Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 |
21. Who is using a logi suit as an assault rather than a logi? - in General Discussions [original thread]
I'm a skinweave logi. sigh...
- by crazy space - at 2013.12.14 09:57:00
|
22. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
CCP FoxFour wrote: Dev blog updated with this image: [img]http://web.ccpgamescdn.com/dust/news.control/65526/1/fw_devblog_11_lppayouttable.png[/img] CCP Praetorian wrote: Uprising 1.7 serves as the latest important step on the DUST 514 j...
- by crazy space - at 2013.12.13 21:18:00
|
23. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Thor Odinson42 wrote: crazy space 1 wrote: Thor Odinson42 wrote: CCP FoxFour wrote: Aero Yassavi wrote: Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this ho...
- by crazy space - at 2013.12.13 21:09:00
|
24. Need better numbers for a Loyalty Point tool - in DUST 514 Technology Lab [original thread]
Thor Odinson42 wrote: CCP FoxFour wrote: Aero Yassavi wrote: Hey FoxFour, can we get actual numbers for loyalty point payouts with regards to standings instead of guestimating with this horrid graph ? Would like to make some tools but do...
- by crazy space - at 2013.12.13 21:05:00
|
25. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
what about maps that are 4 6v6 battles that end in a larger 24v24 battle? So you deploy as a team and each team gets a chance to take out 25% of the other teams MCC shields in a smaller shorter battle. Then the redzones shift so the players move...
- by crazy space - at 2013.11.24 23:07:00
|
26. Announcement:Dev Blog: Weapons of Uprising 1.7: Caldari Rail Rifle & Minmatar Combat Rifle - in Announcement and Events [original thread]
um longer charge up shorter range breach rail please Like loading hail tech2 ammo. no hold just 0.4 charge time 50% range +30% damage, less ammo per clip
- by crazy space - at 2013.11.23 15:00:00
|
27. The Origin Pack Stats (LOLOLOLOL) do not read if you're not going to buy Troll - in General Discussions [original thread]
you sure about that passive 70m scan radius ?
- by crazy space - at 2013.11.12 18:23:00
|
28. Announcement:Announcement: DUST 514 Squad Cup - in Announcement and Events [original thread]
Medic 1879 wrote: WOLF T wrote: ok so what about all the officer salvage we should have gotten for the first match as we killed at least 15 balac's rifles, and some krin's, since no one got salvage? Yeah I would like to know whats up wit...
- by crazy space - at 2013.11.03 01:38:00
|
29. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
low genius wrote: section 8 was a pretty mediocre cross-console title. not sure why you're having fond memories of it. maybe because it still has more active players online *TODAY* than Dust does
- by crazy space - at 2013.10.30 22:00:00
|
30. I don't get why Section 8 can do it, but not Dust (atk/def) - in General Discussions [original thread]
Dust already had this game mode it was removed because the people in charge of Dust were idiots. Skirmish 1.0 was the best game mode Dust514 had to offer.
- by crazy space - at 2013.10.30 21:58:00
|
31. Sticky:Factional Contract Standings - in Feedback/Requests [original thread]
Aero Yassavi wrote: Kevall Longstride wrote: I'm completely against the boosters completely removing standing loss for fighting for the other side. This should be a game of consequence. You choose to fight for the Gallante so expect to not...
- by crazy space - at 2013.10.19 17:58:00
|
32. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
Aeon Amadi wrote: CCP LogicLoop wrote: Aeon Amadi wrote: CCP LogicLoop wrote: [quote=crazy space 1] Can you explain whats holding a feature like that back? I'm not talking about one you have to press a button, but moving rails and plat...
- by crazy space - at 2013.10.09 08:02:00
|
33. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
CCP LogicLoop wrote: KAGEHOSHI Horned Wolf wrote: Each floor should be labeled with a number on the wall so you know which floor you are on (useful for randomized elevators, will get to that below).
You already know the answer to ele...
- by crazy space - at 2013.10.08 09:31:00
|
34. Vertical tower outpost with objective consoles at various floors - in Outposts [original thread]
CCP LogicLoop wrote: Aero Yassavi wrote: What would be cool about a tower outpost is if it had important objectives at the ground floor and top floor, then you could great cool landing pads around the middle floor for dropships to drop peopl...
- by crazy space - at 2013.10.08 09:27:00
|
35. Sticky:Impact Ridge Skirmish Feedback! - in Skirmish Gamemode [original thread]
I love this map but I've got an issue... We can already use control points to respawn... so why have clone depots right next to them? There is like... 12 respawn points... making spawn pads ... useless...
- by crazy space - at 2013.09.04 19:52:00
|
36. Sticky:Iron Delta Skirmish Feedback - in Skirmish Gamemode [original thread]
I really love this map. The middle makes for some fun dropship and tank combat. My only suggestion is have a version of this map with no objectives in the middle, just two objectives with a large fields between the two. With objectives near both ...
- by crazy space - at 2013.05.22 19:32:00
|
37. Will the dust and eve forums be combined? - in General Discussions [original thread]
Considering the tools eve gate gives, in browser eve mail and stuff I'd figure that's the plan at some point but not unroll beta is over
- by crazy space - at 2013.01.09 06:48:00
|
38. NEW DEV BLOG IS OUT! "Citizens of New Eden" - in General Discussions [original thread]
Cyn Bruin wrote: If what he says is true and they arent going to wipe the characters after the 10th. This game is basically going live starting the 10th. untill open beta ends, then we all get wiped again obviously
- by crazy space - at 2013.01.08 22:02:00
|
39. CCP's New SP Cap... - in Feedback/Requests [original thread]
How about playing the game to have fun
- by crazy space - at 2013.01.08 07:52:00
|
40. anyone else stand up and snipe? - in General Discussions [original thread]
if you mean stand with squad, yes, if you mean not press triangle before lining up a shot? hell no, run up, pres triangle, take shot, run behind cover, stay with group
- by crazy space - at 2013.01.07 20:18:00
|
Pages: 1 [2] 3 4 5 6 7 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |