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Keeriam Miray
Ostrakon Agency Gallente Federation
35
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Posted - 2013.09.03 15:57:00 -
[31] - Quote
NINJA NERFED QUAFE SUIT WFT!!!??? CCP YOU BASTARDS - capslockrage mode off |
Beren Hurin
The Vanguardians
1359
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Posted - 2013.09.03 16:00:00 -
[32] - Quote
I-Shayz-I wrote:You can zoom in SO much farther on the map now.
Even to the point where you can see infantry? |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1484
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Posted - 2013.09.03 16:15:00 -
[33] - Quote
The Neo Commando Skin has been like this for a very long time, nothing new. Trust me, I've been rocking it for awhile now!
Also check out the new animation when you find a battle (you have to be looking at the battlefinder tab). It shows exactly where you are fighting and zooms in.
"Children of Amarr, Beloved of God Do not fear the dark heavens The stars are a sign unto you To bring the Light to dark places And so many wondrous lights we carry Illuminating peoples and worlds Know that our empire is holy Set apart for an immortal destiny Stand true, Children of Amarr Let the rays of our enlightenment Shine ever before the Almighty." Empress Jamyl Sarum I |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
770
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Posted - 2013.09.03 16:20:00 -
[34] - Quote
Oh, another thing I noticed is the smaller dot on the red dot scope. Much harder to aim with, but less obstructive. |
demonkiller 12
G.U.T.Z Covert Intervention
156
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Posted - 2013.09.03 16:21:00 -
[35] - Quote
Takahiro Kashuken wrote:Aeon Amadi wrote:Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate? The gun will not look down past 0 deg Wait, is this good or bad? because i ******* hated how the armor tanks could aim WAY lower than shield tanks to the point where standing beside a shield tank just made it moving cover and no longer a serious threat |
demonkiller 12
G.U.T.Z Covert Intervention
156
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Posted - 2013.09.03 16:24:00 -
[36] - Quote
Fucks sake CCP, adding more aurum gear, there should be NO aurum gear at all, removes the main thing of RISK from the ******* game, why does some ****** only have to spend 350 aurum on his tank and proto cannon where i have to spend 1.4mil
tldr if you cant afford to run your proto fits with ISK THEN YOU SHOULDNT BE ******* USING THEM |
demonkiller 12
G.U.T.Z Covert Intervention
156
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Posted - 2013.09.03 16:26:00 -
[37] - Quote
Master Jaraiya wrote:Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! It is +5% Recoil bonus per level not +5% dispersion bonus per level Doesnt that become the same thing <.< |
Knight Soiaire
Better Hide R Die
2195
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Posted - 2013.09.03 16:28:00 -
[38] - Quote
REs now slide off objectives that are attached to their Null Cannons. |
Beren Hurin
The Vanguardians
1364
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Posted - 2013.09.03 16:30:00 -
[39] - Quote
demonkiller 12 wrote:Master Jaraiya wrote:Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! It is +5% Recoil bonus per level not +5% dispersion bonus per level Doesnt that become the same thing <.<
No recoil and dispersion are not the same thing. You can have zero recoil and be shooting at a target, and depending on its distance to you, the more spread you have, the fewer rounds that will hit precisely. With recoil you will have slightly the same problem, but likely will be a function that require's you to re-zero in some way, either by manually letting go, ADSing, or pausing to let the aim assist re-guide you. |
Reav Hannari
Red Rock Outriders
1101
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Posted - 2013.09.03 16:32:00 -
[40] - Quote
demonkiller 12 wrote:Fucks sake CCP, adding more aurum gear, there should be NO aurum gear at all, removes the main thing of RISK from the ******* game, why does some ****** only have to spend 350 aurum on his tank and proto cannon where i have to spend 1.4mil
tldr if you cant afford to run your proto fits with ISK THEN YOU SHOULDNT BE ******* USING THEM
Would you prefer to pay a subscription? I would.
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Dominus Fatali
Nox Aeterna Security
116
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Posted - 2013.09.03 16:42:00 -
[41] - Quote
MY QUAFE!!! |
Takahiro Kashuken
Red Star. EoN.
1197
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Posted - 2013.09.03 16:47:00 -
[42] - Quote
demonkiller 12 wrote:Takahiro Kashuken wrote:Aeon Amadi wrote:Takahiro Kashuken wrote:Gunlogi - Gun depression nerf
Elaborate? The gun will not look down past 0 deg Wait, is this good or bad? because i ******* hated how the armor tanks could aim WAY lower than shield tanks to the point where standing beside a shield tank just made it moving cover and no longer a serious threat
Its bad, very ******* bad
It means if you crouch in front of the tank even the turret may not be able to look down to hit you
To hit anything which is below the turret you have to have the entire tank looking down |
Doc Noah
Algintal Core Gallente Federation
501
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Posted - 2013.09.03 17:07:00 -
[43] - Quote
The grunt sounds are horrible. Jump in front of a friendly tank and let him push you around, the grunt sound plays about 30 times a second. |
Maximus Stryker
Villore Sec Ops Gallente Federation
594
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Posted - 2013.09.03 17:10:00 -
[44] - Quote
please double space your bullet points, it's a cluster. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2658
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Posted - 2013.09.04 18:15:00 -
[45] - Quote
Maximus Stryker wrote:please double space your bullet points, it's a cluster.
Sorry mate. |
Musta Tornius
Cannonfodder PMC
565
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Posted - 2013.09.04 20:22:00 -
[46] - Quote
It seems forge gun projectile has turned invisible. It still has the same speed, you just don't see it anymore. |
lrian Locust
DUST University Ivy League
53
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Posted - 2013.09.04 20:26:00 -
[47] - Quote
- the laser sounds like a bicycle pump |
Heinrich Jagerblitzen
D3LTA FORC3 Inver Brass
767
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Posted - 2013.09.04 20:27:00 -
[48] - Quote
Kekklian Noobatronic wrote:Heinrich Jagerblitzen wrote:HMG aiming reticule is bigger: both in hipfire, ADS, and fully spun-up. Not sure if thats just the HUD or if the base spread has also been increased. Worth investigating further. Is this at HMG 1 or HMG 5? If it's bigger overall, I'm not sure how I feel about that, expecially considering the +25% dispersion(5% per rank) in the skill. If they made the dispersion worse, then simply added in the skill to make it what it used to be, that's an overall nerf to the gun(meaning they simply removed the heat benefit, with no real gain). Need confirmation! I have HMG trained to level four. |
crazy space 1
Unkn0wn Killers
1634
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Posted - 2013.09.04 20:31:00 -
[49] - Quote
Shotguns get a Rof bonus instead of damage now from the prof. skill
Thanks for the patch notes CCP.... |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
251
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Posted - 2013.09.04 21:37:00 -
[50] - Quote
crazy space 1 wrote:Shotguns get a Rof bonus instead of damage now from the prof. skill
Thanks for the patch notes CCP.... been this way |
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XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
251
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Posted - 2013.09.04 21:38:00 -
[51] - Quote
i never seen it mentioned but even bpo plates went from 40hp to 85hp
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Yan Darn
DUST University Ivy League
63
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Posted - 2013.09.04 22:16:00 -
[52] - Quote
Reav Hannari wrote:New rank chevrons. One stripe for grunt. Two for the squad leader. I guess that makes him a Corporal.
I can't believe I couldn't/didn't figure that out myself! That somehow makes its cooler - I can play assassinate the leader now...
Also, is it just me or do uplinks not 'give up and die' anymore when planted unevenly? |
Zahle Undt
Bullet Cluster
283
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Posted - 2013.09.04 22:30:00 -
[53] - Quote
It seems to me that ISK payouts have been increased |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2668
|
Posted - 2013.09.05 01:00:00 -
[54] - Quote
Zahle Undt wrote:It seems to me that ISK payouts have been increased
Believe CCP FoxFour said something about that.
Played a match earlier that was 12 v 0
Easiest 300,000 ISK I've ever made and we still lost because someone dropped off a cliff and died. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
252
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Posted - 2013.09.05 09:36:00 -
[55] - Quote
walking backwards in war room is slow again like 1.2
1.3 you could power slide when landing from mcc/tall structures & dropships now you stick to the ground |
Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
419
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Posted - 2013.09.05 09:41:00 -
[56] - Quote
The problem of collision boxes increasing while sprinting has also been fixed with 1.4!
Also, remote explosives(or any other kind of equipment) doesn't seem to stick on the null cannon anymore, it just slides off to the side. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
221
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Posted - 2013.09.05 10:00:00 -
[57] - Quote
Dropship camera is now right on its backside. Meaning if you make a sharp dive you cant see the ground rushing up to meet you. Also some Militia vehicles feel much heavier than previously, including LAV's |
straya fox
CybinSect
0
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Posted - 2013.09.05 10:33:00 -
[58] - Quote
Caldari advanced assault suit (C1- series) went from a cool stormtrooper white colour to a plain light grey. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
222
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Posted - 2013.09.05 10:34:00 -
[59] - Quote
Oh, and dropship passengers can't look around anymore. Their view is fixed so they have to rely on the radar to know when to drop out. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
222
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Posted - 2013.09.05 10:36:00 -
[60] - Quote
straya fox wrote: Caldari advanced assault suit (C1- series) went from a cool stormtrooper white colour to a plain light grey. A lot of suits have changed - All the Minmatar Scout suits look like the Proto version (except the Neo Proto) |
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