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1061. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
1 out of every 4 remotes I lay down randomly spawn somewhere new or dissapear.... They worked just fine 2 years ago...
- by crazy space 1 - at 2013.09.04 20:43:00
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1062. there is no real aim assist... - in General Discussions [original thread]
Sarducar Kahn wrote: Using my SG and trying to aim in cqc gets me killed, it's too easy to overcompensate now I look at the target once and aimbot does the rest. Test aim assist at close range hip firing somebody. The shotgun has zero aim ass...
- by crazy space 1 - at 2013.09.04 20:42:00
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1063. there is no real aim assist... - in General Discussions [original thread]
Scalesdini wrote: crazy space 1 wrote: ^^ post a video showing this, use a webcam to record your hands Your aim will NOT MOVE without INPUT This whole nonsense of "just keep firing without using the joystick and your aim will move" doesn'...
- by crazy space 1 - at 2013.09.04 20:38:00
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1064. New Stuff Not Listed - in General Discussions [original thread]
Shotguns get a Rof bonus instead of damage now from the prof. skill Thanks for the patch notes CCP....
- by crazy space 1 - at 2013.09.04 20:31:00
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1065. there is no real aim assist... - in General Discussions [original thread]
^^ post a video showing this, use a webcam to record your hands Your aim will NOT MOVE without INPUT This whole nonsense of "just keep firing without using the joystick and your aim will move" doesn't happen it just doesn't. so your saying yo...
- by crazy space 1 - at 2013.09.04 20:29:00
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1066. Chase the red dot V.2 (FOTM inside) - in General Discussions [original thread]
Bright Cloud wrote: Well now that the new FOTM are active scanners (infantry and vehicles) the game has again turned into "chase the red dots!" Deactivating squad vision did nothing to it cause all you need is either a logi lav and a militia a...
- by crazy space 1 - at 2013.09.04 20:11:00
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1067. Cal Logi 588 Shields & 436 Armor - in General Discussions [original thread]
Needless Sacermendor wrote: crazy space 1 wrote: logis need 1 less high and 1 less low Then it needs a role bonus *a 3rd bonus* 50% less pg and cpu when fitting equipment of all types. I'll just leave this here ... CCP Remnant wrote:...
- by crazy space 1 - at 2013.09.04 20:08:00
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1068. Cal Logi 588 Shields & 436 Armor - in General Discussions [original thread]
ZDub 303 wrote: Slow as a heavy with no sidearm. It would not be that powerful, and it certainly wouldn't be overpowered. Um... there is a reason heavy suits get no equipment slots...
- by crazy space 1 - at 2013.09.04 20:07:00
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1069. Cal Logi 588 Shields & 436 Armor - in General Discussions [original thread]
logis need 1 less high and 1 less low Then it needs a role bonus *a 3rd bonus* 50% less pg and cpu when fitting equipment of all types.
- by crazy space 1 - at 2013.09.04 19:54:00
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1070. Sticky:Impact Ridge Skirmish Feedback! - in Skirmish Gamemode [original thread]
I love this map but I've got an issue... We can already use control points to respawn... so why have clone depots right next to them? There is like... 12 respawn points... making spawn pads ... useless...
- by crazy space 1 - at 2013.09.04 19:52:00
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1071. From this day forth.... - in General Discussions [original thread]
ewwww I hope not this game is still in heavy beta in my opinion. We can have no true balance until we have every racial dropsuit/tank/LAV/dropship. Otherwise everything is being balanced willy nilly. And I can't put any skill points into a heavy ...
- by crazy space 1 - at 2013.09.04 19:49:00
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1072. there is no real aim assist... - in General Discussions [original thread]
Disturbingly Bored wrote: +1. This forum needs more people the OP. I've been posting on CCP forums for the past 10 years, I won't leave because too many people post crazy untrue things for me to leave. I hope I've inspired at least a few pe...
- by crazy space 1 - at 2013.09.04 19:46:00
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1073. [Requesting Help] Do you enjoy being healed? (Condensed Repair Tool Thread) - in Feedback/Requests [original thread]
Repairing people is a drag, you can't see how much hp they have I mean it's stupid. So here is my simple solution Just make it so when you pull out the repair gun, any friendly within range have their hp bars visible. If you put the repair gun a...
- by crazy space 1 - at 2013.09.04 19:44:00
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1074. How would you want WP rewarded to the active scanner? - in General Discussions [original thread]
Simple, tagged targets should show up to everyone in squad. If you kill them you get 50 points for the kill plus 25 points for the scan assist. If someone in your squad killed them you get 25 points and they get the normal 50 points So if you g...
- by crazy space 1 - at 2013.09.04 19:41:00
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1075. Sticky:Fracture Road Skirmish Feedback! - in Skirmish Gamemode [original thread]
I haven't gotten this map yet all day but it looks like a ton of fun!!! Can you please make sure the supply depot spawns here? that map piece is never used in a single map but it has a huge indoor space it's horribly under used...
- by crazy space 1 - at 2013.09.04 19:39:00
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1076. Ridiculous Lag - in General Discussions [original thread]
it's true I've had some bad and some good matches, but when it's bad, it's bad
- by crazy space 1 - at 2013.09.04 19:35:00
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1077. there is no real aim assist... - in General Discussions [original thread]
Ranger SnakeBlood wrote: Yeah i was thinking in a prolonged fight that already started the stream gets closer eventually you got to swithch direction or the aim will be on you i dont know if it works different for scouts iam actually a minmatar...
- by crazy space 1 - at 2013.09.04 19:19:00
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1078. there is no real aim assist... - in General Discussions [original thread]
Zekain K wrote: It just needs to be toned down a bit. Maybe reduce it by 10% or something. See this is what we need to talk about, is instantly halving the speed of a spray and pray player fair? I propose 20% slow down for the LR 30% slowdo...
- by crazy space 1 - at 2013.09.04 19:17:00
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1079. there is no real aim assist... - in General Discussions [original thread]
Beck Weathers wrote: This slow down or "sticky" is sickly prominate at mid to long range, if your oponent is just alitle guy in the distance than the area of "sticky" is all you have to aim for for almost ALL your shots to hit them. Making dodg...
- by crazy space 1 - at 2013.09.04 19:13:00
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1080. Sticky Aiming - in General Discussions [original thread]
yeah it sounds like wird laggy hit detection. I was shooting at a wall at one point and it was hitting the person standing to the left of my aimming. Aim assist off.
- by crazy space 1 - at 2013.09.04 19:10:00
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