th...
- by deezy dabest - at 2015.06.30 10:15:00
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2007. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Bright Cloud wrote: Kevall Longstride wrote: You can continue the line about us already having full teams as much as you want Kane. But there a psychological difference between going up again two squads of 6 and a four and a squad of 16. D...
- by deezy dabest - at 2015.06.30 10:06:00
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2008. To all FW players: stop playing FW if you want team deploy! - in General Discussions [original thread]
korrah silain wrote: deezy dabest wrote: There has been some miscommunication here. The first quote was saying pretty close to the same thing you are saying that FW should not be like PC and should be open to people. My mistake for not ...
- by deezy dabest - at 2015.06.30 09:13:00
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2009. Team deploy in FW = infinite search times. - in General Discussions [original thread]
Starlight Burner wrote: Quote: FW won't deploy until 32 people are searching. It also can not split up a squad to make an even 16 people on the team.
- by deezy dabest - at 2015.06.30 09:07:00
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2010. To all FW players: stop playing FW if you want team deploy! - in General Discussions [original thread]
korrah silain wrote: deezy dabest wrote: korrah silain wrote: Starlight Burner wrote: Mejt0 wrote: Good. More people for pubs and PC. Get it in your head. FW ain't PC. Why do you want to make it as competetive as PC? FW is better...
- by deezy dabest - at 2015.06.30 09:06:00
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2011. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Starlight Burner wrote: deezy dabest wrote: Kain Spero wrote: Also, match leaving is a problem present in ALL game modes today. There is a reason removing the team list has been discussed of a of couple occasions and even touched on by C...
- by deezy dabest - at 2015.06.30 09:02:00
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2012. To all FW players: stop playing FW if you want team deploy! - in General Discussions [original thread]
korrah silain wrote: Starlight Burner wrote: Mejt0 wrote: Good. More people for pubs and PC. Get it in your head. FW ain't PC. Why do you want to make it as competetive as PC? FW is better than PC for some people like me? Meaning..? ...
- by deezy dabest - at 2015.06.30 08:56:00
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2013. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: Also, match leaving is a problem present in ALL game modes today. There is a reason removing the team list has been discussed of a of couple occasions and even touched on by CCP Rattati and leaving who you are fighting to the...
- by deezy dabest - at 2015.06.30 08:53:00
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2014. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Breakin Stuff wrote: System prioritizes squad sizes. That means it rapidly generates matches to dump 16 man squads. It then immediately dumps in the 9-15 groups, filling in gaps as needed. Then it drops the 8s. Then continues down. The more ...
- by deezy dabest - at 2015.06.30 08:15:00
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2015. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Leither Yiltron wrote: deezy dabest wrote: Leither Yiltron wrote: deezy dabest wrote: Leither Yiltron wrote: On the one hand, a 16 man queue requirement is not what I've observed experimentally, though there's always room for an inv...
- by deezy dabest - at 2015.06.30 06:57:00
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2016. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Leither Yiltron wrote: deezy dabest wrote: Leither Yiltron wrote: On the one hand, a 16 man queue requirement is not what I've observed experimentally, though there's always room for an investigation of legitimate evidence. On the other e...
- by deezy dabest - at 2015.06.30 06:37:00
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2017. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Leither Yiltron wrote: On the one hand, a 16 man queue requirement is not what I've observed experimentally, though there's always room for an investigation of legitimate evidence. On the other even assuming that the threshold is 16, making int...
- by deezy dabest - at 2015.06.30 06:21:00
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2018. A controversal topic. - in General Discussions [original thread]
Viktor Hadah Jr wrote: I don't see a realistic way for us to keep our sp or more so isk. I hope you are wrong. If you are correct I am going to be pretty mad that I stuck with my outdated PS3 for as long as I did. Specially since I made th...
- by deezy dabest - at 2015.06.30 06:15:00
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2019. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Leither Yiltron wrote: deezy dabest wrote: Kain Spero wrote: Deezy, except for no one that knows what their talking about is worried about matches actually occurring. The arguments that I've heard about team deploy is that there is concer...
- by deezy dabest - at 2015.06.30 06:02:00
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2020. 4 man squads in Pubs? Then give us Team Deploy in FW!!!! - in General Discussions [original thread]
Kain Spero wrote: I'm sorry but cries about exploits are truly unfounded because the system in effect already has team deploy minus the UI for it. Anything that can be exploited under platoons can already be done under q-syncing team deploy (...
- by deezy dabest - at 2015.06.30 05:43:00
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