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121. Cannot get a battle (730 am EST) Feb 3 - in General Discussions [original thread]
CCPNullarbor just posted in IRC he made some changes and to try again now and see if better
- by charlesnette dalari - at 2013.02.03 12:44:00
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122. Take a seat and remove your troll face. It's time we had a serious discussion. - in General Discussions [original thread]
we need isd for dust for this exact reason. another thread about isd below https://forums.dust514.com/default.aspx?g=posts&t=54079
- by charlesnette dalari - at 2013.02.03 11:54:00
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123. [Request] Minor, but IMPORTANT changes to how voice chat works! (no, not the UVT... - in Feedback/Requests [original thread]
There have been MANY threads on this subject. unfortunately this has been this way since the first build. i have personally created a thread asking for this. the latest one i created was right before the public beta. unfortunately with all the t...
- by charlesnette dalari - at 2013.01.31 20:41:00
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124. [Request] anti swarm defenses for vehicles - in Feedback/Requests [original thread]
this is on the "roadmap" dont have the specific thread handy but CCP has mentioned in the past few builds back that they would be adding countermeasures to dropships at some point.
- by charlesnette dalari - at 2013.01.31 18:53:00
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125. Make QQ/Nerf Threads Cost AUR - in General Discussions [original thread]
Baal Omniscient wrote: If people want to post QQ threads and nerf threads so much, lets put a 150 AUR tax on every one of them that they post. If they think it's important enough to b*tch about, they should be willing to spend some change on ma...
- by charlesnette dalari - at 2013.01.31 11:49:00
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126. [request] lav blows up if abandoned so what use is having a CRU module in it - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: The mCRU only works when there's a driver, anyway. I do realize the mcru requires the vehicle to be manned at the time the teammate spawns in but unfortunately with the current mechanic of a vehicle blowing up witho...
- by charlesnette dalari - at 2013.01.30 22:57:00
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127. [Request] Turret aim is not affected by the moving vehicle it is mounted to. - in Feedback/Requests [original thread]
pegasis prime wrote: Thranx1231 wrote: pegasis prime wrote: Swufy wrote: Summary: Remove interaction between vehicle movement and projectile destination from the small turrets on said vehicle until mechanic is working correctly. the l...
- by charlesnette dalari - at 2013.01.30 12:52:00
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128. [request] lav blows up if abandoned so what use is having a CRU module in it - in Feedback/Requests [original thread]
i understand the need to reclaim an abandoned vehicle but as it is that makes putting a cru in a vehicle useless unless a team member stays in the vehicle at all times. the system should not destroy a vehicle with a cru in it or at the very least ...
- by charlesnette dalari - at 2013.01.30 12:34:00
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129. [request] Dust character roles need to be seperated from eve roles ASAP - in Feedback/Requests [original thread]
Right now if you have an Eve corp with Dust members joining the only way to allow them to do anything for the corp as a manager is to give them the director role. this is terrible and opens up all kinds of security issue on the eve side. we need...
- by charlesnette dalari - at 2013.01.30 12:30:00
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130. What Dust will be at open release if no nerfs/buffs happen - in General Discussions [original thread]
Felix Lekhner2 wrote: Let me explain myself first. Dust is like a role playing game, and a first person shooter. I've had experience with both. Every game developer wants to have that meatshield class (heavy dropsuit) Every game developer a...
- by charlesnette dalari - at 2013.01.30 04:48:00
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131. MASSIVE COMMUNITY EVENT!!! : Voting Closed! Details SoonGäó - in General Discussions [original thread]
I would like to see a combination here. I like the idea of a open beta tournament with Dust and Eve side betting. That would be awesome.
- by charlesnette dalari - at 2013.01.29 14:30:00
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132. How long will hit detection be a problem? - in General Discussions [original thread]
slap26 wrote: It was a Bug, the Installation absorbed the shots, happened to me earlier when someone was hacking an objective, Emptied an AR clip point blank and did no damage, they finished the hack and then I killed them ^this^ exactly cor...
- by charlesnette dalari - at 2013.01.29 14:24:00
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133. Request for help: Dust514.info blog and wiki - in General Discussions [original thread]
Winsaucerer wrote: Finn Kempers wrote: I dont mean any disrespect, but I have been slaving away on wikia.dust514.com filling in stuff. For it feels like all day yesterday when i could have been playing, I sacrificed for pulling info and doin...
- by charlesnette dalari - at 2013.01.29 14:07:00
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134. 0 sensitivity too fast. Anyone else... - in General Discussions [original thread]
Fallen Wraith wrote: I have tried the adjusting the move settings but i cant tell that they change the normal controller setting i have also tried changing it from 0 to 100 under the controller settings. The non scope looking is just too fast. ...
- by charlesnette dalari - at 2013.01.29 14:00:00
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135. [Request] - Need a Squad Command key for keyboards - in Feedback/Requests [original thread]
Nightbird Aeon wrote: When using the controller, holding down R2 and pushing down the right analog sick will bring up the squad command menu, without requiring using the overview map and the crosshairs (by pushing the down arrow). However, the...
- by charlesnette dalari - at 2013.01.28 18:06:00
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136. please dont take away skim junction for long - in Skim Junction [original thread]
I love this map even with some of its glitches. I have had some of my most fun battles here. If you are removing it to fix the few glitches and lag that's fine but please bring it back soon. Thanks
- by charlesnette dalari - at 2013.01.28 17:45:00
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137. [REQUEST] Wallet like in eve with a history of aurum deductions/credits (i think... - in Feedback/Requests [original thread]
Please put in place a wallet like in eve that let's you see your purchase/credit history and auditing info at the very least for the aurum purchases made. I don't track my aurum on paper but am starting to think I should since I still don't think...
- by charlesnette dalari - at 2013.01.23 02:51:00
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138. Gorewreck ADS Issue - in Technical Support/Bugs [original thread]
Jason Pearson wrote: When in ADS with the Gorewreck, the dot in the centre of the scope has dissapeared, no other Scoped Rifle has this so I'm sure this is a bug. Please fix. I have posted many times about this as have many others. The ADS c...
- by charlesnette dalari - at 2013.01.23 02:28:00
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139. no mention of dust514 public beta in ps3 store - in General Discussions [original thread]
Scheneighnay McBob wrote: I could've sworn the first thing I saw after I turned on my PS3 was a message scrolling along the top of the screen announcing open beta. You did see a beta announcement on your screen just like i have on mine but i...
- by charlesnette dalari - at 2013.01.23 01:57:00
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140. no mention of dust514 public beta in ps3 store - in General Discussions [original thread]
Bane Powers wrote: charlesnette dalari wrote: Bane Powers wrote: Sampson David wrote: The game has already been put on the playstation store and its 10:30am mountain time where I'm at. The problem is that its not under any section the ...
- by charlesnette dalari - at 2013.01.22 21:11:00
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