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561. [Feedback] What I like about 1.4 - in Feedback/Requests [original thread]
Mossellia Delt wrote: 8213 wrote: Mossellia Delt wrote: lol @ aimbot not heavy I tried it for myself and I no longer have to use one of the thumbsticks with the laser rifle Getting insta gib'd in spawn by tac ARs and duvolles Aimbot sho...
- by daishi mk03 - at 2013.09.04 05:12:00
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562. [Suggestion] Take out matchmaking and work on it for 1.5 - in Feedback/Requests [original thread]
> sniping > being member of DU > calling other people chickens gg, don't want to live on this planet anymore
- by daishi mk03 - at 2013.09.04 05:09:00
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563. [Feedback] What I like about 1.4 - in Feedback/Requests [original thread]
+ new matchmaking is amazing, had really god games in solo queue / had some problems to join as squad (guys where left behind) + new sounds / tank effects -> amazing + no more murder taxis, you get pushed, not driven over + more aggressive inst...
- by daishi mk03 - at 2013.09.03 20:21:00
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564. 1.4 issues - in Feedback/Requests [original thread]
Maybe you should learn to read? Why don't I get the game mode I selected? You can now choose multiple game modes however this will not always gaurentee you get one of those modes. The selection is used in 2 ways, we first build groups of players ...
- by daishi mk03 - at 2013.09.03 19:40:00
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565. Help me with tank - in General Discussions [original thread]
Takahiro Kashuken wrote: 4 resist plates and no plate with a heavy rep - dead tank That 4th plate can be next to useless and using passive which gives less than an active means less resistance, at least with 4 active you do have more resistan...
- by daishi mk03 - at 2013.09.03 16:52:00
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566. Matchmaking Times - in Feedback/Requests [original thread]
Detrium Suporea wrote: daishi mk03 wrote: You don't get it, right? You are in the low skill bracket (=noobs) and you will get paired with people like you. Only problem, there aren't many people there and that's why your queue takes so long. ...
- by daishi mk03 - at 2013.09.03 16:39:00
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567. Matchmaking Times - in Feedback/Requests [original thread]
You don't get it, right? You are in the low skill bracket (=noobs) and you will get paired with people like you. Only problem, there aren't many people there and that's why your queue takes so long.
- by daishi mk03 - at 2013.09.03 14:45:00
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568. Help me with tank - in General Discussions [original thread]
ladwar wrote: w/e. just after stacking penalties its 0.95% for that many resistance modules and yes passive stack with active hardeners. but i guess you don't what a DCU is *shrugs* scrubs will be scrubs wtf? of course they get stacking pen...
- by daishi mk03 - at 2013.09.03 14:40:00
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569. Help me with tank - in General Discussions [original thread]
Takahiro Kashuken wrote: daishi mk03 wrote: Takahiro Kashuken wrote: lol @ that 2nd fit lol, typical EoN member lol bad tanker your the one crying because you lose so many tanks. i call in a madrugar every game and still make p...
- by daishi mk03 - at 2013.09.03 14:37:00
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570. Matchmaking Times - in Feedback/Requests [original thread]
Over 50% of all players are proto stompers, you noobs wanted a separate queue, now you have it. Don't complain again, that you want to play with protos, because of faster queues.
- by daishi mk03 - at 2013.09.03 14:33:00
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571. Help me with tank - in General Discussions [original thread]
ladwar wrote: on the second one your getting a lot of penalty for that many resistance mods, your DCU is giving you like .5% at that point. Actually, no. This tank has a passive resistance of 1-0.9*(1-0.15)*(1-0.15*0.869)=33% (like status sc...
- by daishi mk03 - at 2013.09.02 15:49:00
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572. Help me with tank - in General Discussions [original thread]
Madrugar High: Active Heat Sink 2, Damage Control Unit Low: Best Armor Plate, Best Repper, PG Upgrade, 2 Active Hardener Turret: 80GJ Scattered Blaser, 2 20GJ ST-1 Missile Launchers Madrugar High: Active Heat Sink 2, Damage Control Unit Low: 2 Ac...
- by daishi mk03 - at 2013.09.02 11:08:00
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573. [Remake] Assault Swarm Launcher - in Feedback/Requests [original thread]
bump
- by daishi mk03 - at 2013.09.01 06:47:00
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574. [Remake] Assault Swarm Launcher - in Feedback/Requests [original thread]
Current Swarm Launcher is crap, since it splits the dmg onto two targets, which is not wanted. New idea: Assault Swarm Launcher Clip Size: 12 single rockets / 15 single rockets / 18 single rockets (std,adv,proto) Lock on: like every swarm launc...
- by daishi mk03 - at 2013.08.31 22:13:00
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575. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
Quote: You earn 3000 SP from a match after the weekly cap. With a Skill Booster, you earn 1500 extra SP; without you earn 1000 extra SP. How can you earn 3000 SP after the weekly cap? After the cap, you can only earn 1000, right?
- by daishi mk03 - at 2013.08.30 16:39:00
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576. What happened in Molden Heath? - in The War Room [original thread]
What is the exact name of this guy called "legend"-something who can't drive tanks without hitting each and every wall and object?
- by daishi mk03 - at 2013.08.30 10:01:00
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577. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
CCP Wolfman wrote: Seems like a good opportunity to discuss this idea. How would you feel about dropships filled with swarm launchers or mass drivers for example? Seriously, this is one of the best ideas ever. Right now flying Dropships is...
- by daishi mk03 - at 2013.08.30 08:22:00
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578. [Feedback] Exploiting Teamplayers are ruining public games - in Feedback/Requests [original thread]
Phantom Vaxer wrote: If they are exploiting by way using their own alt corps to lock their regions to have a continuous safe income of ISK then all I have to say is...the ****. Why the **** be little bitches to get infinite ISK? Don't try t...
- by daishi mk03 - at 2013.08.30 05:03:00
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579. [Feedback] Exploiting Teamplayers are ruining public games - in Feedback/Requests [original thread]
No, man, you have to see the escalation. No normal corp will call in vehicles worth more than 10m each map they play in public games, because it's f cking expensive and not worth it.
- by daishi mk03 - at 2013.08.30 04:58:00
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580. [Feedback] Exploiting Teamplayers are ruining public games - in Feedback/Requests [original thread]
ReGnYuM wrote: I presume you were rail sniping from the redline Nope, you know, positioning is everything. Easier to kill that madrugar from behind, while he thinks I'm near my redline. Poor Innocence called in Gunnlogis on the towers and t...
- by daishi mk03 - at 2013.08.30 04:41:00
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