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81. PG/CPU on dropships - in General Discussions [original thread]
[[/quote]And for that record, when the blazing hell have Attack Helicopters ever been more resilient than Transport Helicopters?[/quote] Very good point here.
- by dabest2evadoit7 - at 2013.03.09 09:44:00
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82. The Death of 1v1 - in General Discussions [original thread]
Can't satisfy everyone.
- by dabest2evadoit7 - at 2013.03.09 09:31:00
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83. How salty are you gonna be when... - in General Discussions [original thread]
Sloth9230 wrote: I'm just glad I stopped specing into heavies after STD, biggest waste of SP ever! I agree.
- by dabest2evadoit7 - at 2013.03.09 09:19:00
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84. Does Marauder skill just work for Madruger/Sagaris tanks? - in General Discussions [original thread]
BOZ MR wrote: Best we can schedule this weekend and squad up as you are an old friend and I will try to answer your questions about tanks as I switched from shield to armor I know and use both of them. Yeah, thats cool. Its been so long, I fo...
- by dabest2evadoit7 - at 2013.03.01 05:46:00
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85. Does Marauder skill just work for Madruger/Sagaris tanks? - in General Discussions [original thread]
I have notice that when killed by a tank, in the kill feed it will say: Marauder....what ever the weapon was. I have been wanting to skill into this as I see it is very effective against infantry. However when I read the description I did not unde...
- by dabest2evadoit7 - at 2013.03.01 04:34:00
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86. Ambush Is Boring Since New Spawn Fix - in General Discussions [original thread]
I am on the fence. I liked the idea of not knowing what would happen when you spawn in the old system. However I like now, when we spawn next to your whole team and then rush toward the reds as a unit. It has that 300 feel. The two armies rushing ...
- by dabest2evadoit7 - at 2013.03.01 04:11:00
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87. Gais! Listen up I hear new expansion comes out on the 29th - in General Discussions [original thread]
Washlee wrote: Best troll evar Agree
- by dabest2evadoit7 - at 2013.03.01 04:05:00
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88. Corporations Dust and EVE - in General Discussions [original thread]
Very interesting. It would change corporations as we know it. Corp tax may be the deciding factor in joining/leaving a corp. Would love to see this.
- by dabest2evadoit7 - at 2013.03.01 04:04:00
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89. Why is it so hard to understand stacking penalties? - in General Discussions [original thread]
General John Ripper wrote: stacking mod penalties do not work atm. How do you know this for sure?
- by dabest2evadoit7 - at 2013.03.01 03:40:00
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90. The Slayer Role Needs a Better WP Reward System - in General Discussions [original thread]
ReGnYuM LEGENDof DEI wrote: Firstly, I just like to say that the SLAYER Role exist in DUST 514. Regardless of, if CCP wanted it or not. As of right now, the Slayer is a legitimate role in both corp battles and public lobbies. In order to furthe...
- by dabest2evadoit7 - at 2013.03.01 02:15:00
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91. fix mods - in General Discussions [original thread]
KryptixX wrote: dabest2evadoit7 wrote: new hulk wrote: Fix the damage mods, i mean since the introduction of aur proto now every gek toting cod fan boy has 4 mods on and now heavys are useless. Are you serious? So because you can't run...
- by dabest2evadoit7 - at 2013.03.01 02:00:00
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92. fix mods - in General Discussions [original thread]
new hulk wrote: Fix the damage mods, i mean since the introduction of aur proto now every gek toting cod fan boy has 4 mods on and now heavys are useless. Are you serious? So because you can't run around in "GOD mode, they need to nerf damag...
- by dabest2evadoit7 - at 2013.03.01 01:46:00
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93. Scrambler pistol feels OP - in General Discussions [original thread]
And there coming out with the scrambler rifle. That should be just as fun to use.
- by dabest2evadoit7 - at 2013.02.28 14:36:00
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94. What are the skirmish maps.... - in General Discussions [original thread]
Arrant Leet wrote: That has 5 points, (2 outside 3 in base).. One has A in the middle inside a building, C is across from A and there's a bridge to get to it (under this bridge there's a little canal. And B is on the side inside a building as ...
- by dabest2evadoit7 - at 2013.02.28 14:27:00
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95. Thanks devs - in General Discussions [original thread]
Vehicle seat lock. I paid for it with my ISK, should be able to say who drives it.
- by dabest2evadoit7 - at 2013.02.28 14:19:00
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96. Tanks: We all love em, we all hate em - in General Discussions [original thread]
Takahiro Kashuken wrote: I had 11+ tank fits for shield and armor complete with spider tanking I deleated them all except one because im sick of OB getting dropped on me because i dont let them get close enough with milita AV to destroy me ...
- by dabest2evadoit7 - at 2013.02.28 14:08:00
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97. [Devblog] Crafting the sound of DUST 514 - in General Discussions [original thread]
My favorite sound is my tank rail gun charging up.
- by dabest2evadoit7 - at 2013.02.28 13:53:00
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98. NO MORE TANKS IN AMBUSH! - in General Discussions [original thread]
Hana-Maru wrote: Seriously! It's getting to be #%{^#* ridiculous! These things have no place in ambush. It can be challenging enough to take one down when you can control little things like spawn point and cooperation but in random ambushes, t...
- by dabest2evadoit7 - at 2013.02.28 12:24:00
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99. AR Range To Far - in General Discussions [original thread]
Israckcatarac wrote: IS it me or is the AR Reaching across the assault maps like a Sniper Rifle, look's like it needs a range nerf. You fail to realize that you can skill up sharp shooter which increases the damage done at further distances...
- by dabest2evadoit7 - at 2013.02.28 12:06:00
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100. People make it so hard to say anything on these forums - in General Discussions [original thread]
GetShotUp wrote: ANYWAY, OP, I was just trying to agree with you and also threw in an idea/opinion of what should happen to trolls. Real trolls. I just understood where you were coming from and I guess some specific person disliked me calling t...
- by dabest2evadoit7 - at 2013.02.13 22:08:00
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